public static void castCharge(Player p) { p.removeTemporaryAttribute("autoCasting"); if (p.getSkills().getCurLevel(Skills.SKILL.MAGIC) < 80) { p.getPackets().sendMessage("You need a Magic level of 80 to cast Charge."); return; } if (!hasRunes(p, CHARGE_RUNES, CHARGE_RUNE_AMOUNT)) { p.getPackets().sendMessage("You do not have enough runes to cast Charge."); return; } if (p.getTemporaryAttribute("godCharged") != null) { p.getPackets().sendMessage("You have already charged your god spells."); return; } if (hasGodCapeAndStaff(p)) { p.getPackets().sendMessage("You must wear a God cape and wield the matching staff to cast Charge."); return; } if (!deleteRunes(p, CHARGE_RUNES, CHARGE_RUNE_AMOUNT)) { return; } p.setTemporaryAttribute("godCharged", true); p.setLastGraphics(new Graphics(308, 800, 90)); p.setLastAnimation(new Animation(811)); p.getPackets().sendMessage("You feel charged with magical power.."); int delay = 60000 + misc.random(120000); //60 seconds + possible 120 seconds so, 1 minute to 2 minutes. Event removeGodChargeEvent = new Event(delay); removeGodChargeEvent.setAction(() => { removeGodChargeEvent.stop(); p.removeTemporaryAttribute("godCharged"); p.getPackets().sendMessage("Your magical charge fades away."); }); Server.registerEvent(removeGodChargeEvent); }
public void execute(Player player, string[] arguments) { if (arguments.Length < 2) { player.getPackets().sendMessage("[SetLevel command]: ::setLevel skillId level or ::setLevel skillName level"); return; } int skillId = -1; int newLevel = 1; if (!int.TryParse(arguments[1], out newLevel)) { player.getPackets().sendMessage("[SetLevel command]: ::setLevel skillId level or ::setLevel skillName level"); return; } if (newLevel > 99) newLevel = 99; if (!int.TryParse(arguments[0], out skillId)) { //string based skills arguments[0] = arguments[0].ToUpper(); if(!Enum.IsDefined(typeof(Skills.SKILL), arguments[0])) { player.getPackets().sendMessage("[SetLevel command]: wrong.. try like ::setlevel attack 99 or ::setlevel 0 99"); return; } try { Skills.SKILL skillName = (Skills.SKILL)Enum.Parse(typeof(Skills.SKILL), arguments[0], true); player.getSkills().setXp(skillName, 0); player.getSkills().setCurLevel(skillName, newLevel); player.getSkills().addXp(skillName, Skills.getXpForLevel(newLevel)); player.getPackets().sendSkillLevel(skillName); } catch (ArgumentException) { player.getPackets().sendMessage("[SetLevel command]: wrong.. try like ::setlevel attack 99 or ::setlevel 0 99"); } } else { if(!Enum.IsDefined(typeof(Skills.SKILL), skillId)) { player.getPackets().sendMessage("[SetLevel command]: wrong.. try like ::setlevel attack 99 or ::setlevel 0 99"); return; } Skills.SKILL skillName = (Skills.SKILL)skillId; player.getSkills().setXp(skillName, 0); player.getSkills().setCurLevel(skillName, newLevel); player.getSkills().addXp(skillName, Skills.getXpForLevel(newLevel)); player.getPackets().sendSkillLevel(skillName); } }
public static double getMeleeAttack(Player p) { int attBonus = getHighestAttBonus(p); int attLevel = p.getSkills().getCurLevel(Skills.SKILL.ATTACK); double power = (attLevel + attBonus) * 0.01365; double amount = 1.260; power *= (attLevel * (power * 0.12)) + (attBonus * amount) * (power * 0.009); if (p.getPrayers().getAttackPrayer() == 1) { power *= 1.05; } else if (p.getPrayers().getAttackPrayer() == 2) { power *= 1.10; } else if (p.getPrayers().getAttackPrayer() == 3 || p.getPrayers().getSuperPrayer() == 1) { power *= 1.15; } else if (p.getPrayers().getSuperPrayer() == 2) { power *= 1.20; } if (wearingMeleeVoid(p)) { power *= 1.10; } return power; }
public static void levelUp(Player player, SKILL skill) { int skillIndex = Convert.ToInt32(skill); String s = "<br><br><br>"; String s1 = "<br><br><br><br>"; if (player.getTemporaryAttribute("teleporting") == null) { player.setLastGraphics(new Graphics(199, 0, 100)); } int skillFlashFlags = (int)(player.getTemporaryAttribute("skillFlashFlags") == null ? 0 : (int)player.getTemporaryAttribute("skillFlashFlags")); skillFlashFlags |= SKILL_FLASH_BITMASKS[skillIndex]; player.setTemporaryAttribute("skillFlashFlags", skillFlashFlags); player.getPackets().sendMessage("You've just advanced a " + SKILL_NAME[skillIndex] + " level! You have reached level " + player.getSkills().getMaxLevel(skillIndex) + "."); player.getPackets().modifyText(s + "Congratulations, you have just advanced a " + SKILL_NAME[skillIndex] + " level!", 740, 0); player.getPackets().modifyText(s1 + "You have now reached level " + player.getSkills().getMaxLevel(skillIndex) + ".", 740, 1); player.getPackets().modifyText("", 740, 2); player.getPackets().sendConfig(1179, SKILL_ICON_BITMASKS[skillIndex] | skillFlashFlags); //start flashing appropriate skill icons player.getPackets().sendChatboxInterface2(740); player.getUpdateFlags().setAppearanceUpdateRequired(true); }
