コード例 #1
0
        internal MeshReconstructionServer(MeshReconstructionConfig config)
        {
            int status = 0;

            this.m_ServerPtr = MeshReconstructionServer.Internal_Create(this, config, out status);
            this.m_Status    = (MeshReconstructionServer.Status)status;
        }
コード例 #2
0
 private static IntPtr Internal_Create(MeshReconstructionServer self, MeshReconstructionConfig config, out int status)
 {
     return(MeshReconstructionServer.Internal_Create_Injected(self, ref config, out status));
 }
コード例 #3
0
 private static extern IntPtr Internal_Create_Injected(MeshReconstructionServer self, ref MeshReconstructionConfig config, out int status);
コード例 #4
0
 extern private static IntPtr Internal_Create(MeshReconstructionServer self, MeshReconstructionConfig config, out int status);