/// <summary> /// 相机初始化完成 /// </summary> private void OnCameraManagerInitialized() { WwiseManager.Instance.Initialize(); //主摄像机增加监听器 WwiseManager.Instance.AddAudiolisendner(CameraManager.GetInstance().GetMainCamereComponent().gameObject); // 添加手柄震动 AkSoundEngine.AddOutput(new AkOutputSettings("Default_Motion_Device", 0), out ulong out_pDeviceID, null, 0); UIManager.Instance.Initialize(OnUIManagerInitalized); }