private static int applyBoltGraphic(Player killer, Entity target, int damage, int bolt) { int hit = misc.random(10); if (hit != 0 || getBowType(killer) != BOW_TYPE.CROSSBOW) { return damage; } double maxDamage = getDamage((Player)killer, target, ((Player)killer).getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON), bolt); switch(bolt) { case 9236: // Opal. target.setLastGraphics(new Graphics(749)); maxDamage *= 1.25; break; case 9237: // Jade. target.setLastGraphics(new Graphics(756)); //TODO Falling emote break; case 9238: // Pearl. target.setLastGraphics(new Graphics(750)); break; case 9239: // Topaz. target.setLastGraphics(new Graphics(757, 0, 0)); if (target is Player) { int magicLevel = ((Player) target).getSkills().getCurLevel(Skills.SKILL.MAGIC); if (magicLevel == 1) return (int)maxDamage; int magicLevelDeduction = misc.random(1,10); magicLevelDeduction = Math.Min(magicLevelDeduction, (magicLevel - 1)); string s = magicLevelDeduction == 1 ? "" : "s"; ((Player)target).getSkills().setCurLevel(Skills.SKILL.MAGIC, magicLevel - magicLevelDeduction); ((Player)target).getPackets().sendSkillLevel(Skills.SKILL.MAGIC); ((Player)target).getPackets().sendMessage("Your Magic level has been reduced by " + magicLevelDeduction + " level" + s + " !"); } break; case 9240: // Sapphire. target.setLastGraphics(new Graphics(751)); if (target is Player) { int prayerLevel = ((Player)target).getSkills().getCurLevel(Skills.SKILL.PRAYER); if (prayerLevel == 1) return (int)maxDamage; int prayerLevelDeduction = misc.random(1, 10); prayerLevelDeduction = Math.Min(prayerLevelDeduction, (prayerLevel - 1)); string s = prayerLevelDeduction == 1 ? "" : "s"; ((Player)target).getSkills().setCurLevel(Skills.SKILL.PRAYER, prayerLevel - prayerLevelDeduction); ((Player)target).getPackets().sendSkillLevel(Skills.SKILL.PRAYER); ((Player)target).getPackets().sendMessage("Your Prayer level has been lowered by " + prayerLevelDeduction + " level" + s + " !"); killer.getPackets().sendMessage("You steal " + prayerLevelDeduction + " Prayer point" + s + " from your opponent!"); int prayerLevelObtained = Math.Min(killer.getSkills().getCurLevel(Skills.SKILL.PRAYER)+prayerLevelDeduction, killer.getSkills().getMaxLevel(Skills.SKILL.PRAYER)); killer.getSkills().setCurLevel(Skills.SKILL.PRAYER, prayerLevelObtained); killer.getPackets().sendSkillLevel(Skills.SKILL.PRAYER); } break; case 9241: // Emerald. if (!target.isPoisoned()) { Server.registerEvent(new PoisonEvent(target, 6)); target.setLastGraphics(new Graphics(752)); } break; case 9242: // Ruby target.setLastGraphics(new Graphics(754)); int currentHP = killer.getHp(); bool has11Percent = (currentHP * 0.11) < currentHP; int removeFromOpponent = (int) (target.getHp() * 0.20); //20% off opponents HP. if (has11Percent) { killer.hit((int)(currentHP * 0.10)); target.hit(removeFromOpponent); killer.getPackets().sendMessage("You sacrifice some of your own health to deal more damage to your opponent!"); } break; case 9243: // Diamond. target.setLastGraphics(new Graphics(758)); maxDamage *= 1.15; //TODO this affects opponents range defence for X minutes. break; case 9244: // Dragon. bool hitsFire = true; if (target is Player) { int shield = ((Player)target).getEquipment().getItemInSlot(ItemData.EQUIP.SHIELD); /* * Opponent has anti-fire shield. */ if (shield == 11283 || shield == 1540) { hitsFire = false; } } else { int id = ((Npc)target).getId(); /* * NPC is a dragon */ if ((id >= 50 && id <= 55) || id == 941 || (id >= 1589 && id <= 1592) || id == 2642 || id == 3376 || id == 3588 || id == 3590 || (id >= 4665 && id <= 4684) || id == 5178 || id == 5362 || id == 5363) { hitsFire = false; } } if (hitsFire) { target.setLastGraphics(new Graphics(756)); maxDamage *= 1.45; //increase damage by 145%. } break; case 9245: // Onyx. target.setLastGraphics(new Graphics(753)); maxDamage *= 1.15; killer.heal(misc.random((int) (maxDamage * 0.60))); break; } damage = misc.random((int)maxDamage); if (misc.random(2) == 0 && bolt != 9242) { damage = (int) ((maxDamage * 0.50) + misc.random((int) (maxDamage * 0.50))); } if (damage > target.getHp()) { damage = target.getHp(); } return damage; }
private static bool canCastSpell2(Player p, Entity target, int i, bool fakeNPC) { // fakeNPC is used to keep location when autocasting. if (fakeNPC) { return !p.isDead(); } if (target.isDead() || p.isDead() || target.isDestroyed() || p.isDestroyed()) { return false; } if (target is Npc) { if (((Npc)target).getHp() <= 0) { return false; } } if ((target is Player) && (p is Player)) { if (Location.inFightPits(target.getLocation()) && Location.inFightPits(target.getLocation())) { if (!Server.getMinigames().getFightPits().hasGameStarted()) { return false; } return true; } if (p.getDuel() != null) { if (((Player)target).getDuel() != null) { if (p.getDuel().getPlayer2().Equals(((Player) target)) && ((Player) target).getDuel().getPlayer2().Equals(p)) { if (p.getDuel().ruleEnabled(DuelSession.RULE.NO_MAGIC)) { return false; } if (p.getDuel().getStatus() == 6 && ((Player) target).getDuel().getStatus() == 6) { return true; } } } return false; } if (!Location.inWilderness(target.getLocation()) && !Location.inWilderness(p.getLocation())) return false; int killerWildLevel = p.getLocation().wildernessLevel(); int targetWildLevel = ((Player)target).getLocation().wildernessLevel(); int killerCombatLevel = p.getSkills().getCombatLevel(); int targetCombatLevel = ((Player)target).getSkills().getCombatLevel(); int highest = killerCombatLevel > targetCombatLevel ? killerCombatLevel : targetCombatLevel; int lowest = highest == killerCombatLevel ? targetCombatLevel : killerCombatLevel; int difference = (highest - lowest); if (difference > killerWildLevel || difference > targetWildLevel) { return false; } } return true; }
