}                              // Add Ribbon if Checked
 private void checkboxFlag(CheckBox[] ck, bool b)
 {
     for (int i = 0; i < ck.Count(); i++)
         ck[i].Checked = b;
 }                // Checkbox flipping dependent on T/F
 private void checkboxFlag(CheckBox[] ck, bool b)
 {
     for (int i = 0; i < ck.Count(); i++)
         ck[i].Checked = b;
 }