コード例 #1
0
ファイル: MagicCombat.cs プロジェクト: Krill156/SharpEMU
 public static void castCharge(Player p)
 {
     p.removeTemporaryAttribute("autoCasting");
     if (p.getSkills().getCurLevel(Skills.SKILL.MAGIC) < 80) {
         p.getPackets().sendMessage("You need a Magic level of 80 to cast Charge.");
         return;
     }
     if (!hasRunes(p, CHARGE_RUNES, CHARGE_RUNE_AMOUNT)) {
         p.getPackets().sendMessage("You do not have enough runes to cast Charge.");
         return;
     }
     if (p.getTemporaryAttribute("godCharged") != null) {
         p.getPackets().sendMessage("You have already charged your god spells.");
         return;
     }
     if (hasGodCapeAndStaff(p)) {
         p.getPackets().sendMessage("You must wear a God cape and wield the matching staff to cast Charge.");
         return;
     }
     if (!deleteRunes(p, CHARGE_RUNES, CHARGE_RUNE_AMOUNT)) {
         return;
     }
     p.setTemporaryAttribute("godCharged", true);
     p.setLastGraphics(new Graphics(308, 800, 90));
     p.setLastAnimation(new Animation(811));
     p.getPackets().sendMessage("You feel charged with magical power..");
     int delay = 60000 + misc.random(120000); //60 seconds + possible 120 seconds so, 1 minute to 2 minutes.
     Event removeGodChargeEvent = new Event(delay);
     removeGodChargeEvent.setAction(() => {
         removeGodChargeEvent.stop();
         p.removeTemporaryAttribute("godCharged");
         p.getPackets().sendMessage("Your magical charge fades away.");
     });
     Server.registerEvent(removeGodChargeEvent);
 }
コード例 #2
0
        /*public void sendTabConfig() {
         *      int config = 0;
         *      config += getItemsInTab(p, 2);
         *      config += getItemsInTab(p, 3) * 1024;
         *      config += getItemsInTab(p, 4) * 1048576;
         *      player.getPackets().sendConfig(1246, config);
         *      config = 0;
         *      config += getItemsInTab(p, 5);
         *      config += getItemsInTab(p, 6) * 1024;
         *      config += getItemsInTab(p, 7) * 1048576;
         *      player.getPackets().sendConfig(1247, config);
         *      config = -2013265920;
         *      config += getItemsInTab(p, 8);
         *      config += getItemsInTab(p, 9) * 1024;
         *      player.getPackets().sendConfig(1248, config);
         * }*/

        public void asNote()
        {
            if (player.getTemporaryAttribute("withdrawNote") == null)
            {
                player.setTemporaryAttribute("withdrawNote", (bool)true);
                withdrawAsNote = true;
                return;
            }
            if ((bool)player.getTemporaryAttribute("withdrawNote"))
            {
                player.setTemporaryAttribute("withdrawNote", (bool)false);
            }
            else
            {
                player.setTemporaryAttribute("withdrawNote", (bool)true);
            }
            withdrawAsNote = (bool)player.getTemporaryAttribute("withdrawNote");
        }
コード例 #3
0
        private static int getHairStyle(Player p, bool decrease)
        {
            int oldHair = p.getAppearance().getLook(0);
            int newHair = oldHair;

            if (p.getTemporaryAttribute("hairToggle") == null)
            {
                p.setTemporaryAttribute("hairToggle", 0);
                return(0);
            }
            newHair = (int)p.getTemporaryAttribute("hairToggle");
            newHair = decrease ? -1 : +1;
            if (newHair == 11)
            {
                newHair = 186;//
            }
            else if (newHair == 12)
            {
                newHair = 188;//
            }
            else if (newHair == 13)
            {
                newHair = 190;//
            }
            else if (newHair == 14)
            {
                newHair = 192;//
            }
            else if (newHair == 15)
            {
                newHair = 194;//
            }
            else if (newHair == 16)
            {
                newHair = 196; //
            }
            else if (newHair == 17)
            {
                //17 to 25 dump from rs
            }

            p.setTemporaryAttribute("hairToggle", newHair);
            return(newHair);
        }
コード例 #4
0
ファイル: FightCave.cs プロジェクト: Krill156/SharpEMU
 public static void exitCave(Player p, int objectX, int objectY)
 {
     AreaEvent exitCaveAreaEvent = new AreaEvent(p, objectX, objectY - 1, objectX + 2, objectY - 1);
     exitCaveAreaEvent.setAction(() => {
         p.setTemporaryAttribute("unmovable", true);
         Event teleFromCaveEvent = new Event(600);
         teleFromCaveEvent.setAction(() => {
             teleFromCaveEvent.stop();
             p.getFightCave().teleFromCave(true);
         });
         Server.registerEvent(teleFromCaveEvent);
     });
     Server.registerCoordinateEvent(exitCaveAreaEvent);
 }
コード例 #5
0
        public static void levelUp(Player player, SKILL skill)
        {
            int    skillIndex = Convert.ToInt32(skill);
            String s          = "<br><br><br>";
            String s1         = "<br><br><br><br>";

            if (player.getTemporaryAttribute("teleporting") == null)
            {
                player.setLastGraphics(new Graphics(199, 0, 100));
            }

            int skillFlashFlags = (int)(player.getTemporaryAttribute("skillFlashFlags") == null ? 0 : (int)player.getTemporaryAttribute("skillFlashFlags"));

            skillFlashFlags |= SKILL_FLASH_BITMASKS[skillIndex];
            player.setTemporaryAttribute("skillFlashFlags", skillFlashFlags);

            player.getPackets().sendMessage("You've just advanced a " + SKILL_NAME[skillIndex] + " level! You have reached level " + player.getSkills().getMaxLevel(skillIndex) + ".");
            player.getPackets().modifyText(s + "Congratulations, you have just advanced a " + SKILL_NAME[skillIndex] + " level!", 740, 0);
            player.getPackets().modifyText(s1 + "You have now reached level " + player.getSkills().getMaxLevel(skillIndex) + ".", 740, 1);
            player.getPackets().modifyText("", 740, 2);
            player.getPackets().sendConfig(1179, SKILL_ICON_BITMASKS[skillIndex] | skillFlashFlags); //start flashing appropriate skill icons
            player.getPackets().sendChatboxInterface2(740);
            player.getUpdateFlags().setAppearanceUpdateRequired(true);
        }
コード例 #6
0
ファイル: BoatOptions.cs プロジェクト: Krill156/SharpEMU
        public static void showCanifisSailorDialogue(Player p, int status)
        {
            int newStatus = -1;
            p.getPackets().softCloseInterfaces();
            if (p.getTemporaryAttribute("unmovable") != null) {
                return;
            }
            switch(status) {
                case 280:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Could you take me back to Oo'glog please?", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    newStatus = 281;
                    break;