private static bool canCastSpell(Player p, Entity target, int i, bool fakeNPC) { // fakeNPC is used to keep location when autocasting. if (fakeNPC) { return !p.isDead(); } if (target.isDead() || p.isDead() || target.isDestroyed() || p.isDestroyed()) { return false; } if (target is Npc) { if (((Npc) target).getHp() <= 0) { return false; } if (i == 47) { p.getPackets().sendMessage("You cannot cast Teleblock upon an NPC."); return false; } } if ((target is Player) && (p is Player)) { if (Location.inFightPits(target.getLocation()) && Location.inFightPits(target.getLocation())) { if (!Server.getMinigames().getFightPits().hasGameStarted()) { return false; } return true; } if (p.getDuel() != null) { if (((Player)target).getDuel() != null) { if (p.getDuel().getPlayer2().Equals(((Player) target)) && ((Player) target).getDuel().getPlayer2().Equals(p)) { if (p.getDuel().ruleEnabled(DuelSession.RULE.NO_MAGIC)) { p.getPackets().sendMessage("Magical combat has been disabled in this duel!"); return false; } if (p.getDuel().getStatus() == 6 && ((Player) target).getDuel().getStatus() == 6) { return true; } } } p.getPackets().sendMessage("That isn't your opponent."); return false; } if (i == 47) { if (((Player)target).getTemporaryAttribute("teleblocked") != null) { p.getPackets().sendMessage("That player already has a teleportation block upon them."); return false; } } if (!Location.inWilderness(target.getLocation())) { p.getPackets().sendMessage("That player isn't in the wilderness."); return false; } if (!Location.inWilderness(p.getLocation())) { p.getPackets().sendMessage("You aren't in the wilderness."); return false; } int killerWildLevel = p.getLocation().wildernessLevel(); int targetWildLevel = ((Player)target).getLocation().wildernessLevel(); int killerCombatLevel = p.getSkills().getCombatLevel(); int targetCombatLevel = ((Player)target).getSkills().getCombatLevel(); int highest = killerCombatLevel > targetCombatLevel ? killerCombatLevel : targetCombatLevel; int lowest = highest == killerCombatLevel ? targetCombatLevel : killerCombatLevel; int difference = (highest - lowest); if (difference > killerWildLevel || difference > targetWildLevel) { ((Player) p).getPackets().sendMessage("You must move deeper into the wilderness to attack that player."); return false; } } if (!Location.inMultiCombat(target.getLocation())) { if (p.getAttacker() != null && !p.getAttacker().Equals(target)) { p.getPackets().sendMessage("You are already in combat!"); return false; } if (target.getAttacker() != null && !target.getAttacker().Equals(p)) { string type = target is Player ? "player" : "npc"; p.getPackets().sendMessage("That " + type + " is already in combat."); return false; } } if (p.getSkills().getCurLevel(Skills.SKILL.MAGIC) < SPELL_LEVEL[i]) { p.getPackets().sendMessage("You need a Magic level of " + SPELL_LEVEL[i] + " to cast that spell."); return false; } if (!hasRunes(p, RUNES[i], RUNE_AMOUNTS[i])) { p.getPackets().sendMessage("You do not have enough runes to cast that spell."); return false; } if (NEEDS_STAFF[i]) { if ((i != 38 && p.getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON) != STAFF[i]) || (i == 38 && p.getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON) != 8841 && p.getEquipment().getItemInSlot(ItemData.EQUIP.WEAPON) != STAFF[i])) { p.getPackets().sendMessage("You need to wield " + STAFF_NAME[i] + " to cast this spell."); return false; } } if (i == 37) { if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CAPE) != 2412) { p.getPackets().sendMessage("You need to wear the Cape of Saradomin to be able to cast Saradomin Strike."); return false; } } if (i == 38) { if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CAPE) != 2413) { p.getPackets().sendMessage("You need to wear the Cape of Guthix to be able to cast Claws of Guthix."); return false; } } if (i == 39) { if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CAPE) != 2414) { p.getPackets().sendMessage("You need to wear the Cape of Zamorak to be able to cast Flames of Zamorak."); return false; } } return true; }
protected static void addMagicXp(Player p, Entity target, double hit, int index, bool baseXp) { if (target is Npc) { double xp = 0; switch(index) { case 0: xp = 5.5; break; // Wind strike. case 1: xp = 7.5; break;// Water strike case 2: xp = 9.5; break;// Earth strike. case 3: xp = 11.5; break;// Fire strike. case 4: xp = 13.5; break;// Wind bolt. case 5: xp = 16.5; break;// Water bolt. case 6: xp = 19.5; break;// Earth bolt. case 7: xp = 21.5; break;// Fire bolt. case 8: xp = 25.5; break;// Wind blast. case 9: xp = 28.5; break;// Water blast. case 10: xp = 31.5; break;// Earth blast. case 11: xp = 34.5; break;// Fire blast. case 12: xp = 36.0; break;// Wind wave. case 13: xp = 37.5; break;// Water wave. case 14: xp = 40.0; break;// Earth wave. case 15: xp = 42.5; break;// Fire wave. case 32: xp = 24.5; break;// Crumble undead. case 33: xp = 30.0; break;// Slayer dart. case 