public static SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, float in_fPercent ) : AKRESULT | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_fPercent | float | |
리턴 | AKRESULT |
public static SeekOnEvent ( string in_pszEventName, UnityEngine in_gameObjectID, float in_fPercent ) : AKRESULT | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
in_fPercent | float | |
리턴 | AKRESULT |