HorizontalSlider() public static method

public static HorizontalSlider ( float value, float leftValue, float rightValue ) : float
value float
leftValue float
rightValue float
return float
コード例 #1
0
ファイル: UI+Controls.cs プロジェクト: ThyWoof/ToyBox
        public static bool LogSlider(String title, ref float value, float min, float max, float defaultValue = 1.0f, int decimals = 0, String units = "", params GUILayoutOption[] options)
        {
            if (min < 0)
            {
                throw new Exception("LogSlider - min value: {min} must be >= 0");
            }
            UI.BeginHorizontal(options);
            UI.Label(title.cyan(), UI.Width(300));
            UI.Space(25);
            value = Math.Max(min, Math.Min(max, value));    // clamp it
            var offset      = 1;
            var places      = (int)Math.Max(0, Math.Min(15, 2.01 - Math.Log10(value + offset)));
            var logMin      = 100f * (float)Math.Log10(min + offset);
            var logMax      = 100f * (float)Math.Log10(max + offset);
            var logValue    = 100f * (float)Math.Log10(value + offset);
            var logNewValue = (float)(GL.HorizontalSlider(logValue, logMin, logMax, UI.Width(200)));
            var newValue    = (float)Math.Round(Math.Pow(10, logNewValue / 100f) - offset, places);

            UI.Space(25);
            UI.FloatTextField(ref newValue, null, UI.Width(75));
            if (units.Length > 0)
            {
                UI.Label($"{units}".orange().bold(), UI.Width(25 + GUI.skin.label.CalcSize(new GUIContent(units)).x));
            }
            UI.Space(25);
            UI.ActionButton("Reset", () => { newValue = defaultValue; }, UI.AutoWidth());
            UI.EndHorizontal();
            bool changed = value != newValue;

            value = newValue;
            return(changed);
        }
コード例 #2
0
ファイル: GUILayout.cs プロジェクト: kmlkmljkl2/Anarchy
 public static void HorizontalSlider(Setting <float> val, string label, float min, float max, GUILayoutOption[] lblOpts, GUILayoutOption[] sliderOpts)
 {
     UGUI.BeginHorizontal();
     UGUI.Label(label, Style.Label, lblOpts);
     UGUI.Space(5f);
     val.Value = UGUI.HorizontalSlider(val.Value, min, max, Style.Slider, Style.SliderBody, sliderOpts);
     UGUI.EndHorizontal();
 }
コード例 #3
0
ファイル: GUILayout.cs プロジェクト: kmlkmljkl2/Anarchy
 public static void HorizontalSlider(Setting <float> val, string label, float min, float max)
 {
     UGUI.BeginHorizontal();
     UGUI.Label(label, Style.Label, DefaultOption);
     UGUI.Space(5f);
     val.Value = UGUI.HorizontalSlider(val.Value, min, max, Style.Slider, Style.SliderBody, DefaultOption);
     UGUI.EndHorizontal();
 }
コード例 #4
0
ファイル: GUILayout.cs プロジェクト: kmlkmljkl2/Anarchy
 public static float HorizontalSlider(float val, string label, float min, float max, GUILayoutOption[] lblOpts, GUILayoutOption[] sliderOpts)
 {
     UGUI.BeginHorizontal();
     UGUI.Label(label, Style.Label, lblOpts);
     UGUI.Space(5f);
     val = UGUI.HorizontalSlider(val, min, max, Style.Slider, Style.SliderBody, sliderOpts);
     UGUI.EndHorizontal();
     return(val);
 }
コード例 #5
0
ファイル: GUILayout.cs プロジェクト: kmlkmljkl2/Anarchy
 public static float HorizontalSlider(float val, string label, float min, float max)
 {
     UGUI.BeginHorizontal();
     Label(label);
     UGUI.Space(5f);
     val = UGUI.HorizontalSlider(val, min, max, Style.Slider, Style.SliderBody, DefaultOption);
     UGUI.EndHorizontal();
     return(val);
 }
コード例 #6
0
        private Color OnGUIColorSlider(Color color, string name)
        {
            GUIStyle labelStyle = new GUIStyle(GUI.skin.label)
            {
                fixedWidth = 70f,
            };
            GUIStyle slideStyle = new GUIStyle(GUI.skin.horizontalSlider)
            {
                fixedWidth = 200f
            };

