public bool LeJoueurNePeutPasPoser(string playerName, UnoCardParser parser)
		{
			return !_unoGame.Player(playerName).CanPlay(parser.Card);
		}
		public bool SiLeJoueurPose(string playerName, UnoCardParser parser)
		{
			_unoGame.Player(playerName).Plays(parser.Card);
			return true;
		}
		public bool SiLaCarteTalonEst(UnoCardParser cardParser)
		{
			_deck.Push(cardParser.Card);
			return true;
		}