static public int AddMixingTransform(IntPtr l) { try{ int argc = LuaDLL.lua_gettop(l); if (argc == 3) { UnityEngine.AnimationState self = (UnityEngine.AnimationState)checkSelf(l); UnityEngine.Transform a1; checkType(l, 2, out a1); System.Boolean a2; checkType(l, 3, out a2); self.AddMixingTransform(a1, a2); return(0); } else if (argc == 2) { UnityEngine.AnimationState self = (UnityEngine.AnimationState)checkSelf(l); UnityEngine.Transform a1; checkType(l, 2, out a1); self.AddMixingTransform(a1); return(0); } LuaDLL.luaL_error(l, "No matched override function to call"); return(0); } catch (Exception e) { LuaDLL.luaL_error(l, e.ToString()); return(0); } }
static int AddMixingTransform(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { UnityEngine.AnimationState obj = (UnityEngine.AnimationState)ToLua.CheckObject <UnityEngine.AnimationState>(L, 1); UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 2); obj.AddMixingTransform(arg0); return(0); } else if (count == 3) { UnityEngine.AnimationState obj = (UnityEngine.AnimationState)ToLua.CheckObject <UnityEngine.AnimationState>(L, 1); UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.AddMixingTransform(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.AnimationState.AddMixingTransform")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static public int AddMixingTransform(IntPtr l) { try { int argc = LuaDLL.lua_gettop(l); if (argc == 2) { UnityEngine.AnimationState self = (UnityEngine.AnimationState)checkSelf(l); UnityEngine.Transform a1; checkType(l, 2, out a1); self.AddMixingTransform(a1); pushValue(l, true); return(1); } else if (argc == 3) { UnityEngine.AnimationState self = (UnityEngine.AnimationState)checkSelf(l); UnityEngine.Transform a1; checkType(l, 2, out a1); System.Boolean a2; checkType(l, 3, out a2); self.AddMixingTransform(a1, a2); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function AddMixingTransform to call"); return(2); } catch (Exception e) { return(error(l, e)); } }
static int AddMixingTransform(IntPtr L) { #if UNITY_EDITOR ToluaProfiler.AddCallRecord("UnityEngine.AnimationState.Register"); #endif try { int count = LuaDLL.lua_gettop(L); if (count == 2) { UnityEngine.AnimationState obj = (UnityEngine.AnimationState)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationState)); UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 2); obj.AddMixingTransform(arg0); return(0); } else if (count == 3) { UnityEngine.AnimationState obj = (UnityEngine.AnimationState)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationState)); UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 2); bool arg1 = LuaDLL.luaL_checkboolean(L, 3); obj.AddMixingTransform(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.AnimationState.AddMixingTransform")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int AddMixingTransform(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.AnimationState), typeof(UnityEngine.Transform))) { UnityEngine.AnimationState obj = (UnityEngine.AnimationState)ToLua.ToObject(L, 1); UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.ToObject(L, 2); obj.AddMixingTransform(arg0); return(0); } else if (count == 3 && TypeChecker.CheckTypes(L, 1, typeof(UnityEngine.AnimationState), typeof(UnityEngine.Transform), typeof(bool))) { UnityEngine.AnimationState obj = (UnityEngine.AnimationState)ToLua.ToObject(L, 1); UnityEngine.Transform arg0 = (UnityEngine.Transform)ToLua.ToObject(L, 2); bool arg1 = LuaDLL.lua_toboolean(L, 3); obj.AddMixingTransform(arg0, arg1); return(0); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: UnityEngine.AnimationState.AddMixingTransform")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int QPYX_AddMixingTransform_YXQP(IntPtr L_YXQP) { try { int QPYX_count_YXQP = LuaDLL.lua_gettop(L_YXQP); if (QPYX_count_YXQP == 2) { UnityEngine.AnimationState QPYX_obj_YXQP = (UnityEngine.AnimationState)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.AnimationState)); UnityEngine.Transform QPYX_arg0_YXQP = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L_YXQP, 2); QPYX_obj_YXQP.AddMixingTransform(QPYX_arg0_YXQP); return(0); } else if (QPYX_count_YXQP == 3) { UnityEngine.AnimationState QPYX_obj_YXQP = (UnityEngine.AnimationState)ToLua.CheckObject(L_YXQP, 1, typeof(UnityEngine.AnimationState)); UnityEngine.Transform QPYX_arg0_YXQP = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L_YXQP, 2); bool QPYX_arg1_YXQP = LuaDLL.luaL_checkboolean(L_YXQP, 3); QPYX_obj_YXQP.AddMixingTransform(QPYX_arg0_YXQP, QPYX_arg1_YXQP); return(0); } else { return(LuaDLL.luaL_throw(L_YXQP, "invalid arguments to method: UnityEngine.AnimationState.AddMixingTransform")); } } catch (Exception e_YXQP) { return(LuaDLL.toluaL_exception(L_YXQP, e_YXQP)); } }
static public int AddMixingTransform__Transform(IntPtr l) { try { UnityEngine.AnimationState self = (UnityEngine.AnimationState)checkSelf(l); UnityEngine.Transform a1; checkType(l, 2, out a1); self.AddMixingTransform(a1); pushValue(l, true); return(1); } catch (Exception e) { return(error(l, e)); } }
static public int AddMixingTransform(IntPtr l) { try { #if DEBUG var method = System.Reflection.MethodBase.GetCurrentMethod(); string methodName = GetMethodName(method); #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.BeginSample(methodName); #else Profiler.BeginSample(methodName); #endif #endif int argc = LuaDLL.lua_gettop(l); if (argc == 2) { UnityEngine.AnimationState self = (UnityEngine.AnimationState)checkSelf(l); UnityEngine.Transform a1; checkType(l, 2, out a1); self.AddMixingTransform(a1); pushValue(l, true); return(1); } else if (argc == 3) { UnityEngine.AnimationState self = (UnityEngine.AnimationState)checkSelf(l); UnityEngine.Transform a1; checkType(l, 2, out a1); System.Boolean a2; checkType(l, 3, out a2); self.AddMixingTransform(a1, a2); pushValue(l, true); return(1); } pushValue(l, false); LuaDLL.lua_pushstring(l, "No matched override function AddMixingTransform to call"); return(2); } catch (Exception e) { return(error(l, e)); } #if DEBUG finally { #if UNITY_5_5_OR_NEWER UnityEngine.Profiling.Profiler.EndSample(); #else Profiler.EndSample(); #endif } #endif }