                case 281:
                    p.getPackets().sendNPCHead(1304, 241, 2);
                    p.getPackets().modifyText("Sailor", 241, 3);
                    p.getPackets().modifyText("As you wish, i'll fetch the boat.", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    newStatus = 282;
                    break;

                case 282:
                    travel(p, 0, true);
                    break;
            }
            if (newStatus != -1) {
                p.setTemporaryAttribute("dialogue", newStatus);
            }
        }
コード例 #7
0
ファイル: BoatOptions.cs プロジェクト: Krill156/SharpEMU
        public static void showBentleyDialogue(Player p, int status)
        {
            int newStatus = -1;
            p.getPackets().softCloseInterfaces();
            if (p.getTemporaryAttribute("unmovable") != null) {
                return;
            }
            switch(status) {
                case 240:
                    p.getPackets().sendNPCHead(4540, 241, 2);
                    p.getPackets().modifyText("Captain Bentley", 241, 3);
                    p.getPackets().modifyText("Well, hello there " + p.getLoginDetails().getUsername() + ", ready to set sail?", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    newStatus = 241;
                    break;

                case 241:
                    p.getPackets().modifyText("I'd like to travel to..", 235, 1);
                    p.getPackets().modifyText("Canifis", 235, 2);
                    p.getPackets().modifyText("Waterbirth Isle", 235, 3);
                    p.getPackets().modifyText("Pest Control", 235, 4);
                    p.getPackets().modifyText("Warrior Guild", 235, 5);
                    p.getPackets().modifyText("Fremmenik Shore", 235, 6);
                    p.getPackets().sendChatboxInterface2(235);
                    newStatus = 242;
                    break;

                case 242: // Canifis
                    travel(p, 0, false);
                    break;

                case 243: // Waterbirth isle
                    travel(p, 1, false);
                    break;

                case 244: // Pest control
                    travel(p, 2, false);
                    break;

                case 245: // Warrior guild
                    int attackLevel = p.getSkills().getMaxLevel(Skills.SKILL.ATTACK);
                    int strengthLevel = p.getSkills().getMaxLevel(Skills.SKILL.STRENGTH);
                    bool hasA99 = attackLevel == 99 || strengthLevel == 99;
                    if (((attackLevel + strengthLevel) >= 130) || hasA99) {
                        travel(p, 3, false);
                    } else {
                        p.getPackets().sendNPCHead(4540, 243, 2);
                        p.getPackets().modifyText("Captain Bentley", 243, 3);
                        p.getPackets().modifyText("I'm sorry " + p.getLoginDetails().getUsername() + ", I cannot take you there.", 243, 4);
                        p.getPackets().modifyText("A combined Attack & Strength level of 130 is ", 243, 5);
                        p.getPackets().modifyText("required to use The Warrior Guild.", 243, 6);
                        p.getPackets().animateInterface(9827, 243, 2);
                        p.getPackets().sendChatboxInterface2(243);
                    }
                    break;

                case 246: // Fremmenik shore
                    travel(p, 4, false);
                    break;

            }
            if (newStatus != -1) {
                p.setTemporaryAttribute("dialogue", newStatus);
            }
        }
コード例 #8
0
ファイル: MagicCombat.cs プロジェクト: Krill156/SharpEMU
 public static void teleblockPlayer(Player killer, Player target)
 {
     int teleblockDelay = 300000;
     if (target.getPrayers().getHeadIcon() == PrayerData.MAGIC) {
         teleblockDelay = 150000;
     }
     target.setTemporaryAttribute("teleblocked", true);
     target.setTeleblockTime(Environment.TickCount + teleblockDelay);
     Event removeTeleBlockEvent = new Event(teleblockDelay);
     removeTeleBlockEvent.setAction(() => {
         removeTeleBlockEvent.stop();
         if (target != null) {
             target.removeTemporaryAttribute("teleblocked");
             target.setTeleblockTime(0);
         }
     });
     Server.registerEvent(removeTeleBlockEvent);
 }
コード例 #9
0
ファイル: AreaVariables.cs プロジェクト: Krill156/SharpEMU
        /*
         * NOTE: Anything that goes in here and varies between HD and LD,
         * reset the variable in ActionSender.configureGameScreen
         */
        public void updateVariables(Player p)
        {
            int currentLevel = p.getLocation().wildernessLevel();
            if (currentLevel != -1)
            { //Is in wilderness.
                int lastWildLevel = (p.getTemporaryAttribute("wildLvl") == null) ? -1 : (int)p.getTemporaryAttribute("wildLvl");

                if (currentLevel != lastWildLevel)
                {
                    if (currentLevel > 0)
                    {
                        p.setTemporaryAttribute("wildLvl", currentLevel);
                        if (p.getTemporaryAttribute("inWild") == null)
                        {
                            p.getPackets().sendPlayerOption("Attack", 1, 1);
                            p.getPackets().sendOverlay(381);
                            p.setTemporaryAttribute("inWild", true);
                        }
                    }
                    else
                    {
                        if (p.getTemporaryAttribute("inWild") != null)
                        {
                            p.getPackets().sendPlayerOption("null", 1, 1);
                            p.getPackets().sendRemoveOverlay();
                            p.removeTemporaryAttribute("wildLvl");
                            p.removeTemporaryAttribute("inWild");
                        }
                    }
                }
            }
            if (Location.inMultiCombat(p.getLocation()))
            {
                if (p.getTemporaryAttribute("inMulti") == null)
                {
                    p.getPackets().displayMultiIcon();
                    p.setTemporaryAttribute("inMulti", true);
                }
            }
            else
            {
                if (p.getTemporaryAttribute("inMulti") != null)
                {
                    p.getPackets().removeMultiIcon();
                    p.removeTemporaryAttribute("inMulti");
                }
            }
            if (Location.atDuelArena(p.getLocation()))
            {
                if (p.getDuel() != null)
                {
                    if (p.getDuel().getStatus() == 5 || p.getDuel().getStatus() == 6)
                    {
                        p.getPackets().sendPlayerOption("Fight", 1, 1);
                    }
                }
                if (p.getTemporaryAttribute("challengeUpdate") != null)
                {
                    p.getPackets().sendPlayerOption("Challenge", 1, 0);
                    p.removeTemporaryAttribute("challengeUpdate");
                }
                if (p.getTemporaryAttribute("atDuelArea") == null)
                {
                    p.getPackets().sendPlayerOption("Challenge", 1, 0);
                    p.getPackets().sendOverlay(638);
                    p.setTemporaryAttribute("atDuelArea", true);
                }
            }
            else
            {
                if (p.getTemporaryAttribute("atDuelArea") != null)
                {
                    p.getPackets().sendPlayerOption("null", 1, 0);
                    p.getPackets().sendRemoveOverlay();
                    p.removeTemporaryAttribute("atDuelArea");
                }
            }
            if (Location.atBarrows(p.getLocation()))
            {
                if (p.getTemporaryAttribute("atBarrows") == null)
                {
                    p.getPackets().sendOverlay(24);
                    p.getPackets().setMinimapStatus(2);
                    p.getPackets().sendConfig(452, 2652256); // doors
                    if (p.getTemporaryAttribute("betweenDoors") == null)
                    {
                        if (Barrows.betweenDoors(p))
                        {
                            p.setTemporaryAttribute("betweenDoors", true);
                            p.getPackets().sendConfig(1270, 1);
                        }
                    }
                    p.getPackets().modifyText("Kill Count: " + p.getBarrowKillCount(), 24, 0);
                    p.setTemporaryAttribute("atBarrows", true);
                    Barrows.prayerDrainEvent(p);
                    bool allBrothersKilled = true;
                    for (int i = 0; i < 6; i++)
                    {
                        if (!p.getBarrowBrothersKilled(i))
                        {
                            allBrothersKilled = false;
                        }
                    }
                    if (allBrothersKilled)
                    {
                        Barrows.startEarthQuake(p);
                    }
                }
            }
            else
            {
                if (p.getTemporaryAttribute("atBarrows") != null)
                {
                    bool allBrothersKilled = true;
                    for (int i = 0; i < 6; i++)
                    {
                        if (!p.getBarrowBrothersKilled(i))
                        {
                            allBrothersKilled = false;
                        }
                    }
                    if (allBrothersKilled)
                    {
                        for (int i = 0; i < 6; i++)
                        {
                            p.setBarrowBrothersKilled(i, false);

