コード例 #1
0
 public static void Set(this Window_InGameEntityTooltipPanel.bPanel.ImageId ImageId, IArcenStatWithIcon Stat)
 {
     if (Stat == null || Stat.StatIconBundle.Length <= 0 || Stat.StatIconPath.Length <= 0)
     {
         ImageId.Hide();
     }
     else
     {
         Window_InGameEntityTooltipPanel.bPanel.Instance.SetSprite(ImageId, Stat.StatIconBundle, Stat.StatIconPath, Stat.StatTooltip);
     }
 }
コード例 #2
0
 public static void Hide(this Window_InGameEntityTooltipPanel.bPanel.ImageId ImageId)
 {
     Window_InGameEntityTooltipPanel.bPanel.Instance.SetShown(ImageId, false);
 }
コード例 #3
0
 public static void ChangeVisibility(this Window_InGameEntityTooltipPanel.bPanel.ImageId ImageId, bool Shown)
 {
     Window_InGameEntityTooltipPanel.bPanel.Instance.SetShown(ImageId, Shown);
 }
コード例 #4
0
 public static void Set(this Window_InGameEntityTooltipPanel.bPanel.ImageId ImageId, string BundleName, string PathInBundle, string tooltip)
 {
     Window_InGameEntityTooltipPanel.bPanel.Instance.SetSprite(ImageId, BundleName, PathInBundle, tooltip);
 }
コード例 #5
0
 public static void Set(this Window_InGameEntityTooltipPanel.bPanel.ImageId ImageId, Sprite sprite, string tooltip)
 {
     Window_InGameEntityTooltipPanel.bPanel.Instance.SetSprite(ImageId, sprite, tooltip);
 }