            using (new GL.VerticalScope())
            {
                GL.Label(string.Format(Local["Menu_Txt_Color"], name, ToHtmlStringRGBA(color)), Array.Empty <GLO>());
                using (new GUISubScope())
                {
                    using (new GL.HorizontalScope())
                    {
                        GL.Label(string.Format(Local["Menu_Txt_Red"], Math.Round(color.r * 100).ToString()), labelStyle);
                        color.r = GL.HorizontalSlider(Mathf.Clamp(color.r * 100, 0, 100), 0, 100, slideStyle, new GUIStyle(GUI.skin.horizontalSliderThumb), Array.Empty <GLO>());
                    }
                    using (new GL.HorizontalScope())
                    {
                        GL.Label(string.Format(Local["Menu_Txt_Green"], Math.Round(color.g * 100).ToString()), labelStyle);
                        color.g = GL.HorizontalSlider(Mathf.Clamp(color.g * 100, 0, 100), 0, 100, slideStyle, new GUIStyle(GUI.skin.horizontalSliderThumb), Array.Empty <GLO>());
                    }
                    using (new GL.HorizontalScope())
                    {
                        GL.Label(string.Format(Local["Menu_Txt_Blue"], Math.Round(color.b * 100).ToString()), labelStyle);
                        color.b = GL.HorizontalSlider(Mathf.Clamp(color.b * 100, 0, 100), 0, 100, slideStyle, new GUIStyle(GUI.skin.horizontalSliderThumb), Array.Empty <GLO>());
                    }
                    using (new GL.HorizontalScope())
                    {
                        GL.Label(string.Format(Local["Menu_Txt_Alpha"], Math.Round(color.a * 100).ToString()), labelStyle);
                        color.a = GL.HorizontalSlider((Mathf.Clamp(color.a * 100, 0, 100)), 0, 100, slideStyle, new GUIStyle(GUI.skin.horizontalSliderThumb), Array.Empty <GLO>());
                    }
                }
                return(new Color(color.r / 100f, color.g / 100f, color.b / 100f, color.a / 100f));
            }
        }
コード例 #7
0
ファイル: UI+Controls.cs プロジェクト: ThyWoof/ToyBox
        public static bool Slider(String title, ref float value, float min, float max, float defaultValue = 1.0f, int decimals = 0, String units = "", params GUILayoutOption[] options)
        {
            value = Math.Max(min, Math.Min(max, value));    // clamp it
            UI.BeginHorizontal(options);
            UI.Label(title.cyan(), UI.Width(300));
            UI.Space(25);
            float newValue = (float)Math.Round(GL.HorizontalSlider(value, min, max, UI.Width(200)), decimals);

            UI.Space(25);
            UI.FloatTextField(ref newValue, null, UI.Width(75));
            if (units.Length > 0)
            {
                UI.Label($"{units}".orange().bold(), UI.Width(25 + GUI.skin.label.CalcSize(new GUIContent(units)).x));
            }
            UI.Space(25);
            UI.ActionButton("Reset", () => { newValue = defaultValue; }, UI.AutoWidth());
            UI.EndHorizontal();
            bool changed = value != newValue;

