static public int RemoveMixingTransform(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif UnityEngine.AnimationState self = (UnityEngine.AnimationState)checkSelf(l); UnityEngine.Transform a1; checkType(l, 2, out a1); self.RemoveMixingTransform(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }
static public int RemoveMixingTransform(IntPtr l) { try { UnityEngine.AnimationState self = (UnityEngine.AnimationState)checkSelf(l); UnityEngine.Transform a1; checkType(l, 2, out a1); self.RemoveMixingTransform(a1); return(0); } catch (Exception e) { return(error(l, e)); } }
static int QPYX_RemoveMixingTransform_YXQP(IntPtr L_YXQP) { try { ToLua.CheckArgsCount(L_YXQP, 2); UnityEngine.AnimationState QPYX_obj_YXQP = (UnityEngine.AnimationState)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.AnimationState)); UnityEngine.Transform QPYX_arg0_YXQP = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L_YXQP, 2); QPYX_obj_YXQP.RemoveMixingTransform(QPYX_arg0_YXQP); return(0); } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static int RemoveMixingTransform(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); UnityEngine.AnimationState obj = (UnityEngine.AnimationState)ToLua.CheckObject <UnityEngine.AnimationState>(L, 1); UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 2); obj.RemoveMixingTransform(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int RemoveMixingTransform(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.AnimationState.RemoveMixingTransform"); #endif try { ToLua.CheckArgsCount(L, 2); UnityEngine.AnimationState obj = (UnityEngine.AnimationState)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationState)); UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 2); obj.RemoveMixingTransform(arg0); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }