public IEnumerator Setup() { yield return(scrollViewChildren.Setup()); scrollViewChildren.SetOnFinished(() => isPlay = false); yield return(scrollViewBer.Setup()); yield break; }
public IEnumerator Setup() { yield return(equipmentsAnimation.Setup()); equipmentsAnimation.SetOnFinished(() => isPlay = false); yield return(partyHeaderAnimation.Setup()); yield return(bgImgAnimation.Setup()); releaseAnimation.SetOnFinished(() => isPlay = false); yield break; }
public IEnumerator Setup() { buttonList[0].onClick.AddListener(() => { StartCoroutine(masterController.ChangeScene(GetSceneName(0))); }); for (int i = 1; i < buttonList.Count; i++) { var sceneName = GetSceneName(i); buttonList[i].onClick.AddListener(() => { StartCoroutine(masterController.ChangeScene(sceneName)); }); } yield return(openAnimation.Setup()); }
public IEnumerator Setup() { yield return(anounceManaUI.Setup()); yield return(commandUI.Setup()); commandUI.SetOnFinished(() => missionAnnounceUI.Play()); yield return(missionAnnounceUI.Setup()); missionAnnounceUI.SetOnFinished(() => { if (isOpen) { changeViewBtn.Play(); } }); yield return(changeViewBtn.Setup()); changeViewBtn.SetOnFinished(() => isPlay = false); yield break; }