            value = newValue;
            return(changed);
        }
コード例 #8
0
ファイル: GUILayout.cs プロジェクト: kmlkmljkl2/Anarchy
 public static void HorizontalSlider(Setting <float> val, float min, float max, GUILayoutOption[] opts)
 {
     val.Value = UGUI.HorizontalSlider(val.Value, min, max, Style.Slider, Style.SliderBody, opts);
 }
コード例 #9
0
ファイル: GUILayout.cs プロジェクト: kmlkmljkl2/Anarchy
 public static void HorizontalSlider(Setting <float> val, float min, float max)
 {
     val.Value = UGUI.HorizontalSlider(val.Value, min, max, Style.Slider, Style.SliderBody, DefaultOption);
 }
コード例 #10
0
ファイル: GUILayout.cs プロジェクト: kmlkmljkl2/Anarchy
 public static void HorizontalSlider(Setting <float> val)
 {
     val.Value = UGUI.HorizontalSlider(val.Value, 0f, 1f, Style.Slider, Style.SliderBody, DefaultOption);
 }
コード例 #11
0
ファイル: GUILayout.cs プロジェクト: kmlkmljkl2/Anarchy
 public static float HorizontalSlider(float val, float min, float max, GUILayoutOption[] opts)
 {
     return(UGUI.HorizontalSlider(val, min, max, Style.Slider, Style.SliderBody, opts));
 }
コード例 #12
0
ファイル: GUILayout.cs プロジェクト: kmlkmljkl2/Anarchy
 public static float HorizontalSlider(float val, float min, float max)
 {
     return(UGUI.HorizontalSlider(val, min, max, Style.Slider, Style.SliderBody, DefaultOption));
 }
コード例 #13
0
ファイル: GUILayout.cs プロジェクト: kmlkmljkl2/Anarchy
 public static float HorizontalSlider(float val, GUILayoutOption[] opts)
 {
     return(UGUI.HorizontalSlider(val, 0f, 1f, Style.Slider, Style.SliderBody, opts));
 }
コード例 #14
0
ファイル: GUILayout.cs プロジェクト: kmlkmljkl2/Anarchy
 public static float HorizontalSlider(float val)
 {
     return(UGUI.HorizontalSlider(val, 0f, 1f, Style.Slider, Style.SliderBody, DefaultOption));
 }
コード例 #15
0
        public static void Render()
        {
            GL.BeginVertical("box");
            GL.BeginHorizontal();
            settings.showPartyStatisticsCategory = GL.Toggle(settings.showPartyStatisticsCategory, RichTextUtils.MainCategoryFormat(Strings.GetText("mainCategory_PartyStats")), GL.ExpandWidth(false));
            if (!settings.showPartyStatisticsCategory)
            {
                GL.EndHorizontal();
            }
            else
            {
                MenuTools.FlexibleSpaceCategoryMenuElementsEndHorizontal("PartyOptions");

                GL.Space(10);

                MenuTools.ToggleButton(ref settings.toggleAccessRemoteCharacters, "buttonToggle_AccessRemoteCharacters", "tooltip_AccessRemoteCharacters", nameof(settings.toggleAccessRemoteCharacters));

                MenuTools.ToggleButtonActions(ref settings.toggleShowAllPartyPortraits, GroupControllerUtils.NaviBlockShowAllPartyMembers, GroupControllerUtils.NaviBlockShowDefault, "buttonToggle_ShowAllPartyPortraits", "tooltip_ShowAllPartyPortraits", nameof(settings.toggleShowAllPartyPortraits));

                GL.Space(10);

                GL.BeginHorizontal();
                Storage.statsFilterUnitEntityDataIndex = GL.SelectionGrid(Storage.statsFilterUnitEntityDataIndex, unitEntityDataFiltersArray, 3);
                GL.EndHorizontal();
                Player player = Game.Instance.Player;
                switch (Storage.statsFilterUnitEntityDataIndex)
                {
                case 0:
                    Storage.statsUnitEntityData = player.Party;
                    break;

                case 1:
                    Storage.statsUnitEntityData = player.ControllableCharacters;
                    break;

                case 2:
                    Storage.statsUnitEntityData = player.ActiveCompanions;
                    break;

                case 3:
                    Storage.statsUnitEntityData = player.AllCharacters;
                    break;

                case 4:
                    Storage.statsUnitEntityData = PartyUtils.GetRemoteCompanions();
                    break;

                case 5:
                    Storage.statsUnitEntityData = PartyUtils.GetCustomCompanions();
                    break;

                case 6:
                    Storage.statsUnitEntityData = PartyUtils.GetPets();
                    break;
                }
                if (Storage.statsFilterUnitEntityDataIndex != Storage.statsFilterUnitEntityDataIndexOld)
                {
                    Storage.reloadPartyStats = true;
                    Storage.statsFilterUnitEntityDataIndexOld = Storage.statsFilterUnitEntityDataIndex;
                }