34: xp = 30.0; break;// Bind. case 35: xp = 30.0; break;// Iban blast. case 36: xp = 60.0; break;// Snare. case 37: xp = 61.0; break;// Saradomin strike. case 38: xp = 61.0; break;// Claws of Guthix. case 39: xp = 61.0; break;// Flames of Zamorak. case 40: xp = 89.0; break;// Entangle. case 41: xp = 13.0; break;// Confuse. case 42: xp = 21.0; break;// Weaken. case 43: xp = 29.0; break;// Curse. case 44: xp = 83.0; break;// Enfeeble. case 45: xp = 90.0; break;// Stun. case 46: xp = 76.0; break;// Vulnerability. case 47: xp = 80.0; break;// Teleblock. case 16: xp = 30.0; break;// Smoke rush. case 17: xp = 31.0; break;// Shadow rush. case 18: xp = 33.0; break;// Blood rush. case 19: xp = 34.0; break;// Ice rush. case 20: xp = 36.0; break;// Smoke burst. case 21: xp = 37.0; break;// Shadow burst. case 22: xp = 39.0; break;// Blood burst. case 23: xp = 40.0; break;// Ice burst. case 24: xp = 42.0; break;// Smoke blitz. case 25: xp = 43.0; break;// Shadow blitz. case 26: xp = 45.0; break;// Blood blitz. case 27: xp = 46.0; break;// Ice blitz. case 28: xp = 48.0; break;// Smoke barrage. case 29: xp = 48.0; break;// Shadow barrage. case 30: xp = 51.0; break;// Blood barrage. case 31: xp = 52.0; break;// Ice barrage. case 48: xp = 36.0; break;// Miasmic rush. case 49: xp = 42.0; break;// Miasmic burst. case 50: xp = 48.0; break;// Miasmic blitz. case 51: xp = 54.0; break;// Miasmic barrage. } double finalXp = baseXp ? (xp + (hit * 2)) : (hit * 2); p.getSkills().addXp(Skills.SKILL.MAGIC, finalXp); p.getSkills().addXp(Skills.SKILL.HITPOINTS, hit * 1.33); target.addToHitCount(p, hit); } else if (target != null) { target.addToHitCount(p, hit); } }
public bool savePlayer(Player p) { if (p == null) return false; try { string username = p.getLoginDetails().getUsername().ToLower(); /* Character saving code goes here */ XmlTextWriter writer = new XmlTextWriter(misc.getServerPath() + @"\accounts\" + username + ".xml", null); writer.Formatting = Formatting.Indented; writer.WriteStartElement("Player"); writer.WriteStartElement("Login"); writer.WriteElementString("Password", p.getLoginDetails().getPassword()); writer.WriteElementString("Rights", p.getRights().ToString()); writer.WriteElementString("BankPin", p.getBank().getBankPin()); writer.WriteEndElement(); writer.WriteStartElement("Position"); writer.WriteElementString("X", p.getLocation().getX().ToString()); writer.WriteElementString("Y", p.getLocation().getY().ToString()); writer.WriteElementString("Z", p.getLocation().getZ().ToString()); writer.WriteEndElement(); writer.WriteStartElement("Settings"); writer.WriteElementString("RunEnergy", p.getRunEnergy().ToString()); writer.WriteStartElement("PrivacySettings"); writer.WriteElementString("Public", p.getFriends().getPrivacyOption(0).ToString()); writer.WriteElementString("Private", p.getFriends().getPrivacyOption(1).ToString()); writer.WriteElementString("Trade", p.getFriends().getPrivacyOption(2).ToString()); writer.WriteEndElement(); writer.WriteEndElement(); writer.WriteStartElement("Friends"); foreach(long friend in p.getFriends().getFriendsList()) writer.WriteElementString("Friend", friend.ToString()); writer.WriteEndElement(); writer.WriteStartElement("Ignores"); foreach (long ignore in p.getFriends().getIgnoresList()) writer.WriteElementString("Ignore", ignore.ToString()); writer.WriteEndElement(); writer.WriteStartElement("Stats"); foreach (Skills.SKILL skill in Enum.GetValues(typeof(Skills.SKILL))) { writer.WriteStartElement(skill.ToString()); //skill name. writer.WriteElementString("CurrentLevel", p.getSkills().getCurLevel(skill).ToString()); writer.WriteElementString("XP", p.getSkills().getXp(skill).ToString()); writer.WriteEndElement(); } writer.WriteEndElement(); Item item; writer.WriteStartElement("EquipmentItems"); foreach (ItemData.EQUIP equip in Enum.GetValues(typeof(ItemData.EQUIP))) { if (equip == ItemData.EQUIP.NOTHING) continue; item = p.getEquipment().getSlot(equip); if (item.getItemId() == -1) continue; //empty slot. writer.WriteStartElement(equip.ToString()); writer.WriteElementString("Id", item.getItemId().ToString()); writer.WriteElementString("Amount", item.getItemAmount().ToString()); writer.WriteEndElement(); } writer.WriteEndElement(); writer.WriteStartElement("InventoryItems"); for (int i = 0; i < Inventory.MAX_INVENTORY_SLOTS; i++) { item = p.getInventory().getSlot(i); if (item.getItemId() == -1) continue; //empty slot. writer.WriteStartElement("Item"); writer.WriteElementString("Slot", i.ToString()); writer.WriteElementString("Id", item.getItemId().ToString()); writer.WriteElementString("Amount", item.getItemAmount().ToString()); writer.WriteEndElement(); } writer.WriteEndElement(); writer.WriteStartElement("BankItems"); for (int i = 0; i < Bank.MAX_BANK_SLOTS; i++) { item = p.getBank().getSlot(i); if (item.getItemId() == -1) continue; //empty slot. writer.WriteStartElement("Item"); writer.WriteElementString("Slot", i.ToString()); writer.WriteElementString("Id", item.getItemId().ToString()); writer.WriteElementString("Amount", item.getItemAmount().ToString()); writer.WriteEndElement(); } writer.WriteEndElement(); writer.WriteEndElement(); //Write the XML to file and close the writer writer.Close(); } catch (Exception) { return false; } return true; }
