예제 #1
0
    public void AttackMove(int count)
    {
        attack.move(count);
        Vector3 pos = obj.transform.position;

        pos.y = 0;
        line.Create(pos, this.enemy.transform.position, 2);
    }
예제 #2
0
 public void TurnRightMove(int count)
 {
     turnRight.move(count);
 }
예제 #3
0
 public void TurnLeftMove(int count)
 {
     turnLeft.move(count);
 }
예제 #4
0
 public void DisappoMove(int count)
 {
     disappo.move(count);
 }
예제 #5
0
 public void DamageMove(int count)
 {
     damage.move(count);
 }
예제 #6
0
 public void SmallSlalomMove(int count)
 {
     smallSlalom.move(count);
 }
예제 #7
0
 public void WaitMove(int count)
 {
     wait.move(count);
 }
예제 #8
0
 public void StraightMove(int count)
 {
     straight.move(count);
 }