                GL.Space(10);

                if (Storage.statsUnitEntityData.Any())
                {
                    if (Storage.reloadPartyStats)
                    {
                        Storage.statsSelectedControllableCharacterIndex = 0;
                        Storage.statsPartyMembers = Storage.statsUnitEntityData;
                        Storage.statsControllableCharacterNamesList.Clear();
                        foreach (UnitEntityData controllableCharacter in Storage.statsUnitEntityData)
                        {
                            Storage.statsControllableCharacterNamesList.Add(controllableCharacter.CharacterName);
                        }
                        Storage.reloadPartyStats = false;
                    }
                    if (!Storage.reloadPartyStats)
                    {
                        GL.BeginHorizontal();
                        Storage.statsSelectedControllableCharacterIndex = GL.SelectionGrid(Storage.statsSelectedControllableCharacterIndex, Storage.statsControllableCharacterNamesList.ToArray(), 6);
                        GL.EndHorizontal();

                        GL.Space(10);

                        GL.BeginVertical("box");
                        if (Storage.statsFilterUnitEntityDataIndex != 4)
                        {
                            MenuTools.SingleLineLabelGt("warning_SelectRemoteCharacters");
                        }
                        else
                        {
                            if (GL.Button(MenuTools.TextWithTooltip("button_AddRemoteCompanionToParty", "tooltip_AddRemoteCompanionToParty", false), GL.ExpandWidth(false)))
                            {
                                UnitEntityDataUtils.AddCompanion(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex]);
                            }
                            GL.Space(10);
                            if (!StringUtils.ToToggleBool(settings.toggleShowAllPartyPortraits) && Game.Instance.Player.Party.Count > 6)
                            {
                                MenuTools.SingleLineLabelGt("warning_PartyLimitShowAllPartyPortraits");
                            }
                        }
                        GL.EndVertical();

                        GL.Space(10);

                        MainMenu.CurrentHitPointsOptions();

                        GL.Space(10);

                        MainMenu.ChangeName();

                        GL.Space(10);

                        MainMenu.ChangeGender();

                        GL.Space(10);


                        MainMenu.ClassData();

                        GL.Space(10);

                        //Menu.RaceData();

                        //GL.Space(10);

                        /*
                         * if (GL.Button(MenuTools.TextWithTooltip("button_RemoveEquippedItems", "tooltip_RemoveEquippedItems", false), GL.ExpandWidth(false)))
                         * {
                         *  foreach (ItemEntity itemEntity in Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Inventory.Items)
                         *  {
                         *      if (itemEntity.Owner == Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor)
                         *      {
                         *          itemEntity.HoldingSlot.RemoveItem();
                         *      }
                         *  }
                         * }
                         * GL.Space(10);*/

                        GL.BeginVertical("box");
                        GL.BeginHorizontal();
                        if (GL.Button(MenuTools.TextWithTooltip("button_ResetCharacterLevel", "tooltip_ResetCharacterLevel", false), GL.ExpandWidth(false)))
                        {
                            int level = 21;
                            int xp    = Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression.Experience;
                            BlueprintStatProgression xpTable = BlueprintRoot.Instance.Progression.XPTable;

                            for (int i = 20; i >= 1; i--)
                            {
                                int xpBonus = xpTable.GetBonus(i);

                                modLogger.Log(i + ": " + xpBonus + " | " + xp);

                                if ((xp - xpBonus) >= 0)
                                {
                                    modLogger.Log(i + ": " + (xp - xpBonus));
                                    level = i;
                                    break;
                                }
                            }

                            Type         type         = Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression.GetType();
                            PropertyInfo propertyInfo = type.GetProperty("CharacterLevel");
                            propertyInfo.SetValue(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression, level, null);
                        }
                        GL.EndHorizontal();

                        GL.Space(10);

                        GL.BeginHorizontal();
                        Storage.setCharLevel = GL.HorizontalSlider(Storage.setCharLevel, 1f, 20f, GL.Width(250f));
                        GL.Label($" {Mathf.RoundToInt(Storage.setCharLevel)}", GL.ExpandWidth(false));
                        GL.EndHorizontal();
                        GL.BeginHorizontal();
                        if (GL.Button(MenuTools.TextWithTooltip("button_SetCharacterLevel", "tooltip_SetCharacterLevel", "", $" {Mathf.RoundToInt(Storage.setCharLevel)}" + " " + StringUtils.PutInParenthesis(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName)), GL.ExpandWidth(false)))
                        {
                            Type         type            = Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression.GetType();
                            PropertyInfo propertyInfoLvl = type.GetProperty("CharacterLevel");
                            propertyInfoLvl.SetValue(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression, Mathf.RoundToInt(Storage.setCharLevel), null);

                            int          newXp          = BlueprintRoot.Instance.Progression.XPTable.GetBonus(Mathf.RoundToInt(Storage.setCharLevel));
                            PropertyInfo propertyInfoXp = type.GetProperty("Experience");
                            propertyInfoXp.SetValue(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Progression, newXp, null);
                        }
                        GL.EndHorizontal();
                        MenuTools.SingleLineLabel(Strings.GetText("warning_SetCharacterLevel"));
                        GL.EndVertical();

                        GL.Space(10);

                        MenuTools.UnitAlignment(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex]);

                        GL.Space(10);

                        GL.BeginVertical("box");

                        MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_Size")));
                        GL.BeginHorizontal();
                        Storage.partySelectedSizeIndex = GL.SelectionGrid(Storage.partySelectedSizeIndex, Storage.charSizeArray, 4);
                        GL.EndHorizontal();
                        GL.Space(10);
                        GL.BeginHorizontal();
                        if (GL.Button(MenuTools.TextWithTooltip("button_SetSizeTo", "tooltip_SetSize", "", $" {Storage.charSizeArray[Storage.partySelectedSizeIndex]}"), GL.ExpandWidth(false)))
                        {
                            Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.State.Size = (Size)Storage.partySelectedSizeIndex;
                        }
                        GL.EndHorizontal();
                        GL.BeginHorizontal();
                        if (GL.Button(MenuTools.TextWithTooltip("button_SetToOriginalSize", "tooltip_SetToOriginalSize", "", $" ({Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.OriginalSize})"), GL.ExpandWidth(false)))
                        {
                            Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.State.Size = Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.OriginalSize;
                        }
                        GL.EndHorizontal();
                        MenuTools.SingleLineLabel(Strings.GetText("label_CurrentSize") + ": " + Common.SizeToString(Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.State.Size));
                        GL.EndVertical();

                        GL.Space(10);

                        GL.BeginHorizontal();
                        GL.Label(MenuTools.TextWithTooltip("header_Statistics", "tooltip_Statistics", true));
                        GL.EndHorizontal();

                        GL.BeginHorizontal();
                        settings.partyStatsAmount = GL.TextField(settings.partyStatsAmount, 10, GL.Width(85f));
                        MenuTools.SettingParse(ref settings.partyStatsAmount, ref settings.partyFinalStatsAmount);
                        GL.EndHorizontal();

                        CharacterStats charStats = Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].Descriptor.Stats;
                        MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_AttributesBaseValues")));
                        foreach (KeyValuePair <string, StatType> entry in Storage.statsAttributesDict)
                        {
                            MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount);
                        }
                        MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_SkillsRanks")));

                        MenuTools.ToggleButton(ref settings.toggleShowOnlyClassSkills, "buttonToggle_ShowOnlyClassSkills", "tooltip_ShowOnlyClassSkills");

                        foreach (KeyValuePair <string, StatType> entry in Storage.statsSkillsDict)
                        {
                            if (StringUtils.ToToggleBool(settings.toggleShowOnlyClassSkills))
                            {
                                ModifiableValueSkill stat = charStats.GetStat(entry.Value) as ModifiableValueSkill;
                                if (stat.ClassSkill && stat.BaseValue > 0)
                                {
                                    MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount);
                                }
                            }
                            else
                            {
                                MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount, true);
                            }
                        }

                        MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_SocialSkillsBaseValues")));
                        foreach (KeyValuePair <string, StatType> entry in Storage.statsSocialSkillsDict)
                        {
                            MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount);
                        }
                        MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_StatsSaves")));
                        foreach (KeyValuePair <string, StatType> entry in Storage.statsSavesDict)
                        {
                            MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount);
                        }
                        MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_StatsCombat")));
                        foreach (KeyValuePair <string, StatType> entry in Storage.statsCombatDict)
                        {
                            MenuTools.CreateStatInterface(entry.Key, charStats, entry.Value, settings.partyFinalStatsAmount);
                        }
                        GL.Space(10);

                        GL.BeginHorizontal();
                        GL.Label(MenuTools.TextWithTooltip("header_PartyMultipliers", "tooltip_PartyMultipliers", true));
                        GL.EndHorizontal();

                        GL.BeginHorizontal();
                        settings.partyStatMultiplier = GL.HorizontalSlider(settings.partyStatMultiplier, 0.1f, 10f, GL.Width(300f));
                        GL.Label($" {Math.Round(settings.partyStatMultiplier, 1)}", GL.ExpandWidth(false));
                        GL.EndHorizontal();
                        MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_Attributes")));
                        foreach (KeyValuePair <string, StatType> entry in Storage.statsAttributesDict)
                        {
                            MenuTools.CreateStatMultiplierInterface(entry.Key, charStats, entry.Value, Storage.statsPartyMembers, settings.partyStatMultiplier);
                        }
                        MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_Skills")));
                        foreach (KeyValuePair <string, StatType> entry in Storage.statsSkillsDict)
                        {
                            MenuTools.CreateStatMultiplierInterface(entry.Key, charStats, entry.Value, Storage.statsPartyMembers, settings.partyStatMultiplier);
                        }
                        MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_SocialSkills")));
                        foreach (KeyValuePair <string, StatType> entry in Storage.statsSocialSkillsDict)
                        {
                            MenuTools.CreateStatMultiplierInterface(entry.Key, charStats, entry.Value, Storage.statsPartyMembers, settings.partyStatMultiplier);
                        }
                        MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_Saves")));
                        foreach (KeyValuePair <string, StatType> entry in Storage.statsSavesDict)
                        {
                            MenuTools.CreateStatMultiplierInterface(entry.Key, charStats, entry.Value, Storage.statsPartyMembers, settings.partyStatMultiplier);
                        }
                        MenuTools.SingleLineLabel(RichTextUtils.Bold(Strings.GetText("header_Combat")));
                        foreach (KeyValuePair <string, StatType> entry in Storage.statsCombatDict)
                        {
                            MenuTools.CreateStatMultiplierInterface(entry.Key, charStats, entry.Value, Storage.statsPartyMembers, settings.partyStatMultiplier);
                        }

                        GL.BeginHorizontal();

                        if (GL.Button(MenuTools.TextWithTooltip("button_ExportCharInfo", "tooltip_ExportCharInfo", false), GL.ExpandWidth(false)))
                        {
                            List <string> charInfoTxt = new List <string>();
                            charInfoTxt.Add($"{Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName}");
                            charInfoTxt.Add("");
                            charInfoTxt.Add(Strings.GetText("header_AttributesBaseValues"));
                            foreach (KeyValuePair <string, StatType> entry in Storage.statsAttributesDict)
                            {
                                charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})"));
                            }
                            charInfoTxt.Add("");
                            charInfoTxt.Add(Strings.GetText("header_SkillsRanks"));
                            foreach (KeyValuePair <string, StatType> entry in Storage.statsSkillsDict)
                            {
                                charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})"));
                            }
                            charInfoTxt.Add("");
                            charInfoTxt.Add(Strings.GetText("header_SocialSkillsBaseValues"));
                            foreach (KeyValuePair <string, StatType> entry in Storage.statsSocialSkillsDict)
                            {
                                charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})"));
                            }
                            charInfoTxt.Add("");
                            charInfoTxt.Add(Strings.GetText("header_StatsSaves"));
                            foreach (KeyValuePair <string, StatType> entry in Storage.statsSavesDict)
                            {
                                charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})"));
                            }
                            charInfoTxt.Add("");
                            charInfoTxt.Add(Strings.GetText("header_StatsCombat"));
                            foreach (KeyValuePair <string, StatType> entry in Storage.statsCombatDict)
                            {
                                charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})"));
                            }

