public SSDSphereLight(Light light) : base(light) { LightAdapter adapter = light.GetComponent<LightAdapter>(); if (adapter) this.radius = adapter.radius; }
public SSDDomeLight(Light light) : base(light) { LightAdapter adapter = light.GetComponent<LightAdapter>(); if (adapter) this.texture = adapter.texture; }
public SSDRectangleLight(Light light) : base(light) { LightAdapter adapter = light.GetComponent<LightAdapter>(); if (adapter) { this.width = adapter.width; this.height = adapter.height; } }