public static void interactWithAliMorissaae(Player p, Npc n) { p.setEntityFocus(n.getClientIndex()); AreaEvent interactWithAliMorissaaeAreaEvent = new AreaEvent(p, n.getLocation().getX() - 1, n.getLocation().getY() - 1, n.getLocation().getX() + 1, n.getLocation().getY() + 1); interactWithAliMorissaaeAreaEvent.setAction(() => { n.setFaceLocation(p.getLocation()); p.setFaceLocation(n.getLocation()); p.setEntityFocus(65535); showAliDialogue(p, 205); }); Server.registerCoordinateEvent(interactWithAliMorissaaeAreaEvent); }
public static bool interactWithBoatNPC(Player p, Npc n) { int id = n.getId(); if (id != 4540 && id != 1304 && id != 2436 && id != 3781 && id != 1361 && id != 4962) { return false; } p.setEntityFocus(n.getClientIndex()); AreaEvent interactWithBoatNPCAreaEvent = new AreaEvent(p, n.getLocation().getX() - 1, n.getLocation().getY() - 1, n.getLocation().getX() + 1, n.getLocation().getY() + 1); interactWithBoatNPCAreaEvent.setAction(() => { n.setFaceLocation(p.getLocation()); p.setFaceLocation(n.getLocation()); p.setEntityFocus(65535); switch(n.getId()) { case 4540: // Home boat showBentleyDialogue(p, 240); break; case 1304: // Canifis sailor showCanifisSailorDialogue(p, 280); break; case 2436: // Waterbirth isle showJarvaldDialogue(p, 300); break; case 3781: // Pest control squire showSquireDialogue(p, 340); break; case 1361: // Warrior guild showArnorDialogue(p, 370); break; case 4962: // fremmenik shore showCaptainBarnabyDialogue(p, 410); break; } }); Server.registerCoordinateEvent(interactWithBoatNPCAreaEvent); return true; }
private void handleItemOnObject(Player player, Packet packet) { int objectX = packet.readShortA(); int item = packet.readUShort(); int objectY = packet.readLEShort(); int slot = packet.readUShort(); int interfaceId = packet.readLEShort(); int child = packet.readUShort(); int objectId = packet.readShortA(); if (slot > 28 || slot < 0 || player.isDead() || player.getTemporaryAttribute("cantDoAnything") != null) { return; } Console.WriteLine("Item on object = " + objectId + " " + objectX + " " + objectY); SkillHandler.resetAllSkills(player); player.getPackets().closeInterfaces(); player.setFaceLocation(new Location(objectX, objectY, player.getLocation().getZ())); if (player.getInventory().getItemInSlot(slot) == item) { if (Crafting.wantsToCraftOnObject(player, player.getInventory().getItemInSlot(slot), objectId)) { return; } else if (Farming.interactWithPatch(player, objectId, objectX, objectY, player.getInventory().getItemInSlot(slot))) { return; } else if (WarriorGuild.useAnimator(player, player.getInventory().getItemInSlot(slot), objectId, objectX, objectY)) { return; } if (player.getInventory().getItemInSlot(slot) == 7936) { if (RuneCraft.wantToRunecraft(player, objectId, objectX, objectY)) { return; } if (RuneCraft.useTalisman(player, objectId, objectX, objectY)) { return; } } switch(objectId) { case 6: // Cannon: DwarfCannon cannon = player.getCannon(); Location l = new Location(objectX, objectY, player.getLocation().getZ()); if (cannon == null || (cannon != null & !l.withinDistance(cannon.getLocation(), 2))) { player.getPackets().sendMessage("This isn't your cannon!"); break; } cannon.loadCannon(); break; case 36781: // Lumbridge fountain. case 24214: // Fountain in east Varrock. case 24265: // Varrock main fountain. case 11661: // Falador waterpump. case 11759: // Falador south fountain. case 879: // Camelot fountains. case 29529: // Sink. case 874: // Sink. if (FillVial.fillingVial(player, new Location(objectX, objectY, player.getLocation().getZ())) && player.getInventory().getItemInSlot(slot) == 229) { break; } break; case 2728: // Range in Catherby if (Cooking.isCooking(player, player.getInventory().getItemInSlot(slot), false, -1, -1)) { break; } break; case 2732: // Fire if (Cooking.isCooking(player, player.getInventory().getItemInSlot(slot), true, objectX, objectY)) { break; } break; case 36956: // Lumbridge furnace case 11666: // Falador furnace if (Smelting.wantToSmelt(player, player.getInventory().getItemInSlot(slot))) { break; } else if (Crafting.wantsToCraftOnObject(player, player.getInventory().getItemInSlot(slot), objectId)) { break; } break; case 2783: // Anvil if (Smithing.wantToSmithOnAnvil(player, player.getInventory().getItemInSlot(slot), new Location(objectX, objectY, player.getLocation().getZ()))) { break; } break; default: player.getPackets().sendMessage("Nothing interesting happens."); break; } } }
public static void newMagicAttack(Player p, Entity target, int id, bool ancients) { int index = getSpellIndex(p, id, ancients); bool autoCasting = p.getTemporaryAttribute("autoCasting") != null; bool fakeNPC = target != null && target is Npc && ((Npc)target).getId() == 0; Entity lastAutocastEntity = null; bool frozen = false; if (index == -1) { return; } if (p.getTarget() == null) { if (autoCasting) { if (Location.inMultiCombat(p.getLocation())) { lastAutocastEntity = (Entity) p.getTemporaryAttribute("autocastEntity") == null ? null : (Entity) p.getTemporaryAttribute("autocastEntity"); if (lastAutocastEntity == null || lastAutocastEntity is Player) { p.removeTemporaryAttribute("autoCasting"); Combat.resetCombat(p, 1); return; } if (hitsMulti(p, index)) { Location location = (Location)p.getTemporaryAttribute("autocastLocation"); Entity newTarget = new Npc(0); newTarget.setLocation(location); p.setTarget(newTarget); newMagicAttack(p, newTarget, id, ancients); return; } } else { p.removeTemporaryAttribute("autoCasting"); Combat.resetCombat(p, 1); return; } } else { p.removeTemporaryAttribute("autoCasting"); Combat.resetCombat(p, 1); return; } } else { if (!canCastSpell(p, target, index, fakeNPC)) { p.removeTemporaryAttribute("autoCasting"); Combat.resetCombat(p, 1); return; } } int distance = 8; if (target is Player) { if (((Player)target).getSprites().getPrimarySprite() != -1) { distance = 8; } } if (!fakeNPC) { // we're actually attacking a real npc/player if (!p.getLocation().withinDistance(target.getLocation(), distance)) { p.getFollow().setFollowing(target); Event attemptMagicAttackEvent = new Event(500); int attemptMagicAttackCounter = 0; attemptMagicAttackEvent.setAction(() => { if (p.getLocation().withinDistance(target.getLocation(), distance) && p.getTarget() != null) { attemptMagicAttackEvent.stop(); newMagicAttack(p, target, id, ancients); return; } attemptMagicAttackCounter++; if (attemptMagicAttackCounter >= 12) { attemptMagicAttackEvent.stop(); } }); Server.registerEvent(attemptMagicAttackEvent); return; } } int timeSinceLastCast = autoCasting ? 3500 : 2000; if (Environment.TickCount - p.getLastMagicAttack() < timeSinceLastCast) { p.getWalkingQueue().resetWalkingQueue(); //return; } int time = p.getLastCombatType().Equals(Combat.CombatType.MAGE) ? 1550 : 600; if (Environment.TickCount - p.getLastAttack() < time) { int delay = p.getLastCombatType().Equals(Combat.CombatType.MAGE) ? 1350 : 800; Event attemptMagicAttackEvent = new Event(500); attemptMagicAttackEvent.setAction(() => { if (Environment.TickCount - p.getLastAttack() > delay) { attemptMagicAttackEvent.stop(); newMagicAttack(p, target, id, ancients); } }); Server.registerEvent(attemptMagicAttackEvent); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.setLastCombatType(Combat.CombatType.MAGE); return; } if (fakeNPC && !monsterInArea(p, target)) { p.removeTemporaryAttribute("autoCasting"); Combat.resetCombat(p, 1); return; } int endGfx = END_GFX[index]; double damage = misc.random(CombatFormula.getMagicHit(p, target, getSpellMaxHit(p, index))); bool mp = false; bool magicProtect = mp; if (target is Player) { mp = ((Player) target).getPrayers().getHeadIcon() == PrayerData.MAGIC; } if (magicProtect) { damage *= 0.60; } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON) == 8841) { damage *= 1.10; // void mace 10% hit increase. } if (damage == 0 && index != 41 && index != 42 && index != 43 && index != 44 && index != 45 && index != 46 && index != 47) { endGfx = 85; } if (!deleteRunes(p, RUNES[index], RUNE_AMOUNTS[index])) { p.setTarget(null); return; } p.getFollow().setFollowing(null); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); p.setFaceLocation(target.getLocation()); if (HANDS_GFX[index] != -1) { p.setLastGraphics(new Graphics(HANDS_GFX[index], 0 , getStartingGraphicHeight(index))); } p.setLastAnimation(new Animation(SPELL_ANIM[index])); p.getPackets().closeInterfaces(); if (target is Player) { ((Player) target).getPackets().closeInterfaces(); } target.setAttacker(p); p.setTarget(target); target.setLastAttacked(Environment.TickCount); p.setLastAttack(Environment.TickCount); p.setLastMagicAttack(Environment.TickCount); p.setCombatTurns(p.getAttackSpeed()); Combat.setSkull(p, target); if (damage > 0) { frozen = freezeTarget(index, target); if (!frozen && index == 31) { endGfx = 1677; } } if (AIR_GFX[index] != -1 || ((index == 31 || index == 27) && target is Player && ((Player)target).getWalkingQueue().isRunning())) { sendProjectile(index, target, p); } if (damage > target.getHp()) { damage = target.getHp(); } if (index == 47 && misc.random(2) == 0) { endGfx = 85; } Combat.checkIfWillDie(target, damage); Event doMagicAttackEvent = new Event(getSpellHitDelay(index)); doMagicAttackEvent.setAction(() => { doMagicAttackEvent.stop(); if (p == null || p.isDead() || !fakeNPC && (target.isDead() || target.isHidden() || target.isDestroyed())) { return; } if (target.isAutoRetaliating() && target.getTarget() == null && damage > 0) { if (target is Npc) { } else { if (((Player) target).getTemporaryAttribute("autoCastSpell") != null) { int autoCastSpell = (int)((Player) target).getTemporaryAttribute("autoCastSpell"); ((Player) target).setTemporaryAttribute("autoCasting", true); target.setTarget(p); MagicCombat.newMagicAttack((Player) target, p, autoCastSpell, ((Player) target).getTemporaryAttribute("autoCastAncients") != null); } } target.getFollow().setFollowing(p); target.setEntityFocus(p.getClientIndex()); if ((target.getCombatTurns() <= (target.getAttackSpeed() / 2) || target.getCombatTurns() >= (target.getAttackSpeed()))) { target.setCombatTurns(target.getAttackSpeed() / 2); } target.setTarget(p); if (target is Player) { ((Player) target).getWalkingQueue().resetWalkingQueue(); ((Player) target).getPackets().clearMapFlag(); } } addMagicXp(p, target, damage, index, true); target.setLastGraphics(new Graphics(endGfx, 0, getGroundHeight(index, endGfx))); if (index == 47 && endGfx != 85) { // teleblock if (target is Player) { teleblockPlayer(p, (Player)target); } } if (damage != 0) { Combat.checkRecoil(p, target, damage); Combat.checkSmite(p, target, damage); Combat.checkVengeance(p, target, damage); hitInMulti(p, target, index); applyMiasmicEffects(p, target, index); if ((target.getCombatTurns() > 2 || target.getCombatTurns() < 0) && !target.isDead()) { target.setLastAnimation(new Animation(target.getDefenceAnimation())); } if (index != 27) { target.hit((int)damage); if (index == 18 || index == 22 || index == 26 || index == 30) { p.heal(Convert.ToInt32(damage / 4)); } } else if (index == 27){ Event doHitEvent = new Event(1000); doHitEvent.setAction(() => { doHitEvent.stop(); target.hit((int)damage); }); Server.registerEvent(doHitEvent); } } }); Server.registerEvent(doMagicAttackEvent); if (p.getTemporaryAttribute("autoCasting") != null) { if (p.getTemporaryAttribute("autoCastSpell") != null) { if (id != (int)p.getTemporaryAttribute("autoCastSpell")) { p.setTarget(null); return; } } if (!fakeNPC) { p.setTemporaryAttribute("autocastLocation", target.getLocation()); p.setTemporaryAttribute("autocastEntity", target); } Event autoCastSpellEvent = new Event(3500); autoCastSpellEvent.setAction(() => { autoCastSpellEvent.stop(); if (p.getTemporaryAttribute("autoCasting") != null && p.getTemporaryAttribute("autoCastSpell") != null) { int autoCastSpell = (int)p.getTemporaryAttribute("autoCastSpell"); MagicCombat.newMagicAttack(p, p.getTarget(), autoCastSpell, p.getTemporaryAttribute("autoCastAncients") != null); } }); Server.registerEvent(autoCastSpellEvent); } else { p.setTarget(null); } }
public static bool openTunnelDoor(Player player, int doorId, int x, int y) { if (doorId < 6716 || (doorId > 6731 && doorId < 6735) || doorId > 6750) { return false; } int index = getDoorIndex(doorId, x, y); int index2 = getOtherDoor(x, y); // index of the door next to the one you clicked. if (index == -1 || index2 == -1) { return false; } bool betweenDoors = player.getTemporaryAttribute("betweenDoors") != null; Location clickedDoor = new Location(DOOR_LOCATION[index][0], DOOR_LOCATION[index][1], 0); Location otherDoor = new Location(DOOR_LOCATION[index2][0], DOOR_LOCATION[index2][1], 0); int openDoorId = DOOR_OPEN_DIRECTION[index][0]; int openDoorId2 = DOOR_OPEN_DIRECTION[index2][0]; int openDirection = DOOR_OPEN_DIRECTION[index][2]; int newX = openDirection == 1 ? x+1 : openDirection == 2 ? x : openDirection == 3 ? x-1 : openDirection == 4 ? x : x; int newY = openDirection == 1 ? y : openDirection == 2 ? y+1 : openDirection == 3 ? y : openDirection == 4 ? y-1 : y; int newX2 = openDirection == 1 ? DOOR_LOCATION[index2][0] + 1 : openDirection == 2 ? DOOR_LOCATION[index2][0] : openDirection == 3 ? DOOR_LOCATION[index2][0] - 1 : openDirection == 4 ? DOOR_LOCATION[index2][0] : DOOR_LOCATION[index2][0]; int newY2 = openDirection == 1 ? DOOR_LOCATION[index2][1] : openDirection == 2 ? DOOR_LOCATION[index2][1] + 1 : openDirection == 3 ? DOOR_LOCATION[index2][1] : openDirection == 4 ? DOOR_LOCATION[index2][1] - 1 : DOOR_LOCATION[index2][1]; int[] doorStandCoordinates = getDoorCoordinates(player, index, index2, betweenDoors); int[] walkDirections = getWalkDirections(player, index, index2, betweenDoors); player.setFaceLocation(clickedDoor); AreaEvent doorsWalkAreaEvent = new AreaEvent(player, doorStandCoordinates[0], doorStandCoordinates[1], doorStandCoordinates[2] + 1, doorStandCoordinates[3] + 1); doorsWalkAreaEvent.setAction(() => { player.setTemporaryAttribute("unmovable", true); Event forceWalkDoorEvent = new Event(800); forceWalkDoorEvent.setAction(() => { player.getWalkingQueue().resetWalkingQueue(); foreach(Player p in Server.getPlayerList()) { //change door for all logged in players? uhh what? p.getPackets().removeObject(clickedDoor, openDoorId == 6713 ? 4 : 3, 0); p.getPackets().removeObject(otherDoor, openDoorId2 == 6732 ? 3 : 4, 0); p.getPackets().createObject(openDoorId, new Location(newX, newY, 0), DOOR_OPEN_DIRECTION[index][1], 0); p.getPackets().createObject(openDoorId2, new Location(newX2, newY2, 0), DOOR_OPEN_DIRECTION[index2][1], 0); } player.getWalkingQueue().forceWalk(walkDirections[0], walkDirections[1]); forceWalkDoorEvent.stop(); }); Server.registerEvent(forceWalkDoorEvent); Event betweenDoorsEvent = new Event(betweenDoors ? 2200 : 1900); betweenDoorsEvent.setAction(() => { int face = openDirection == 3 ? 0 : openDirection == 4 ? 3 : openDirection == 2 ? 1 : 2; foreach(Player p in Server.getPlayerList()) { p.getPackets().removeObject(new Location(newX, newY, 0), openDoorId == 6713 ? 4 : 3, 0); p.getPackets().removeObject(new Location(newX2, newY2, 0), openDoorId2 == 6732 ? 3 : 4, 0); p.getPackets().createObject(DOORS[index], clickedDoor, face, 0); p.getPackets().createObject(DOORS[index2], otherDoor, face, 0); } player.removeTemporaryAttribute("unmovable"); if (!betweenDoors) { player.getPackets().sendConfig(1270, 1); player.setTemporaryAttribute("betweenDoors", true); } else { player.getPackets().sendConfig(1270, 0); player.removeTemporaryAttribute("betweenDoors"); } betweenDoorsEvent.stop(); }); Server.registerEvent(betweenDoorsEvent); }); Server.registerCoordinateEvent(doorsWalkAreaEvent); return true; }
