GetVerticesArray() private method

private GetVerticesArray ( ) : UnityEngine.UIVertex[]
return UnityEngine.UIVertex[]
コード例 #1
0
 static int GetVerticesArray(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 1);
         UnityEngine.TextGenerator obj = (UnityEngine.TextGenerator)ToLua.CheckObject(L, 1, typeof(UnityEngine.TextGenerator));
         UnityEngine.UIVertex[]    o   = obj.GetVerticesArray();
         ToLua.Push(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }