/// <summary> /// 客户端加载 /// </summary> /// <param name="manager"></param> public void OnInitModule(IUnityAssetManager assetManager) { assetManager.LoadAssetAsync(GetType().ToString(), AssetConfig.GetAnimationConfigAssetInfo(), OnLoadSucc); }
/// <summary> /// 客户端加载 /// </summary> /// <param name="manager"></param> public void OnInitModule(ILoadRequestManager loadRequestManager) { loadRequestManager.AppendLoadRequest(null, AssetConfig.GetAnimationConfigAssetInfo(), OnLoadSucc); }