コード例 #1
0
 static int DOGradientColor(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 3);
         UnityEngine.SpriteRenderer obj  = (UnityEngine.SpriteRenderer)ToLua.CheckObject(L, 1, typeof(UnityEngine.SpriteRenderer));
         UnityEngine.Gradient       arg0 = (UnityEngine.Gradient)ToLua.CheckObject <UnityEngine.Gradient>(L, 2);
         float arg1             = (float)LuaDLL.luaL_checknumber(L, 3);
         DG.Tweening.Sequence o = obj.DOGradientColor(arg0, arg1);
         ToLua.PushSealed(L, o);
         return(1);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }