/// <summary>
    /// 相机初始化完成
    /// </summary>
    private void OnCameraManagerInitialized()
    {
        WwiseManager.Instance.Initialize();

        //主摄像机增加监听器
        WwiseManager.Instance.AddAudiolisendner(CameraManager.GetInstance().GetMainCamereComponent().gameObject);

        // 添加手柄震动

        AkSoundEngine.AddOutput(new AkOutputSettings("Default_Motion_Device", 0), out ulong out_pDeviceID, null, 0);

        UIManager.Instance.Initialize(OnUIManagerInitalized);
    }