public void clickDesk(Player p, int x, int y, int option) { AreaEvent clickDeskAreaEvent = new AreaEvent(p, x - 1, y - 1, x + 1, y + 1); clickDeskAreaEvent.setAction(() => { p.setFaceLocation(new Location(x, y, 0)); switch (option) { case 1: break; case 2: p.getPackets().closeInterfaces(); p.setGESession(new GESession(p)); break; } }); Server.registerCoordinateEvent(clickDeskAreaEvent); }
public static void talkToBob(Player p, Npc npc, int item, int option) { p.setEntityFocus(npc.getClientIndex()); AreaEvent talkToBobAreaEvent = new AreaEvent(p, npc.getLocation().getX() - 1, npc.getLocation().getY() - 1, npc.getLocation().getX() + 1, npc.getLocation().getY() + 1); talkToBobAreaEvent.setAction(() => { npc.setFaceLocation(p.getLocation()); p.setFaceLocation(npc.getLocation()); p.setEntityFocus(65535); if (option == 0) { // use item on bob if (item > 0) { p.setTemporaryAttribute("bobsAxesBarrowItem", item); showBobDialogue(p, 101); } } else if (option == 1) { // talk showBobDialogue(p, 107); } else if (option == 2) { // trade p.setShopSession(new ShopSession(p, 4)); } }); Server.registerCoordinateEvent(talkToBobAreaEvent); }
public static void useLever(Player p, int id, Location leverLocation) { if (p.getTemporaryAttribute("teleporting") != null) { return; } foreach (LoadedLaddersAndStairs.Lever lever in LoadedLaddersAndStairs.levers) { if (lever.getId() == id) { if (lever.getLeverLocation().Equals(leverLocation)) { LoadedLaddersAndStairs.Lever l = lever; //TODO when in use it cant be used (in use = lever is facing down) CoordinateEvent useLeverCoordinateEvent = new CoordinateEvent(p, l.getLeverLocation()); useLeverCoordinateEvent.setAction(() => { p.setFaceLocation(l.getFaceLocation()); if (p.getTemporaryAttribute("teleblocked") != null) { p.getPackets().sendMessage("A magical force prevents you from teleporting!"); return; } else if ((p.getTemporaryAttribute("teleporting") != null)) { return; } p.setLastAnimation(new Animation(2140)); p.getPackets().closeInterfaces(); p.setTemporaryAttribute("teleporting", true); p.getWalkingQueue().resetWalkingQueue(); p.getPackets().clearMapFlag(); SkillHandler.resetAllSkills(p); l.setInUse(true); Event useLeverEvent = new Event(700); useLeverEvent.setAction(() => { useLeverEvent.stop(); p.setLastAnimation(new Animation(8939, 0)); p.setLastGraphics(new Graphics(1576, 0)); l.setInUse(false); Event setLeverTeleportEvent = new Event(1800); setLeverTeleportEvent.setAction(() => { setLeverTeleportEvent.stop(); p.teleport(l.getTeleLocation()); p.setLastAnimation(new Animation(8941, 0)); p.setLastGraphics(new Graphics(1577, 0)); Teleport.resetTeleport(p); }); Server.registerEvent(setLeverTeleportEvent); }); Server.registerEvent(useLeverEvent); }); Server.registerCoordinateEvent(useLeverCoordinateEvent); break; } } } }
public static void teleport(Player p, LoadedLaddersAndStairs.HeightObject obj) { p.getWalkingQueue().resetWalkingQueue(); p.setTemporaryAttribute("unmovable", true); p.setFaceLocation(obj.getLocation()); if (obj.getAnimation() != -1) { p.setLastAnimation(new Animation(obj.getAnimation())); } Event teleportEvent = new Event(obj.getAnimation() != -1 ? obj.getTeleDelay() : 500); teleportEvent.setAction(() => { teleportEvent.stop(); p.teleport(obj.getTeleLocation()); p.removeTemporaryAttribute("unmovable"); }); Server.registerEvent(teleportEvent); }