public bool SiLeJoueurPose(string playerName, UnoCardParser parser)
		{
			_unoGame.Player(playerName).Plays(parser.Card);
			return true;
		}
		public bool LeJoueurNePeutPasPoser(string playerName, UnoCardParser parser)
		{
			return !_unoGame.Player(playerName).CanPlay(parser.Card);
		}
		public bool SiLaCarteTalonEst(UnoCardParser cardParser)
		{
			_deck.Push(cardParser.Card);
			return true;
		}
 public bool SiLeJoueurPose(string playerName, UnoCardParser parser)
 {
     _unoGame.Player(playerName).Plays(parser.Card);
     return(true);
 }
 public bool LeJoueurNePeutPasPoser(string playerName, UnoCardParser parser)
 {
     return(!_unoGame.Player(playerName).CanPlay(parser.Card));
 }
 public bool SiLaCarteTalonEst(UnoCardParser cardParser)
 {
     _deck.Push(cardParser.Card);
     return(true);
 }