                            p.setBarrowTunnel(-1);
                            p.setBarrowKillCount(0);
                            p.getPackets().resetCamera();
                            p.removeTemporaryAttribute("lootedBarrowChest");
                        }
                        p.getPackets().resetCamera();
                        p.getPackets().sendRemoveOverlay();
                        p.removeTemporaryAttribute("atBarrows");
                        p.removeTemporaryAttribute("barrowTunnel");
                        p.getPackets().setMinimapStatus(0);
                        Barrows.removeBrotherFromGame(p);
                    }
                }
                if (Location.atGodwars(p.getLocation()))
                {
                    if (p.getTemporaryAttribute("atGodwars") == null)
                    {
                        p.getPackets().sendOverlay(601);
                        p.setTemporaryAttribute("atGodwars", true);
                    }
                }
                else
                {
                    if (p.getTemporaryAttribute("atGodwars") != null)
                    {
                        p.getPackets().sendRemoveOverlay();
                        p.removeTemporaryAttribute("atGodwars");
                    }
                }
                if (Location.atAgilityArena(p.getLocation()))
                {
                    if (p.getTemporaryAttribute("atAgilityArena") == null)
                    {
                        p.getPackets().sendOverlay(5);
                        AgilityArena.updatePillarForPlayer(p);
                        p.setTemporaryAttribute("atAgilityArena", true);
                    }
                    if (p.getLocation().getZ() == 0)
                    {
                        p.removeTemporaryAttribute("atAgilityArena");
                        p.getPackets().sendRemoveOverlay();
                        p.setAgilityArenaStatus(0);
                        p.setTaggedLastAgilityPillar(false);
                    }
                }
                else
                {
                    if (p.getTemporaryAttribute("atAgilityArena") != null)
                    {
                        p.getPackets().sendRemoveOverlay();
                        p.setAgilityArenaStatus(0);
                        p.setTaggedLastAgilityPillar(false);
                        p.removeTemporaryAttribute("atAgilityArena");
                    }
                }
                /*
                 * We check the cantDoAnything variable to determine whether they're using the orb.
                 */
                if (Location.inFightPitsWaitingArea(p.getLocation()))
                {
                    if (p.getTemporaryAttribute("waitingForFightPits") == null)
                    {
                        Server.getMinigames().getFightPits().addWaitingPlayer(p);
                        p.setTemporaryAttribute("waitingForFightPits", true);
                    }
                }
                else
                {
                    if (p.getTemporaryAttribute("waitingForFightPits") != null && p.getTemporaryAttribute("cantDoAnything") == null)
                    {
                        Server.getMinigames().getFightPits().removeWaitingPlayer(p);
                        p.removeTemporaryAttribute("waitingForFightPits");
                    }
                }
                if (Location.inFightPits(p.getLocation()))
                {
                    if (p.getTemporaryAttribute("cantDoAnything") == null)
                    {
                        if (p.getTemporaryAttribute("inFightPits") == null)
                        {
                            p.getPackets().sendPlayerOption("Attack", 1, 1);
                            Server.getMinigames().getFightPits().displayFightPitsInterface(p);
                            p.setTemporaryAttribute("inFightPits", true);
                        }
                    }
                }
                else
                {
                    if (p.getTemporaryAttribute("inFightPits") != null)
                    {
                        p.getPackets().sendPlayerOption("null", 1, 1);
                        p.getPackets().sendRemoveOverlay();
                        p.removeTemporaryAttribute("inFightPits");
                    }
                }
                if (Location.onWaterbirthIsle(p.getLocation()))
                {
                    if (p.getTemporaryAttribute("snowInterface") == null)
                    {
                        p.getPackets().sendOverlay(370);
                        p.setTemporaryAttribute("snowInterface", true);
                    }
                }
                else
                {
                    if (p.getTemporaryAttribute("snowInterface") != null)
                    {
                        p.getPackets().sendRemoveOverlay();
                        p.removeTemporaryAttribute("snowInterface");
                    }
                }
            }
        }
コード例 #10
0
ファイル: MagicCombat.cs プロジェクト: Krill156/SharpEMU
        public static void newMagicAttack(Player p, Entity target, int id, bool ancients)
        {
            int index = getSpellIndex(p, id, ancients);
            bool autoCasting = p.getTemporaryAttribute("autoCasting") != null;
            bool fakeNPC = target != null && target is Npc && ((Npc)target).getId() == 0;
            Entity lastAutocastEntity = null;
            bool frozen = false;
            if (index == -1) {
                return;
            }
            if (p.getTarget() == null) {
                if (autoCasting) {
                    if (Location.inMultiCombat(p.getLocation())) {
                        lastAutocastEntity = (Entity) p.getTemporaryAttribute("autocastEntity") == null ? null : (Entity) p.getTemporaryAttribute("autocastEntity");
                        if (lastAutocastEntity == null || lastAutocastEntity is Player) {
                            p.removeTemporaryAttribute("autoCasting");
                            Combat.resetCombat(p, 1);
                            return;
                        }
                        if (hitsMulti(p, index)) {
                            Location location = (Location)p.getTemporaryAttribute("autocastLocation");
                            Entity newTarget = new Npc(0);
                            newTarget.setLocation(location);
                            p.setTarget(newTarget);
                            newMagicAttack(p, newTarget, id, ancients);
                            return;
                        }
                    } else {
                        p.removeTemporaryAttribute("autoCasting");
                        Combat.resetCombat(p, 1);
                        return;
                    }
                } else {
                    p.removeTemporaryAttribute("autoCasting");
                    Combat.resetCombat(p, 1);
                    return;
                }
            } else {
                if (!canCastSpell(p, target, index, fakeNPC)) {
                    p.removeTemporaryAttribute("autoCasting");
                    Combat.resetCombat(p, 1);
                    return;
                }
            }
            int distance = 8;
            if (target is Player) {
                if (((Player)target).getSprites().getPrimarySprite() != -1) {
                    distance = 8;
                }
            }
            if (!fakeNPC) { // we're actually attacking a real npc/player
                if (!p.getLocation().withinDistance(target.getLocation(), distance)) {
                    p.getFollow().setFollowing(target);

                    Event attemptMagicAttackEvent = new Event(500);
                    int attemptMagicAttackCounter = 0;
                    attemptMagicAttackEvent.setAction(() => {
                        if (p.getLocation().withinDistance(target.getLocation(), distance) && p.getTarget() != null) {
                            attemptMagicAttackEvent.stop();
                            newMagicAttack(p, target, id, ancients);
                            return;
                        }
                        attemptMagicAttackCounter++;
                        if (attemptMagicAttackCounter >= 12)
                        {
                            attemptMagicAttackEvent.stop();
                        }
                    });
                    Server.registerEvent(attemptMagicAttackEvent);
                    return;
                }
            }
            int timeSinceLastCast = autoCasting ? 3500 : 2000;
            if (Environment.TickCount - p.getLastMagicAttack() < timeSinceLastCast) {
                p.getWalkingQueue().resetWalkingQueue();
                //return;
            }
            int time = p.getLastCombatType().Equals(Combat.CombatType.MAGE) ? 1550 : 600;
            if (Environment.TickCount - p.getLastAttack() <  time) {
                int delay = p.getLastCombatType().Equals(Combat.CombatType.MAGE) ? 1350 : 800;
                Event attemptMagicAttackEvent = new Event(500);
                attemptMagicAttackEvent.setAction(() => {
                    if (Environment.TickCount - p.getLastAttack() > delay) {
                        attemptMagicAttackEvent.stop();
                        newMagicAttack(p, target, id, ancients);
                    }
                });
                Server.registerEvent(attemptMagicAttackEvent);

