public void SetUp() { _gridSystem = new GridSystem <GemVO> ( TripleMatchConstants.MAX_ROWS, TripleMatchConstants.MAX_COLUMNS, TripleMatchConstants.MIN_GEMS_PER_HORIZONTAL_AXIS_MATCH_REWARD, TripleMatchConstants.MIN_GEMS_PER_VERTICAL_AXIS_MATCH_REWARD, TripleMatchConstants.MAX_GEM_TYPE_INDEX ); }
public void TearDown() { _gridSystem = null; }