public bool SiLeJoueurPose(string playerName, UnoCardParser parser) { _unoGame.Player(playerName).Plays(parser.Card); return true; }
public bool LeJoueurNePeutPasPoser(string playerName, UnoCardParser parser) { return !_unoGame.Player(playerName).CanPlay(parser.Card); }
public bool SiLaCarteTalonEst(UnoCardParser cardParser) { _deck.Push(cardParser.Card); return true; }
public bool SiLeJoueurPose(string playerName, UnoCardParser parser) { _unoGame.Player(playerName).Plays(parser.Card); return(true); }
public bool LeJoueurNePeutPasPoser(string playerName, UnoCardParser parser) { return(!_unoGame.Player(playerName).CanPlay(parser.Card)); }
public bool SiLaCarteTalonEst(UnoCardParser cardParser) { _deck.Push(cardParser.Card); return(true); }