                p.getWalkingQueue().resetWalkingQueue();
                p.getPackets().clearMapFlag();
                p.setLastCombatType(Combat.CombatType.MAGE);
                return;
            }
            if (fakeNPC && !monsterInArea(p, target)) {
                p.removeTemporaryAttribute("autoCasting");
                Combat.resetCombat(p, 1);
                return;
            }
            int endGfx = END_GFX[index];
            double damage = misc.random(CombatFormula.getMagicHit(p, target, getSpellMaxHit(p, index)));
            bool mp = false;
            bool magicProtect = mp;
            if (target is Player) {
                mp = ((Player) target).getPrayers().getHeadIcon() == PrayerData.MAGIC;
            }
            if (magicProtect) {
                damage *= 0.60;
            }
            if (p.getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON) == 8841) {
                damage *= 1.10; // void mace 10% hit increase.
            }
            if (damage == 0 && index != 41 && index != 42 && index != 43 && index != 44 && index != 45 && index != 46 && index != 47) {
                endGfx = 85;
            }
            if (!deleteRunes(p, RUNES[index], RUNE_AMOUNTS[index])) {
                p.setTarget(null);
                return;
            }
            p.getFollow().setFollowing(null);
            p.getWalkingQueue().resetWalkingQueue();
            p.getPackets().clearMapFlag();
            p.setFaceLocation(target.getLocation());
            if (HANDS_GFX[index] != -1) {
                p.setLastGraphics(new Graphics(HANDS_GFX[index], 0 , getStartingGraphicHeight(index)));
            }
            p.setLastAnimation(new Animation(SPELL_ANIM[index]));
            p.getPackets().closeInterfaces();
            if (target is Player) {
                ((Player) target).getPackets().closeInterfaces();
            }
            target.setAttacker(p);
            p.setTarget(target);
            target.setLastAttacked(Environment.TickCount);
            p.setLastAttack(Environment.TickCount);
            p.setLastMagicAttack(Environment.TickCount);
            p.setCombatTurns(p.getAttackSpeed());
            Combat.setSkull(p, target);
            if (damage > 0) {
                frozen = freezeTarget(index, target);
                if (!frozen && index == 31) {
                    endGfx = 1677;
                }
            }
            if (AIR_GFX[index] != -1 || ((index == 31 || index == 27) && target is Player && ((Player)target).getWalkingQueue().isRunning())) {
                sendProjectile(index, target, p);
            }
            if (damage > target.getHp()) {
                damage = target.getHp();
            }
            if (index == 47 && misc.random(2) == 0) {
                endGfx = 85;
            }
            Combat.checkIfWillDie(target, damage);
            Event doMagicAttackEvent = new Event(getSpellHitDelay(index));
            doMagicAttackEvent.setAction(() => {
                doMagicAttackEvent.stop();
                if (p == null || p.isDead() || !fakeNPC && (target.isDead() || target.isHidden() || target.isDestroyed())) {
                    return;
                }
                if (target.isAutoRetaliating() && target.getTarget() == null && damage > 0) {
                    if (target is Npc) {
                    } else {
                        if (((Player) target).getTemporaryAttribute("autoCastSpell") != null) {
                            int autoCastSpell = (int)((Player) target).getTemporaryAttribute("autoCastSpell");
                            ((Player) target).setTemporaryAttribute("autoCasting", true);
                            target.setTarget(p);
                            MagicCombat.newMagicAttack((Player) target, p, autoCastSpell, ((Player) target).getTemporaryAttribute("autoCastAncients") != null);
                        }
                    }
                    target.getFollow().setFollowing(p);
                    target.setEntityFocus(p.getClientIndex());
                    if ((target.getCombatTurns() <= (target.getAttackSpeed() / 2) || target.getCombatTurns() >= (target.getAttackSpeed()))) {
                        target.setCombatTurns(target.getAttackSpeed() / 2);
                    }
                    target.setTarget(p);
                    if (target is Player) {
                        ((Player) target).getWalkingQueue().resetWalkingQueue();
                        ((Player) target).getPackets().clearMapFlag();
                    }
                }
                addMagicXp(p, target, damage, index, true);
                target.setLastGraphics(new Graphics(endGfx, 0, getGroundHeight(index, endGfx)));
                if (index == 47 && endGfx != 85) { // teleblock
                    if (target is Player) {
                        teleblockPlayer(p, (Player)target);
                    }
                }
                if (damage != 0) {
                    Combat.checkRecoil(p, target, damage);
                    Combat.checkSmite(p, target, damage);
                    Combat.checkVengeance(p, target, damage);
                    hitInMulti(p, target, index);
                    applyMiasmicEffects(p, target, index);
                    if ((target.getCombatTurns() > 2 || target.getCombatTurns() < 0) && !target.isDead()) {
                        target.setLastAnimation(new Animation(target.getDefenceAnimation()));
                    }
                    if (index != 27) {
                        target.hit((int)damage);
                        if (index == 18 || index == 22 || index == 26 || index == 30) {
                            p.heal(Convert.ToInt32(damage / 4));
                        }
                    } else if (index == 27){
                        Event doHitEvent = new Event(1000);
                        doHitEvent.setAction(() => {
                                doHitEvent.stop();
                                target.hit((int)damage);
                        });
                        Server.registerEvent(doHitEvent);
                    }
                }
            });
            Server.registerEvent(doMagicAttackEvent);
            if (p.getTemporaryAttribute("autoCasting") != null) {
                if (p.getTemporaryAttribute("autoCastSpell") != null) {
                    if (id != (int)p.getTemporaryAttribute("autoCastSpell")) {
                        p.setTarget(null);
                        return;
                    }
                }
                if (!fakeNPC) {
                    p.setTemporaryAttribute("autocastLocation", target.getLocation());
                    p.setTemporaryAttribute("autocastEntity", target);
                }
                Event autoCastSpellEvent = new Event(3500);
                autoCastSpellEvent.setAction(() => {
                    autoCastSpellEvent.stop();
                    if (p.getTemporaryAttribute("autoCasting") != null && p.getTemporaryAttribute("autoCastSpell") != null) {
                        int autoCastSpell = (int)p.getTemporaryAttribute("autoCastSpell");
                        MagicCombat.newMagicAttack(p, p.getTarget(), autoCastSpell, p.getTemporaryAttribute("autoCastAncients") != null);
                    }
                });
                Server.registerEvent(autoCastSpellEvent);
            } else {
                p.setTarget(null);
            }
        }
コード例 #11
0
ファイル: LaddersAndStairs.cs プロジェクト: Krill156/SharpEMU
 public static void useLever(Player p, int id, Location leverLocation)
 {
     if (p.getTemporaryAttribute("teleporting") != null)
     {
         return;
     }
     foreach (LoadedLaddersAndStairs.Lever lever in LoadedLaddersAndStairs.levers)
     {
         if (lever.getId() == id)
         {
             if (lever.getLeverLocation().Equals(leverLocation))
             {
                 LoadedLaddersAndStairs.Lever l = lever;
                 //TODO when in use it cant be used (in use = lever is facing down)
                 CoordinateEvent useLeverCoordinateEvent = new CoordinateEvent(p, l.getLeverLocation());
                 useLeverCoordinateEvent.setAction(() =>
                 {
                     p.setFaceLocation(l.getFaceLocation());
                     if (p.getTemporaryAttribute("teleblocked") != null)
                     {
                         p.getPackets().sendMessage("A magical force prevents you from teleporting!");
                         return;
                     }
                     else if ((p.getTemporaryAttribute("teleporting") != null))
                     {
                         return;
                     }
                     p.setLastAnimation(new Animation(2140));
                     p.getPackets().closeInterfaces();
                     p.setTemporaryAttribute("teleporting", true);
                     p.getWalkingQueue().resetWalkingQueue();
                     p.getPackets().clearMapFlag();
                     SkillHandler.resetAllSkills(p);
                     l.setInUse(true);
                     Event useLeverEvent = new Event(700);
                     useLeverEvent.setAction(() =>
                     {
                         useLeverEvent.stop();
                         p.setLastAnimation(new Animation(8939, 0));
                         p.setLastGraphics(new Graphics(1576, 0));
                         l.setInUse(false);
                         Event setLeverTeleportEvent = new Event(1800);
                         setLeverTeleportEvent.setAction(() =>
                         {
                             setLeverTeleportEvent.stop();
                             p.teleport(l.getTeleLocation());
                             p.setLastAnimation(new Animation(8941, 0));
                             p.setLastGraphics(new Graphics(1577, 0));
                             Teleport.resetTeleport(p);
                         });
                         Server.registerEvent(setLeverTeleportEvent);
                     });
                     Server.registerEvent(useLeverEvent);
                 });
                 Server.registerCoordinateEvent(useLeverCoordinateEvent);
                 break;
             }
         }
     }
 }
コード例 #12
0
ファイル: BoatOptions.cs プロジェクト: Krill156/SharpEMU
        public static void showArnorDialogue(Player p, int status)
        {
            int newStatus = -1;
            p.getPackets().softCloseInterfaces();
            if (p.getTemporaryAttribute("unmovable") != null) {
                return;
            }
            switch(status) {
                case 370:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Could you take me back to Oo'glog please?", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    newStatus = 371;
                    break;

                case 371:
                    p.getPackets().sendNPCHead(1361, 241, 2);
                    p.getPackets().modifyText("Arnor", 241, 3);
                    p.getPackets().modifyText("Of course, follow me.", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    newStatus = 372;
                    break;

                case 372:
                    travel(p, 3, true);
                    break;
            }
            if (newStatus != -1) {
                p.setTemporaryAttribute("dialogue", newStatus);
            }
        }
コード例 #13
0
ファイル: BoatOptions.cs プロジェクト: Krill156/SharpEMU
        public static void showSquireDialogue(Player p, int status)
        {
            int newStatus = -1;
            p.getPackets().softCloseInterfaces();
            if (p.getTemporaryAttribute("unmovable") != null) {
                return;
            }
            switch(status) {
                case 340:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Could you take me back to Oo'glog please?", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    newStatus = 341;
                    break;

                case 341:
                    p.getPackets().sendNPCHead(3781, 241, 2);
                    p.getPackets().modifyText("Squire", 241, 3);
                    p.getPackets().modifyText("Certainly! Please visit Pest Control again soon.", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    newStatus = 342;
                    break;

                case 342:
                    travel(p, 2, true);
                    break;
            }
            if (newStatus != -1) {
                p.setTemporaryAttribute("dialogue", newStatus);
            }
        }
コード例 #14
0
ファイル: BoatOptions.cs プロジェクト: Krill156/SharpEMU
        public static void showCaptainBarnabyDialogue(Player p, int status)
        {
            int newStatus = -1;
            p.getPackets().softCloseInterfaces();
            if (p.getTemporaryAttribute("unmovable") != null) {
                return;
            }
            switch(status) {
                case 410:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Could you take me back to Oo'glog please?", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    newStatus = 411;
                    break;