                            File.WriteAllLines(Path.Combine(Common.ExportPath(), $"{Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName}.txt"), charInfoTxt.ToArray());
                        }
                        GL.Label(" " + Strings.GetText("label_Location") + $": {Path.Combine(Common.ExportPath(), $"{Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName}.txt")}");
                        GL.EndHorizontal();

                        if (File.Exists(Storage.modEntryPath + Storage.charactersImportFolder + "\\" + Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName + ".txt"))
                        {
                            if (GL.Button(MenuTools.TextWithTooltip("button_ImportStatsFrom", "tooltip_ImportStatsFrom", "", $" { Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName}.txt"), GL.ExpandWidth(false)))
                            {
                                if (settings.settingCreateBackupBeforeImport)
                                {
                                    List <string> charInfoTxt = new List <string>();
                                    charInfoTxt.Add($"{Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName}");
                                    charInfoTxt.Add("");
                                    charInfoTxt.Add(Strings.GetText("header_AttributesBaseValues"));
                                    foreach (KeyValuePair <string, StatType> entry in Storage.statsAttributesDict)
                                    {
                                        charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})"));
                                    }
                                    charInfoTxt.Add("");
                                    charInfoTxt.Add(Strings.GetText("header_SkillsRanks"));
                                    foreach (KeyValuePair <string, StatType> entry in Storage.statsSkillsDict)
                                    {
                                        charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})"));
                                    }
                                    charInfoTxt.Add("");
                                    charInfoTxt.Add(Strings.GetText("header_SocialSkillsBaseValues"));
                                    foreach (KeyValuePair <string, StatType> entry in Storage.statsSocialSkillsDict)
                                    {
                                        charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})"));
                                    }
                                    charInfoTxt.Add("");
                                    charInfoTxt.Add(Strings.GetText("header_StatsSaves"));
                                    foreach (KeyValuePair <string, StatType> entry in Storage.statsSavesDict)
                                    {
                                        charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})"));
                                    }
                                    charInfoTxt.Add("");
                                    charInfoTxt.Add(Strings.GetText("header_StatsCombat"));
                                    foreach (KeyValuePair <string, StatType> entry in Storage.statsCombatDict)
                                    {
                                        charInfoTxt.Add(($"{entry.Key}: {charStats.GetStat(entry.Value).BaseValue} ({charStats.GetStat(entry.Value).ModifiedValue})"));
                                    }
                                    File.WriteAllLines(Path.Combine(Storage.modEntryPath + Storage.charactersImportFolder + "\\" + Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName + "_Backup.txt"), charInfoTxt.ToArray());
                                }

                                string[] lines = File.ReadAllLines(Storage.modEntryPath + Storage.charactersImportFolder + "\\" + Storage.statsPartyMembers[Storage.statsSelectedControllableCharacterIndex].CharacterName + ".txt");
                                lines = lines.Where(x => !string.IsNullOrEmpty(x)).ToArray();
                                lines = lines.Where(x => !string.IsNullOrWhiteSpace(x)).ToArray();
                                for (int i = 0; i < lines.Length; i++)
                                {
                                    if (Regex.IsMatch(lines[i], @"[\x20A-Za-z()]+:\s*[0-9]+"))
                                    {
                                        Match match = Regex.Match(lines[i], @"[\x20A-Za-z()]+:\s*[0-9]+");
                                        lines[i] = match.Value;
                                        string[] splitLine = lines[i].Split(':');
                                        Dictionary <string, StatType> allStats = Storage.statsAttributesDict.Union(Storage.statsSkillsDict).Union(Storage.statsSocialSkillsDict).Union(Storage.statsSavesDict).Union(Storage.statsCombatDict).ToDictionary(k => k.Key, v => v.Value);
                                        if (allStats.TryGetValue(splitLine[0], out StatType statType) && int.TryParse(splitLine[1], out int baseValue))
                                        {
                                            charStats.GetStat(statType).BaseValue = baseValue;
                                        }
                                    }
                                    else
                                    {
                                    }
                                }
                            }
                        }
                    }
                }
                else
                {
                    MenuTools.SingleLineLabel(Strings.GetText("message_NoUnitFound"));
                }
            }
            GL.EndVertical();
        }