private static void appendHitUpdate(Player p, PacketBuilder updateBlock) { int ratio = p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) * 255 / p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS); if (p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS) > p.getSkills().getMaxLevel(Skills.SKILL.HITPOINTS)) { ratio = p.getSkills().getMaxLevel(3) * 255 / p.getSkills().getCurLevel(Skills.SKILL.HITPOINTS); } if(p.getHits().getHitDamage1() < 128) //damage can be either addByte [for damage less then 128 otherwise UShort] updateBlock.addByte((byte)p.getHits().getHitDamage1()); else updateBlock.addUShort(p.getHits().getHitDamage1() + 0x8000); updateBlock.addByteA((byte)p.getHits().getHitType1()); updateBlock.addByteS(ratio); }
private static void appendAppearanceUpdate(Player p, PacketBuilder updateBlock) { PacketBuilder playerProps = new PacketBuilder().setSize(Packet.Size.Bare); Appearance app = p.getAppearance(); playerProps.addByte((byte) (app.getGender() & 0xFF)); if((app.getGender() & 0x2) == 2) { playerProps.addByte((byte) 0); playerProps.addByte((byte) 0); } playerProps.addByte((byte) p.getPrayers().getPkIcon()); playerProps.addByte((byte) p.getPrayers().getHeadIcon()); if (!app.isInvisible()) { if(!app.isNpc()) { for(int i = 0; i < 4; i++) { if(p.getEquipment().getItemInSlot((ItemData.EQUIP)i) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot((ItemData.EQUIP)i).getDefinition().getEquipId()); } else { playerProps.addByte((byte) 0); } } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.CHEST) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.CHEST).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.AMULET)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.SHIELD) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.SHIELD).getDefinition().getEquipId()); } else { playerProps.addByte((byte) 0); } Item chest = p.getEquipment().getSlot(ItemData.EQUIP.CHEST); if (chest != null && chest.getDefinition() != null) { if(!ItemData.isFullBody(chest.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.WEAPON)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.LEGS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.LEGS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.SHIELD)); } Item hat = p.getEquipment().getSlot(ItemData.EQUIP.HAT); if (hat != null && hat.getDefinition() != null) { if(!ItemData.isFullHat(hat.getDefinition()) && !ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.HAT)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.HANDS) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.HANDS).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CHEST)); } if (p.getEquipment().getItemInSlot(ItemData.EQUIP.FEET) != -1) { playerProps.addUShort(32768 + p.getEquipment().getSlot(ItemData.EQUIP.FEET).getDefinition().getEquipId()); } else { playerProps.addUShort(0x100 + app.getLook(6)); } if (hat != null && hat.getDefinition() != null) { if(!ItemData.isFullMask(hat.getDefinition())) { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } else { playerProps.addByte((byte) 0); } } else { playerProps.addUShort(0x100 + app.getLook(ItemData.EQUIP.CAPE)); } } else { playerProps.addUShort(-1); playerProps.addUShort(app.getNpcId()); playerProps.addByte((byte) 255); } } else { for (int i = 0; i < 12; i++) { playerProps.addByte((byte) 0); } } foreach(int colour in app.getColoursArray()) { playerProps.addByte((byte) colour); } playerProps.addUShort(p.getEquipment().getStandWalkAnimation()); playerProps.addLong(p.getLoginDetails().getLongName()); playerProps.addByte((byte) p.getSkills().getCombatLevel()); playerProps.addUShort(0); playerProps.addByte((byte) 0); updateBlock.addByteA((byte) (playerProps.getLength() & 0xFF)); updateBlock.addBytes(playerProps.toPacket().getData(), 0, playerProps.getLength()); }
private static double getMagicAttack(Player p) { int magicBonus = p.getEquipment().getBonus(Equipment.BONUS.MAGIC_ATTACK); double magicLevel = Convert.ToDouble(p.getSkills().getCurLevel(Skills.SKILL.MAGIC)); double power = 1.800; double amount = 0.0205; if (magicBonus >= 80) { // equivalent of max mage w/ zerker+whip amount = 0.0500; } else if (magicBonus >= 90) { // equivalent of max mage w/whip or mystic + ancient staff amount = 0.0780; } else if (magicBonus >= 105) { // equivalent of max mage w/ ancient staff amount = 0.920; } else if (magicBonus >= 115) { // equivalent of max mage w/ wand or better amount = 0.1110; } power *= (magicBonus * amount) + (magicLevel *= 0.0120); int prayer = p.getPrayers().getMagicPrayer(); if (prayer > 0) { if (prayer == 1) { power *= 1.05; } else if (prayer == 2) { power *= 1.10; } else if (prayer == 3) { power *= 1.15; } } return power; }
public static double getRangeMaxHit(Player p, int bow, int arrow) { double hit = 0; double a = p.getSkills().getCurLevel(Skills.SKILL.RANGE); double b = 1.00; double c = 0; int d = getRangeStrength(p); int prayer = p.getPrayers().getRangePrayer(); if (prayer == 1) { b *= 1.05; } else if (prayer == 2) { b *= 1.10; } else if (prayer == 3) { b *= 1.15; } if (wearingRangeVoid(p)) { b *= 1.15; } c = (a * b); if (p.getAttackStyle().getStyle().Equals(AttackStyle.CombatStyle.RANGE_ACCURATE)) { c += 3.00; } hit = ((c + 8) * (d + 64) / 640); return Math.Floor(hit); }
