} // Add Ribbon if Checked private void checkboxFlag(CheckBox[] ck, bool b) { for (int i = 0; i < ck.Count(); i++) ck[i].Checked = b; } // Checkbox flipping dependent on T/F
private void checkboxFlag(CheckBox[] ck, bool b) { for (int i = 0; i < ck.Count(); i++) ck[i].Checked = b; }