public KillMe ( double dmg, int hitDirection, bool pvp = false, string deathText = " was slain..." ) : void | ||
dmg | double | |
hitDirection | int | |
pvp | bool | |
deathText | string | |
return | void |
public KillMe ( double dmg, int hitDirection, bool pvp = false, string deathText = " was slain..." ) : void | ||
dmg | double | |
hitDirection | int | |
pvp | bool | |
deathText | string | |
return | void |