public static double getPlayerMaxHit(Player player, int strBonusIncrease) { AttackStyle.CombatSkill fightType = player.getAttackStyle().getSkill(); double myCurStrength = (double)player.getSkills().getCurLevel(Skills.SKILL.STRENGTH); double myEquipStrengthBonus = (double)(player.getEquipment().getBonus(Equipment.BONUS.STRENGTH) + strBonusIncrease); double fightingStyle = 0; double powerMultiplier = 1; double dharokModifier = 1; double damageMultiplier = 1; int strPrayer = player.getPrayers().getStrengthPrayer(); if (strPrayer == 1) { powerMultiplier += 0.05; } else if (strPrayer == 2) { powerMultiplier += 0.1; } else if (strPrayer == 3) { powerMultiplier += 0.15; } else if (player.getPrayers().getSuperPrayer() == 1) { powerMultiplier += 0.18; } else if (player.getPrayers().getSuperPrayer() == 2) { powerMultiplier += 0.23; } if (wearingMeleeVoid(player)) { damageMultiplier += 0.1; } else if (wearingDharok(player) && misc.random(3) == 0) { dharokModifier = misc.random((int)((player.getSkills().getGreaterLevel(Skills.SKILL.HITPOINTS) - player.getSkills().getCurLevel(Skills.SKILL.HITPOINTS)) * 0.1)); } if (fightType.Equals(AttackStyle.CombatSkill.AGGRESSIVE)) { fightingStyle = 3; } else if (fightType.Equals(AttackStyle.CombatSkill.CONTROLLED)) { fightingStyle = 1; } double cumulativeStrength = ((myCurStrength) * (powerMultiplier) + fightingStyle) * dharokModifier; double maxHit = ((13 + (cumulativeStrength) + (myEquipStrengthBonus / 8) + ((cumulativeStrength * myEquipStrengthBonus) / 64)) * damageMultiplier); // NEW MAX HIT FORMULA maxHit = maxHit / 10; //this is temporary because I haven't yet fully implemented the huge damage system. return maxHit; }
public static void showBentleyDialogue(Player p, int status) { int newStatus = -1; p.getPackets().softCloseInterfaces(); if (p.getTemporaryAttribute("unmovable") != null) { return; } switch(status) { case 240: p.getPackets().sendNPCHead(4540, 241, 2); p.getPackets().modifyText("Captain Bentley", 241, 3); p.getPackets().modifyText("Well, hello there " + p.getLoginDetails().getUsername() + ", ready to set sail?", 241, 4); p.getPackets().animateInterface(9827, 241, 2); p.getPackets().sendChatboxInterface2(241); newStatus = 241; break; case 241: p.getPackets().modifyText("I'd like to travel to..", 235, 1); p.getPackets().modifyText("Canifis", 235, 2); p.getPackets().modifyText("Waterbirth Isle", 235, 3); p.getPackets().modifyText("Pest Control", 235, 4); p.getPackets().modifyText("Warrior Guild", 235, 5); p.getPackets().modifyText("Fremmenik Shore", 235, 6); p.getPackets().sendChatboxInterface2(235); newStatus = 242; break; case 242: // Canifis travel(p, 0, false); break; case 243: // Waterbirth isle travel(p, 1, false); break; case 244: // Pest control travel(p, 2, false); break; case 245: // Warrior guild int attackLevel = p.getSkills().getMaxLevel(Skills.SKILL.ATTACK); int strengthLevel = p.getSkills().getMaxLevel(Skills.SKILL.STRENGTH); bool hasA99 = attackLevel == 99 || strengthLevel == 99; if (((attackLevel + strengthLevel) >= 130) || hasA99) { travel(p, 3, false); } else { p.getPackets().sendNPCHead(4540, 243, 2); p.getPackets().modifyText("Captain Bentley", 243, 3); p.getPackets().modifyText("I'm sorry " + p.getLoginDetails().getUsername() + ", I cannot take you there.", 243, 4); p.getPackets().modifyText("A combined Attack & Strength level of 130 is ", 243, 5); p.getPackets().modifyText("required to use The Warrior Guild.", 243, 6); p.getPackets().animateInterface(9827, 243, 2); p.getPackets().sendChatboxInterface2(243); } break; case 246: // Fremmenik shore travel(p, 4, false); break; } if (newStatus != -1) { p.setTemporaryAttribute("dialogue", newStatus); } }
public static void prayerDrainEvent(Player p) { Event prayerDrainEvent = new Event(5000 + misc.random(5000)); prayerDrainEvent.setAction(() => { if (p.getTemporaryAttribute("atBarrows") == null) { prayerDrainEvent.stop(); return; } int currentPrayer = p.getSkills().getCurLevel(Skills.SKILL.PRAYER); int maxLevel = p.getSkills().getMaxLevel(Skills.SKILL.PRAYER); int levelBy10 = currentPrayer - (maxLevel / 6); if (currentPrayer > 0) { p.getSkills().setCurLevel(Skills.SKILL.PRAYER, levelBy10); p.getPackets().sendSkillLevel(Skills.SKILL.PRAYER); } int[] array = p.getLocation().getZ() == 0 ? HEADS[1] : HEADS[0]; int head = array[misc.random(array.Length - 1)]; int slot = misc.random(5); if (slot == 0) { slot=1; } p.getPackets().itemOnInterface(24, slot, 100,head); p.getPackets().animateInterface(2085, 24, slot); prayerDrainEvent.setTick(5000 + misc.random(15000)); Event animateEvent = new Event(4000); animateEvent.setAction(() => { p.getPackets().itemOnInterface(24, slot, 100, -1); p.getPackets().animateInterface(-1, 24, slot); animateEvent.stop(); }); Server.registerEvent(animateEvent); }); Server.registerEvent(prayerDrainEvent); }
