void Start() { if (!isLocalPlayer) return; animator = GetComponent<Animator>(); networkAnimator = GetComponent<NetworkAnimator>(); networkAnimator.SetParameterAutoSend(0, true); networkAnimator.SetParameterAutoSend(1, true); networkAnimator.SetParameterAutoSend(2, true); networkAnimator.SetParameterAutoSend(3, true); networkAnimator.SetParameterAutoSend(4, true); Camera.main.GetComponent<OrbitControls>().target = transform; }