public static void Remove(GameSprite pSNode) { GameSpriteMan pSMan = GameSpriteMan.PrivGetInstance(); Debug.Assert(pSMan != null); Debug.Assert(pSNode != null); pSMan.BaseRemove(pSNode); }
public static void Remove(GameSprite.Name name) { GameSpriteMan pMan = GameSpriteMan.PrivGetInstance(); Debug.Assert(pMan != null); GameSprite pNode = Find(name); Debug.Assert(pNode != null); pMan.BaseRemove(pNode); }