public static void SetSceneUnderstandingConfig(SceneUnderstandingConfig config) { IntPtr pointer = Marshal.AllocCoTaskMem(Marshal.SizeOf(config)); Marshal.StructureToPtr(config, pointer, true); ViveSR_Framework.SetParameterStruct(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.SCENE_UNDERSTANDING_CONFIG, pointer); Marshal.FreeCoTaskMem(pointer); }
protected virtual int ViveSR_StartFramework() { int result = (int)Error.FAILED; #region Start Modules Flow if (EnableSeeThroughModule) { result = ViveSR_Framework.StartModule(ViveSR_Framework.MODULE_ID_SEETHROUGH); if (result != (int)Error.WORK) { Debug.LogWarning("[ViveSR] SEETHROUGH StartModule Error " + result); return(result); } if (EnableDepthModule) { result = ViveSR_Framework.StartModule(ViveSR_Framework.MODULE_ID_DEPTH); if (result != (int)Error.WORK) { Debug.LogWarning("[ViveSR] DEPTH StartModule Error " + result); return(result); } if (EnableReconstructionModule) { if (EnableAIModule) { // set AI_VISION module model path (default location as follows) #if UNITY_EDITOR string ModelPath = Application.dataPath + "/ViveSR/Plugins"; #else string ModelPath = Application.dataPath + "/Plugins"; #endif AI_VisionModuleInfo Info = new AI_VisionModuleInfo(); ViveSR_Framework.GetParameterStruct(ViveSR_Framework.MODULE_ID_AI_VISION, (int)AIVisionParam.MODULE_INFO, ref Info); Info.Model_Path = ModelPath; Info.Model_PathLength = ModelPath.Length; Info.ProcessUnit = 2; ViveSR_Framework.SetParameterStruct(ViveSR_Framework.MODULE_ID_AI_VISION, (int)AIVisionParam.MODULE_INFO, Info); result = ViveSR_Framework.StartModule(ViveSR_Framework.MODULE_ID_AI_VISION); if (result == 1) { Debug.LogWarning("[ViveSR] Please put the model folder in the assigned path: " + ModelPath + "/model"); } if (result != (int)Error.WORK) { Debug.LogWarning("[ViveSR] AI_VISION StartModule Error " + result); return(result); } } result = ViveSR_Framework.StartModule(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION); if (result != (int)Error.WORK) { Debug.LogWarning("[ViveSR] RIGID_RECONSTRUCTION StartModule Error " + result); return(result); } } } } #endregion Start Modules Flow #region Link Modules //result = ViveSR_Framework.ModuleLink(ViveSR_Framework.MODULE_ID_SEETHROUGH, ViveSR_Framework.MODULE_ID_DEPTH, (int)WorkLinkMethod.ACTIVE); //if (result != (int)Error.WORK) { Debug.LogWarning("[ViveSR] SEETHROUGH Link DEPTH Error " + result); return result; } if (EnableDepthModule && EnableReconstructionModule) { result = ViveSR_Framework.ModuleLink(ViveSR_Framework.MODULE_ID_DEPTH, ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)WorkLinkMethod.ACTIVE); if (result != (int)Error.WORK) { Debug.LogWarning("[ViveSR] DEPTH Link RIGID_RECONSTRUCTION Error " + result); return(result); } } if (EnableReconstructionModule && EnableAIModule) { result = ViveSR_Framework.ModuleLink(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, ViveSR_Framework.MODULE_ID_AI_VISION, (int)WorkLinkMethod.ACTIVE); if (result != (int)Error.WORK) { Debug.LogWarning("[ViveSR] RIGID_RECONSTRUCTION Link AI_SCENE Error " + result); return(result); } } #endregion Link Modules return(result); }
public static int SetCameraQualityInfo(CameraQuality item, CameraQualityInfo paramInfo) { return(ViveSR_Framework.SetParameterStruct(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)item, paramInfo)); }