public void SetUp()
 {
     _gridSystem = new GridSystem <GemVO>
                   (
         TripleMatchConstants.MAX_ROWS,
         TripleMatchConstants.MAX_COLUMNS,
         TripleMatchConstants.MIN_GEMS_PER_HORIZONTAL_AXIS_MATCH_REWARD,
         TripleMatchConstants.MIN_GEMS_PER_VERTICAL_AXIS_MATCH_REWARD,
         TripleMatchConstants.MAX_GEM_TYPE_INDEX
                   );
 }
 public void TearDown()
 {
     _gridSystem = null;
 }