コード例 #1
0
 public static ShapeDescription DrawRectangle(Vector3 position, Size size, Color4[] colors)
 {
     ushort[] indices;
     ColoredVertex[] vertices = PolyMesh.CreateQuad(position.ToVector4(), size.Width, size.Height,
                                          colors, out indices);
     return new ShapeDescription
                {
                    Vertices = vertices,
                    Indices = indices,
                    Primitives = 2,
                    Shape = Shape.Rectangle
                };
 }
コード例 #2
0
 /// <summary>
 ///     Extends a Vector4 to a Vector3.
 /// </summary>
 /// <param name="vector4">Extended SharpDX Vector4 (From)</param>
 /// <param name="toVector3">SharpDX Vector3 (To)</param>
 /// <param name="distance">Distance (float units)</param>
 /// <returns>Extended Vector4</returns>
 public static Vector4 Extend(this Vector4 vector4, Vector3 toVector3, float distance)
 {
     return vector4 + distance * (toVector3.ToVector4() - vector4).Normalized();
 }
コード例 #3
0
 /// <summary>
 ///     Calculates the squared distance between two vectors.
 /// </summary>
 /// <param name="vector4">Extended SharpDX Vector4</param>
 /// <param name="toVector3">SharpDX Vector3</param>
 /// <returns>The squared distance between the two vectors.</returns>
 public static float DistanceSquared(this Vector4 vector4, Vector3 toVector3)
 {
     return Vector4.DistanceSquared(vector4, toVector3.ToVector4());
 }