                case 411:
                    p.getPackets().sendNPCHead(4962, 241, 2);
                    p.getPackets().modifyText("Captain Barnaby", 241, 3);
                    p.getPackets().modifyText("Yes! it's freezing here, let's go!", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    newStatus = 412;
                    break;

                case 412:
                    travel(p, 4, true);
                    break;
            }
            if (newStatus != -1) {
                p.setTemporaryAttribute("dialogue", newStatus);
            }
        }
コード例 #15
0
ファイル: MagicData.cs プロジェクト: Krill156/SharpEMU
 public static void setAutoCastSpell(Player p, int spell, int spellIndex, bool ancients)
 {
     p.getPackets().modifyText(AUTOCAST_NAME[spell], 90, 11);
     p.getPackets().showChildInterface(90, 83, false);
     p.getPackets().showChildInterface(90, AUTOCAST_CONFIG[spell], true);
     p.getPackets().sendConfig(43, 3);
     p.getPackets().sendTab(83, 90);
     p.getPackets().modifyText(p.getEquipment().getSlot(ItemData.EQUIP.WEAPON).getDefinition().getName(), 90, 0);
     p.setTemporaryAttribute("autoCastSpell", spellIndex);
     p.setTemporaryAttribute("autoCastSpell2", spell);
     if (ancients) {
         p.setTemporaryAttribute("autoCastAncients", ancients);
     } else {
         p.removeTemporaryAttribute("autoCastAncients");
     }
 }
コード例 #16
0
ファイル: BrokenBarrows.cs プロジェクト: Krill156/SharpEMU
        public static void showBobDialogue(Player p, int status)
        {
            p.getPackets().softCloseInterfaces();
            int index = -1;
            int newStatus = -1;
            if (p.getTemporaryAttribute("bobsAxesBarrowItem") != null) {
                int item = (int)p.getTemporaryAttribute("bobsAxesBarrowItem");
                index = getIndex(item);
                if (index == -1) {
                    return;
                } else if (item == (int)DATA[index][0]) {
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("That item isn't broken..", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    return;
                } else if (item != (int)DATA[index][1]) {
                    return;
                }
            }
            switch(status) {
                case 101:
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("That'll cost you " + ((int)DATA[index][2]).ToString("#,##0") + " gold coins to fix, are you sure?", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    newStatus = 102;
                    break;

                case 102:
                    p.getPackets().modifyText("Yes, I'm sure!", 557, 2);
                    p.getPackets().modifyText("On second thoughts, no thanks.", 557, 3);
                    p.getPackets().sendChatboxInterface2(557);
                    newStatus = 103;
                    break;

                case 103:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Yes, I'm sure!", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    newStatus = 104;
                    break;

                case 104:
                    if (!p.getInventory().hasItemAmount(995, (int)DATA[index][2])) {
                        p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                        p.getPackets().modifyText("Bob", 241, 3);
                        p.getPackets().modifyText("You don't have enough money to pay for the repair!", 241, 4);
                        p.getPackets().animateInterface(9827, 241, 2);
                        p.getPackets().sendChatboxInterface2(241);
                        break;
                    } else {
                        if (!p.getInventory().hasItem((int)DATA[index][1])) {
                            p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                            p.getPackets().modifyText("Bob", 241, 3);
                            p.getPackets().modifyText("The item seems to have gone from your inventory.", 241, 4);
                            p.getPackets().animateInterface(9827, 241, 2);
                            p.getPackets().sendChatboxInterface2(241);
                            break;
                        } else if (p.getInventory().deleteItem(995, (int)DATA[index][2])) {
                            p.getInventory().replaceSingleItem((int)DATA[index][1], (int)DATA[index][0]);
                            p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                            p.getPackets().modifyText("Bob", 241, 3);
                            p.getPackets().modifyText("There you go, happy doing business with you!", 241, 4);
                            p.getPackets().animateInterface(9827, 241, 2);
                            p.getPackets().sendChatboxInterface2(241);
                            p.getPackets().sendMessage("You pay Bob his fee and he repairs your " + (string)DATA[index][3] + ".");
                            break;
                        }
                    }
                    break;

                case 105:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("On second thoughts, no thanks.", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    newStatus = 106;
                    break;

                case 106:
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("Ok, but don't expect my prices to change anytime soon!", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    break;

                case 107:
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("Hello there " + p.getLoginDetails().getUsername() + ", what can i do for you?", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    newStatus = 108;
                    break;

                case 108:
                    p.getPackets().modifyText("Could you please repair my Barrow item?", 230, 2);
                    p.getPackets().modifyText("I'm interested in buying an axe.", 230, 3);
                    p.getPackets().modifyText("Nevermind.", 230, 4);
                    p.getPackets().sendChatboxInterface2(230);
                    newStatus = 109;
                    break;

                case 109:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Could you please repair my Barrow item?", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    newStatus = 110;
                    break;

                case 110:
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("Certainly! Show me the item and i'll see what i can do.", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    break;

                case 111:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("I'm interested in buying an axe.", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    newStatus = 112;
                    break;

                case 112:
                    p.getPackets().sendNPCHead(BOB_ID, 241, 2);
                    p.getPackets().modifyText("Bob", 241, 3);
                    p.getPackets().modifyText("What a coincidence! Axes are my speciality!", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    newStatus = 113;
                    break;

                case 113:
                    //TODO open bob's shop
                    break;

                case 114:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Nevermind.", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    break;
            }
            if (newStatus != -1) {
                p.setTemporaryAttribute("dialogue", newStatus);
            }
        }
コード例 #17
0
ファイル: BrokenBarrows.cs プロジェクト: Krill156/SharpEMU
 public static void talkToBob(Player p, Npc npc, int item, int option)
 {
     p.setEntityFocus(npc.getClientIndex());
     AreaEvent talkToBobAreaEvent = new AreaEvent(p, npc.getLocation().getX() - 1, npc.getLocation().getY() - 1, npc.getLocation().getX() + 1, npc.getLocation().getY() + 1);
     talkToBobAreaEvent.setAction(() => {
         npc.setFaceLocation(p.getLocation());
         p.setFaceLocation(npc.getLocation());
         p.setEntityFocus(65535);
         if (option == 0) { // use item on bob
             if (item > 0) {
                 p.setTemporaryAttribute("bobsAxesBarrowItem", item);
                 showBobDialogue(p, 101);
             }
         } else if (option == 1) { // talk
             showBobDialogue(p, 107);
         } else if (option == 2) { // trade
             p.setShopSession(new ShopSession(p, 4));
         }
     });
     Server.registerCoordinateEvent(talkToBobAreaEvent);
 }
コード例 #18
0
ファイル: AlKharid.cs プロジェクト: Krill156/SharpEMU
        public static void showAliDialogue(Player p, int status)
        {
            int newStatus = -1;
            p.getPackets().softCloseInterfaces();
            if (p.getTemporaryAttribute("unmovable") != null) {
                return;
            }
            switch(status) {
                case 205:
                    p.getPackets().sendNPCHead(1862, 241, 2);
                    p.getPackets().modifyText("Ali Morissane", 241, 3);
                    p.getPackets().modifyText("Would you like to go back to Lletya?", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    newStatus = 206;
                    break;

