/// <summary> /// <para>Warps agent to the provided position.</para> /// </summary> /// <param name="newPosition">New position to warp the agent to.</param> /// <returns> /// <para>True if agent is successfully warped, otherwise false.</para> /// </returns> public bool Warp(Vector3 newPosition) { return(NavMeshAgent.INTERNAL_CALL_Warp(this, ref newPosition)); }