public static void fightCaveAttacks(Npc npc, Player p) { if (npc.isDead() || npc.isDestroyed() || p.isDead() || p.isDestroyed() || p.isDead() || !Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null) { return; } int damage = misc.random(npc.getMaxHit()); int prayer = p.getPrayers().getHeadIcon(); int hitDelay = npc.getHitDelay(); int animation = npc.getAttackAnimation(); switch(npc.getId()) { case 2734: // Tz-Kih (lvl 22) case 2735: if (prayer == PrayerData.MELEE) { damage = 0; } break; case 2739: // Tz-Xil (lvl 90) case 2740: if (prayer == PrayerData.RANGE) { damage = 0; } p.getPackets().sendProjectile(npc.getLocation(), p.getLocation(), 32, 1616, 50, 40, 34, 50, p); break; case 2741: // Yt-MejKot (lvl 180) case 2742: if (prayer == PrayerData.MELEE) { damage = 0; } // TODO healing break; case 2743: // Ket-Zek (lvl 360) case 2744: if (!p.getLocation().withinDistance(npc.getLocation(), 2)) { hitDelay = 1600; animation = 9266; npc.setLastGraphics(new Graphics(1622)); damage = misc.random(49); if (prayer == PrayerData.MAGIC) { damage = 0; } Event sendProjectileToNpc = new Event(300); sendProjectileToNpc.setAction(() => { sendProjectileToNpc.stop(); p.getPackets().sendProjectile(npc.getLocation(), p.getLocation(), 32, 1623, 50, 40, 34, 80, p); }); Server.registerEvent(sendProjectileToNpc); } else { damage = misc.random(64); if (prayer == PrayerData.MELEE) { damage = 0; } } break; case 2745: // TzTok Jad (lvl 702) doJadAttacks(p, npc); break; } if (npc.getId() == 2745){ return; } if (animation != 65535) { npc.setLastAnimation(new Animation(animation)); } p.setLastAttacked(Environment.TickCount); npc.setLastAttack(Environment.TickCount); p.setAttacker(npc); npc.resetCombatTurns(); if (damage > p.getHp()) { damage = p.getHp(); } int npcId = npc.getId(); Event losePrayerFightingEvent = new Event(hitDelay); losePrayerFightingEvent.setAction(() => { losePrayerFightingEvent.stop(); if (!Location.inFightCave(p.getLocation()) || p.getTeleportTo() != null) { return; } if (npcId == 2734 || npcId == 2735) { int prayerLevel = p.getSkills().getCurLevel(Skills.SKILL.PRAYER); int newPrayerLevel = prayerLevel -= (damage + 1); if (newPrayerLevel <= 0) { newPrayerLevel = 0; } p.getSkills().setCurLevel(Skills.SKILL.PRAYER, newPrayerLevel); p.getPackets().sendSkillLevel(Skills.SKILL.PRAYER); } else if (npcId == 2743 || npcId == 2744) { if (misc.random(1) == 0) { p.setLastGraphics(new Graphics(1624, 0)); } } if ((p.getCombatTurns() > 2 || p.getCombatTurns() < 0)) { p.setLastAnimation(new Animation(p.getDefenceAnimation())); } p.hit(damage); }); Server.registerEvent(losePrayerFightingEvent); }
public ReturnCode loadPlayer(Connection connection) { if (connection == null) return ReturnCode.COULD_NOT_COMPLETE; LoginDetails loginDetails = connection.getLoginDetails(); if (loginDetails == null || loginDetails.getUsername() == "" || loginDetails.getLongName() == 0) return ReturnCode.INVALID_PASSWORD;//ReturnCode.INVALID_PASSWORD; foreach (char c in loginDetails.getUsername().ToCharArray()) { if (!char.IsLetterOrDigit(c) && !char.IsWhiteSpace(c)) return ReturnCode.INVALID_PASSWORD; } Player createdPlayer = new Player(connection); connection.setPlayer(createdPlayer); //player finally created. createdPlayer.setLoginDetails(loginDetails); if (!File.Exists(misc.getServerPath() + @"\accounts\" + loginDetails.getUsername() + ".xml")) { createdPlayer.setRights(2); //all new users admins atm (change later). createdPlayer.setLocation(new Location(2323, 3174, 0)); return ReturnCode.LOGIN_OK; //new user. } //Yeah reading XML files is a bit h**o. try { int temp; long lTemp; string username = createdPlayer.getLoginDetails().getUsername().ToLower(); XmlDocument xmlDocument = new XmlDocument(); xmlDocument.Load(misc.getServerPath() + @"\accounts\" + username + ".xml"); XmlNode xmlNode = xmlDocument.SelectSingleNode("/Player/Login/Password"); if (xmlNode == null) return ReturnCode.INVALID_PASSWORD; //no password node. if (createdPlayer.getLoginDetails().getPassword() != xmlNode.InnerText) return ReturnCode.INVALID_PASSWORD; XmlNode loginElement = xmlDocument.SelectSingleNode("/Player/Login"); if(loginElement != null && loginElement.HasChildNodes) { XmlNodeList childs = loginElement.ChildNodes; foreach (XmlElement element in childs) { switch (element.Name) { case "Rights": if (!int.TryParse(element.InnerText, out temp)) temp = 0; createdPlayer.setRights(temp); break; case "BankPin": if (element.InnerText == "") continue; createdPlayer.getBank().setBankPin(element.InnerText); break; } } } loginElement = xmlDocument.SelectSingleNode("/Player/Position"); if (loginElement != null && loginElement.HasChildNodes) { XmlNodeList childs = loginElement.ChildNodes; Location location = new Location(); foreach (XmlElement element in childs) { switch (element.Name) { case "X": if (!int.TryParse(element.InnerText, out temp)) { createdPlayer.setLocation(Constants.HOME_SPAWN_LOCATION); break; } location.setX(temp); break; case "Y": if (!int.TryParse(element.InnerText, out temp)) { createdPlayer.setLocation(Constants.HOME_SPAWN_LOCATION); break; } location.setY(temp); break; case "Z": if (!int.TryParse(element.InnerText, out temp)) temp = 0; location.setZ(temp); break; } } createdPlayer.setLocation(location); if (Location.atDuelArena(createdPlayer.getLocation())) DuelSession.teleportDuelArenaHome(createdPlayer); } xmlNode = xmlDocument.SelectSingleNode("/Player/Settings/RunEnergy"); if (xmlNode == null) { temp = 100; } else { if (!int.TryParse(xmlNode.InnerText, out temp)) temp = 100; } createdPlayer.setRunEnergyLoad(temp); loginElement = xmlDocument.SelectSingleNode("/Player/Settings/PrivacySettings"); if (loginElement != null && loginElement.HasChildNodes) { XmlNodeList childs = loginElement.ChildNodes; Friends.STATUS publicStatus = Friends.STATUS.ON, privateStatus = Friends.STATUS.ON, tradeStatus = Friends.STATUS.ON; foreach (XmlElement element in childs) { switch (element.Name) { case "Public": publicStatus = (Friends.STATUS)Enum.Parse(typeof(Friends.STATUS), element.InnerText, true); break; case "Private": privateStatus = (Friends.STATUS)Enum.Parse(typeof(Friends.STATUS), element.InnerText, true); break; case "Trade": tradeStatus = (Friends.STATUS) Enum.Parse(typeof(Friends.STATUS), element.InnerText, true); break; } } createdPlayer.getFriends().setPrivacyOptions(publicStatus, privateStatus, tradeStatus); } loginElement = xmlDocument.SelectSingleNode("/Player/Friends"); if (loginElement != null && loginElement.HasChildNodes) { XmlNodeList childs = loginElement.ChildNodes; //number of Friends foreach (XmlElement element in childs) { if(element.Name == "Friend") { if(long.TryParse(element.InnerText, out lTemp)) createdPlayer.getFriends().getFriendsList().Add(lTemp); } } } loginElement = xmlDocument.SelectSingleNode("/Player/Ignores"); if (loginElement != null && loginElement.HasChildNodes) { XmlNodeList childs = loginElement.ChildNodes; //number of Friends foreach (XmlElement element in childs) { if (element.Name == "Ignore") { if (long.TryParse(element.InnerText, out lTemp)) createdPlayer.getFriends().getIgnoresList().Add(lTemp); } } } loginElement = xmlDocument.SelectSingleNode("/Player/Stats"); if (loginElement != null && loginElement.HasChildNodes) { XmlNode skillNode; foreach (Skills.SKILL skill in Enum.GetValues(typeof(Skills.SKILL))) { skillNode = loginElement.SelectSingleNode("/Player/Stats/" + skill.ToString()); foreach (XmlElement element in skillNode.ChildNodes) { //CurrentLevel/XP switch (element.Name) { case "CurrentLevel": if (!int.TryParse(element.InnerText, out temp)) { if (skill != Skills.SKILL.HITPOINTS) createdPlayer.getSkills().setCurLevel(skill, 1); else createdPlayer.getSkills().setCurLevel(skill, 10); break; } createdPlayer.getSkills().setCurLevel(skill, temp); break; case "XP": if (!int.TryParse(element.InnerText, out temp)) { if (skill != Skills.SKILL.HITPOINTS) createdPlayer.getSkills().setXp(skill, 0); else createdPlayer.getSkills().setXp(skill, 1184); break; } createdPlayer.getSkills().setXp(skill, temp); break; } } } } loginElement = xmlDocument.SelectSingleNode("/Player/EquipmentItems"); if (loginElement != null && loginElement.HasChildNodes) { XmlNode skillNode; foreach (ItemData.EQUIP equip in Enum.GetValues(typeof(ItemData.EQUIP))) { if (equip == ItemData.EQUIP.NOTHING) continue; skillNode = loginElement.SelectSingleNode("/Player/EquipmentItems/" + equip.ToString()); if (skillNode == null) continue; int id = -1, amount = 0; foreach (XmlElement element in skillNode.ChildNodes) { switch (element.Name) { case "Id": if (!int.TryParse(element.InnerText, out id)) id = -1; break; case "Amount": if (!int.TryParse(element.InnerText, out amount)) amount = 0; break; } } if (id != -1) { createdPlayer.getEquipment().getEquipment()[(int)equip].setItemId(id); createdPlayer.getEquipment().getEquipment()[(int)equip].setItemAmount(amount); } } } loginElement = xmlDocument.SelectSingleNode("/Player/InventoryItems"); if (loginElement != null && loginElement.HasChildNodes) { int slot = -1, id = 0, amount = 0; foreach (XmlElement itemElement in loginElement.ChildNodes) //each item. { foreach (XmlElement itemDef in itemElement.ChildNodes) //each item. { switch (itemDef.Name) { case "Slot": if (!int.TryParse(itemDef.InnerText, out slot)) slot = -1; if (slot < 0 || slot > Inventory.MAX_INVENTORY_SLOTS) slot = -1; break; case "Id": if (!int.TryParse(itemDef.InnerText, out id)) slot = -1; break; case "Amount": if (!int.TryParse(itemDef.InnerText, out amount)) slot = -1; break; } } if (slot != -1) { createdPlayer.getInventory().getItems()[slot].setItemId(id); createdPlayer.getInventory().getItems()[slot].setItemAmount(amount); } } } loginElement = xmlDocument.SelectSingleNode("/Player/BankItems"); if (loginElement != null && loginElement.HasChildNodes) { int slot = -1, id = 0, amount = 0; foreach (XmlElement itemElement in loginElement.ChildNodes) //each item. { foreach (XmlElement itemDef in itemElement.ChildNodes) //each item. { switch (itemDef.Name) { case "Slot": if (!int.TryParse(itemDef.InnerText, out slot)) slot = -1; if (slot < 0 || slot > Inventory.MAX_INVENTORY_SLOTS) slot = -1; break; case "Id": if (!int.TryParse(itemDef.InnerText, out id)) slot = -1; break; case "Amount": if (!int.TryParse(itemDef.InnerText, out amount)) slot = -1; break; } } if (slot != -1) { createdPlayer.getBank().getBank()[slot].setItemId(id); createdPlayer.getBank().getBank()[slot].setItemAmount(amount); } } } return ReturnCode.LOGIN_OK; //new user. } catch (Exception e) { misc.WriteError(e.Message); return ReturnCode.COULD_NOT_COMPLETE; } }