                case 206:
                    p.getPackets().sendChatboxInterface2(228);
                    p.getPackets().modifyText("Yes please, let's go", 228, 2);
                    p.getPackets().modifyText("Not yet", 228, 3);
                    newStatus = 207;
                    break;

                case 207:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Yes please, let's go.", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    newStatus = 208;
                    break;

                case 208:
                    p.getPackets().sendNPCHead(1862, 241, 2);
                    p.getPackets().modifyText("Ali Morissane", 241, 3);
                    p.getPackets().modifyText("Very well.", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    newStatus = 209;
                    break;

                case 209:
                    p.setTemporaryAttribute("unmovable", true);
                    p.getPackets().displayInterface(120);
                    p.getPackets().sendMessage("Your camel trots off slowly out of the desert..");
                    Event moveBackToLletyaEvent = new Event(2000);
                    int moveBackToLletyaCounter = 0;
                    moveBackToLletyaEvent.setAction(() => {
                        if (moveBackToLletyaCounter == 0)
                        {
                            moveBackToLletyaCounter++;
                            moveBackToLletyaEvent.setTick(600);
                            p.teleport(new Location(2340, 3799, 0));
                        } else {
                            moveBackToLletyaEvent.stop();
                            p.removeTemporaryAttribute("unmovable");
                            p.getPackets().sendMessage("..You and Ali are back in Lletya.");
                            p.getPackets().closeInterfaces();
                        }
                    });
                    Server.registerEvent(moveBackToLletyaEvent);
                    break;

                case 210:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Not yet.", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    newStatus = 211;
                    break;

                case 211:
                    p.getPackets().sendNPCHead(1862, 241, 2);
                    p.getPackets().modifyText("Ali Morissane", 241, 3);
                    p.getPackets().modifyText("No problem, I will be here when you decide to leave.", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    break;

            }
            if (newStatus != -1) {
                p.setTemporaryAttribute("dialogue", newStatus);
            }
        }
コード例 #19
0
ファイル: BoatOptions.cs プロジェクト: Krill156/SharpEMU
        public static void showJarvaldDialogue(Player p, int status)
        {
            int newStatus = -1;
            p.getPackets().softCloseInterfaces();
            if (p.getTemporaryAttribute("unmovable") != null) {
                return;
            }
            switch(status) {
                case 300:
                    p.getPackets().sendPlayerHead(64, 2);
                    p.getPackets().modifyText(p.getLoginDetails().getUsername(), 64, 3);
                    p.getPackets().modifyText("Could you take me back to Oo'glog please?", 64, 4);
                    p.getPackets().animateInterface(9827, 64, 2);
                    p.getPackets().sendChatboxInterface2(64);
                    newStatus = 301;
                    break;

                case 301:
                    p.getPackets().sendNPCHead(2436, 241, 2);
                    p.getPackets().modifyText("Jarvald", 241, 3);
                    p.getPackets().modifyText("No problem. Off we go!", 241, 4);
                    p.getPackets().animateInterface(9827, 241, 2);
                    p.getPackets().sendChatboxInterface2(241);
                    newStatus = 302;
                    break;

                case 302:
                    travel(p, 1, true);
                    break;
            }
            if (newStatus != -1) {
                p.setTemporaryAttribute("dialogue", newStatus);
            }
        }
コード例 #20
0
ファイル: Barrows.cs プロジェクト: Krill156/SharpEMU
 public static bool openCoffin(Player p, int objectId)
 {
     if (objectId != 6823 && objectId != 6771 && objectId != 6821 && objectId != 6773 && objectId != 6822 && objectId != 6772) {
         return false;
     }
     int cryptIndex = getCryptIndex(p);
     if (cryptIndex == -1) {
         return false;
     }
     if (p.getBarrowBrothersKilled(cryptIndex)) {
         p.getPackets().sendMessage("You don't find anything.");
         return true;
     }
     if (p.getBarrowTunnel() == cryptIndex){
         p.getPackets().modifyText("You find a hidden tunnel, do you want to enter?", 210, 1);
         p.getPackets().sendChatboxInterface(210);
         p.setTemporaryAttribute("barrowTunnel", 1);
         return true;
     }
     foreach(Npc n in Server.getNpcList()) {
         if (n.getId() == BROTHER_ID[cryptIndex]) {
             if (n.getOwner().Equals(p)) {
                 p.getPackets().sendMessage("You don't find anything.");
                 return true;
             }
         }
     }
     Npc npc = new Npc(BROTHER_ID[cryptIndex]);
     npc.setLocation(p.getLocation());
     npc.setEntityFocus(p.getClientIndex());
     npc.setOwner(p);
     npc.setTarget(p);
     npc.setCombatTurns(npc.getAttackSpeed());
     Server.getNpcList().Add(npc);
     p.getPackets().setArrowOnEntity(1, npc.getClientIndex());
     return true;
 }
コード例 #21
0
ファイル: BoatOptions.cs プロジェクト: Krill156/SharpEMU
 private static void travel(Player p, int index, bool returning)
 {
     p.setTemporaryAttribute("unmovable", true);
     p.getPackets().displayInterface(120);
     if (returning) {
         p.getPackets().sendMessage("You sail off back to Oo'glog..");
     } else {
         p.getPackets().sendMessage("You climb aboard Captain Bentley's boat and set sail to " + DESTINATION_NAMES[index] + ".");
     }
     Event travelEvent = new Event(2000);
     int travelCounter = 0;
     travelEvent.setAction(() => {
         if (travelCounter == 0)
         {
             travelCounter++;
             travelEvent.setTick(600);
             if (returning) {
                 p.teleport(new Location(2622, 2857, 0));
             } else {
                 p.teleport(new Location(LOCATIONS[index][0], LOCATIONS[index][1], LOCATIONS[index][2]));
             }
         } else {
             travelEvent.stop();
             p.getPackets().sendOverlay(170);
             p.removeTemporaryAttribute("unmovable");
             p.getPackets().sendMessage(returning ? "The boat arrives back in Oo'glog." : DESTINATION_MESSAGES[index]);
             p.getPackets().closeInterfaces();
             Event removeOverlayEvent = new Event(2000);
             removeOverlayEvent.setAction(() => {
                 removeOverlayEvent.stop();
                 p.getPackets().sendRemoveOverlay();
                 if (index == 1) {
                     p.removeTemporaryAttribute("snowInterface");
                 }
             });
             Server.registerEvent(removeOverlayEvent);
         }
     });
     Server.registerEvent(travelEvent);
 }
コード例 #22
0
ファイル: Barrows.cs プロジェクト: Krill156/SharpEMU
        public static bool openTunnelDoor(Player player, int doorId, int x, int y)
        {
            if (doorId < 6716 || (doorId > 6731 && doorId < 6735) || doorId > 6750) {
                return false;
            }
            int index = getDoorIndex(doorId, x, y);
            int index2 = getOtherDoor(x, y); // index of the door next to the one you clicked.
            if (index == -1 || index2 == -1) {
                return false;
            }
            bool betweenDoors = player.getTemporaryAttribute("betweenDoors") != null;
            Location clickedDoor = new Location(DOOR_LOCATION[index][0], DOOR_LOCATION[index][1], 0);
            Location otherDoor = new Location(DOOR_LOCATION[index2][0], DOOR_LOCATION[index2][1], 0);
            int openDoorId = DOOR_OPEN_DIRECTION[index][0];
            int openDoorId2 = DOOR_OPEN_DIRECTION[index2][0];
            int openDirection = DOOR_OPEN_DIRECTION[index][2];
            int newX = openDirection == 1 ? x+1 : openDirection == 2 ? x : openDirection == 3 ? x-1 : openDirection == 4 ? x : x;
            int newY = openDirection == 1 ? y : openDirection == 2 ? y+1 : openDirection == 3 ? y : openDirection == 4 ? y-1 : y;
            int newX2 = openDirection == 1 ? DOOR_LOCATION[index2][0] + 1 : openDirection == 2 ? DOOR_LOCATION[index2][0] : openDirection == 3 ? DOOR_LOCATION[index2][0] - 1 : openDirection == 4 ? DOOR_LOCATION[index2][0] : DOOR_LOCATION[index2][0];
            int newY2 = openDirection == 1 ? DOOR_LOCATION[index2][1] : openDirection == 2 ? DOOR_LOCATION[index2][1] + 1 : openDirection == 3 ? DOOR_LOCATION[index2][1] : openDirection == 4 ? DOOR_LOCATION[index2][1] - 1 : DOOR_LOCATION[index2][1];
            int[] doorStandCoordinates = getDoorCoordinates(player, index, index2, betweenDoors);
            int[] walkDirections = getWalkDirections(player, index, index2, betweenDoors);
            player.setFaceLocation(clickedDoor);
            AreaEvent doorsWalkAreaEvent = new AreaEvent(player, doorStandCoordinates[0], doorStandCoordinates[1], doorStandCoordinates[2] + 1, doorStandCoordinates[3] + 1);
            doorsWalkAreaEvent.setAction(() => {
                player.setTemporaryAttribute("unmovable", true);

