public IEnumerator AssetBundleInfoFromAssetName() { var assetName = "Assets/AutoyaTests/RuntimeData/AssetBundles/MainResources/textureName.png"; var bundleInfo = loader.AssetBundleInfoOfAsset(assetName); NotNull(bundleInfo.assetNames); True(bundleInfo.assetNames.Any(), "no assetBundle containes this asset."); yield break; }