public static void EnableSceneUnderstanding(bool enable) { int result; result = ViveSR_Framework.SetParameterBool(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.SCENE_UNDERSTANDING_ENABLE, enable); if (result == (int)Error.WORK) { IsEnabledSceneUnderstanding = enable; } else { Debug.Log("[ViveSR] [Scene Understanding] Activation/Deactivation failed"); } if (IsEnabledSceneUnderstanding) { result = ViveSR_Framework.RegisterCallback(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionCallback.SCENE_UNDERSTANDING_PROGRESS, Marshal.GetFunctionPointerForDelegate((ExportProgressCallback)UpdateSceneUnderstandingProgress)); if (result != (int)Error.WORK) { Debug.Log("[ViveSR] [Scene Understanding] Progress listener failed to register"); } } else { EnableSceneUnderstandingView(false); } }
public static void ExportModel(string filename) { ExportStage = 0; ExportPercentage = 0; IsExportingMesh = true; ViveSR_Framework.SetParameterBool(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.EXPORT_ADAPTIVE_MODEL, ExportAdaptiveMesh); if (ExportAdaptiveMesh) { ViveSR_Framework.SetParameterFloat(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.ADAPTIVE_MAX_GRID, ExportAdaptiveMaxGridSize * 0.01f); // cm to m ViveSR_Framework.SetParameterFloat(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.ADAPTIVE_MIN_GRID, ExportAdaptiveMinGridSize * 0.01f); ViveSR_Framework.SetParameterFloat(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionParam.ADAPTIVE_ERROR_THRES, ExportAdaptiveErrorThres); } ViveSR_Framework.RegisterCallback(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionCallback.EXPORT_PROGRESS, Marshal.GetFunctionPointerForDelegate((ExportProgressCallback)UpdateExportProgress)); ViveSR_Framework.SetCommandString(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)(ReconstructionCmd.EXPORT_MODEL_FOR_UNITY), filename); }
public static int RegisterReconstructionCallback() { UsingCallback = true; return(ViveSR_Framework.RegisterCallback(ViveSR_Framework.MODULE_ID_RIGID_RECONSTRUCTION, (int)ReconstructionCallback.BASIC, Marshal.GetFunctionPointerForDelegate((ViveSR_Framework.CallbackBasic)ReconstructionDataCallback))); }
public static int RegisterDepthCallback() { int result = ViveSR_Framework.RegisterCallback(ViveSR_Framework.MODULE_ID_DEPTH, (int)DepthCallback.BASIC, Marshal.GetFunctionPointerForDelegate((ViveSR_Framework.CallbackBasic)DepthDataCallback)); return(result); }
public static int RegisterUndistortedCallback() { int result = ViveSR_Framework.RegisterCallback(ViveSR_Framework.MODULE_ID_SEETHROUGH, (int)SeeThroughCallback.BASIC, Marshal.GetFunctionPointerForDelegate((ViveSR_Framework.CallbackBasic)UndistortedDataCallback)); return(result); }