コード例 #1
0
    private void Start()
    {
        this.tracer = new Trace.Tracer();
        this.tracer.OnTraceRecognized    += OnTraceRecognizedHandler;
        this.tracer.OnTraceNotRecognized += OnTraceNotRecognizedHandler;

        StartCoroutine(NotTracingCoroutine());
    }
コード例 #2
0
ファイル: TrajectoryRecorder.cs プロジェクト: septagon/TRACE
    private IEnumerator RecordTrajectoriesCoroutine()
    {
        var tracer = new Trace.Tracer();

        for (int nameIdx = 0; nameIdx < this.names.Length; nameIdx++)
        {
            for (int takeIdx = 0; takeIdx < this.takesPerName; takeIdx++)
            {
                string nameAndTake = this.names[nameIdx] + ", take " + takeIdx;

                Action <Trajectory> onNotRecognized = traj =>
                {
                    tracer.AddTrajectoryWithName(traj, this.names[nameIdx]);
                };
                Action <Trajectory, string> onRecognized = (traj, recognizedName) =>
                {
                    if (this.names[nameIdx] != recognizedName)
                    {
                        Debug.LogWarning(this.names[nameIdx] + " was recognized as " + recognizedName + "; trajectories may be ambiguous.");
                    }

                    tracer.AddTrajectoryWithName(traj, this.names[nameIdx]);
                };

                tracer.OnTraceNotRecognized += onNotRecognized;
                tracer.OnTraceRecognized    += onRecognized;

                this.tmp.text = "Next: " + nameAndTake;
                while (!this.IsInGrippedState)
                {
                    yield return(null);
                }

                this.tmp.text = "Recording " + nameAndTake + "...";
                using (var traceCreator = tracer.GetTraceCreator())
                {
                    while (this.IsInGrippedState)
                    {
                        traceCreator.AddPoint(this.hand.transform.position, this.head.transform.position);
                        yield return(null);
                    }
                }

                tracer.OnTraceNotRecognized -= onNotRecognized;
                tracer.OnTraceRecognized    -= onRecognized;

                this.tmp.text = "Recorded " + nameAndTake + "!";
                yield return(new WaitForSeconds(1f));
            }
        }

        this.tmp.text = "Done!";

        tracer.Save();
    }