                Event forceWalkDoorEvent = new Event(800);
                forceWalkDoorEvent.setAction(() => {
                    player.getWalkingQueue().resetWalkingQueue();
                    foreach(Player p in Server.getPlayerList()) { //change door for all logged in players? uhh what?
                        p.getPackets().removeObject(clickedDoor, openDoorId == 6713 ? 4 : 3, 0);
                        p.getPackets().removeObject(otherDoor, openDoorId2 == 6732 ? 3 : 4, 0);
                        p.getPackets().createObject(openDoorId, new Location(newX, newY, 0), DOOR_OPEN_DIRECTION[index][1], 0);
                        p.getPackets().createObject(openDoorId2, new Location(newX2, newY2, 0), DOOR_OPEN_DIRECTION[index2][1], 0);
                    }
                    player.getWalkingQueue().forceWalk(walkDirections[0], walkDirections[1]);
                    forceWalkDoorEvent.stop();
                });
                Server.registerEvent(forceWalkDoorEvent);
                Event betweenDoorsEvent = new Event(betweenDoors ? 2200 : 1900);
                betweenDoorsEvent.setAction(() => {
                    int face = openDirection == 3 ? 0 : openDirection == 4 ? 3 : openDirection == 2 ? 1 : 2;
                    foreach(Player p in Server.getPlayerList()) {
                        p.getPackets().removeObject(new Location(newX, newY, 0), openDoorId == 6713 ? 4 : 3, 0);
                        p.getPackets().removeObject(new Location(newX2, newY2, 0), openDoorId2 == 6732 ? 3 : 4, 0);
                        p.getPackets().createObject(DOORS[index], clickedDoor, face, 0);
                        p.getPackets().createObject(DOORS[index2], otherDoor, face, 0);
                    }
                    player.removeTemporaryAttribute("unmovable");
                    if (!betweenDoors) {
                        player.getPackets().sendConfig(1270, 1);
                        player.setTemporaryAttribute("betweenDoors", true);
                    } else {
                        player.getPackets().sendConfig(1270, 0);
                        player.removeTemporaryAttribute("betweenDoors");
                    }
                    betweenDoorsEvent.stop();
                });
                Server.registerEvent(betweenDoorsEvent);
            });
            Server.registerCoordinateEvent(doorsWalkAreaEvent);
            return true;
        }
コード例 #23
0
ファイル: Barrows.cs プロジェクト: Krill156/SharpEMU
 public static void verifyEnterTunnel(Player p)
 {
     p.getPackets().closeInterfaces();
     if (p.getTemporaryAttribute("barrowTunnel") != null) {
         if ((int) p.getTemporaryAttribute("barrowTunnel") == 2) {
             p.teleport(new Location(3568, 9712, 0));
             p.removeTemporaryAttribute("barrowTunnel");
             return;
         }
     }
     p.getPackets().sendChatboxInterface(228);
     p.getPackets().modifyText("Yeah, I'm fearless!", 228, 2);
     p.getPackets().modifyText("No way, that looks scary!", 228, 3);
     p.setTemporaryAttribute("barrowTunnel", 2);
 }
コード例 #24
0
ファイル: LaddersAndStairs.cs プロジェクト: Krill156/SharpEMU
 public static void teleport(Player p, LoadedLaddersAndStairs.HeightObject obj)
 {
     p.getWalkingQueue().resetWalkingQueue();
     p.setTemporaryAttribute("unmovable", true);
     p.setFaceLocation(obj.getLocation());
     if (obj.getAnimation() != -1)
     {
         p.setLastAnimation(new Animation(obj.getAnimation()));
     }
     Event teleportEvent = new Event(obj.getAnimation() != -1 ? obj.getTeleDelay() : 500);
     teleportEvent.setAction(() =>
     {
         teleportEvent.stop();
         p.teleport(obj.getTeleLocation());
         p.removeTemporaryAttribute("unmovable");
     });
     Server.registerEvent(teleportEvent);
 }