/// <summary> /// <para>Creates a translation, rotation and scaling matrix.</para> /// </summary> /// <param name="pos"></param> /// <param name="q"></param> /// <param name="s"></param> public static Matrix4x4 TRS(Vector3 pos, Quaternion q, Vector3 s) { Matrix4x4 matrix4x4; Matrix4x4.INTERNAL_CALL_TRS(ref pos, ref q, ref s, out matrix4x4); return(matrix4x4); }
public static Matrix4x4 TRS(Vector3 pos, Quaternion q, Vector3 s) { Matrix4x4 result; Matrix4x4.INTERNAL_CALL_TRS(ref pos, ref q, ref s, out result); return(result); }
public static Matrix4x4 TRS(Vector3 pos, Quaternion q, Vector3 s) { return(Matrix4x4.INTERNAL_CALL_TRS(ref pos, ref q, ref s)); }