コード例 #1
0
 public void OnPointerClick(PointerEventData eventData)
 {
     if (null != onClick)
     {
         onClick.CallEventHandle(this.gameObject, eventData);
     }
 }
コード例 #2
0
 public void OnPointerUp(PointerEventData eventData)
 {
     if (null != onUp)
     {
         onUp.CallEventHandle(this.gameObject, eventData);
     }
 }
コード例 #3
0
 public void OnPointerDown(PointerEventData eventData)
 {
     if (null != onDown)
     {
         onDown.CallEventHandle(this.gameObject, eventData);
     }
 }
コード例 #4
0
 public void OnPointerEnter(PointerEventData eventData)
 {
     if (null != onEnter)
     {
         onEnter.CallEventHandle(this.gameObject, eventData);
     }
 }
コード例 #5
0
 public void OnSelect(BaseEventData eventData)
 {
     if (null != onSelect)
     {
         onSelect.CallEventHandle(this.gameObject, eventData);
     }
 }
コード例 #6
0
 public void OnDrag(PointerEventData eventData)
 {
     if (null != onDrag)
     {
         onDrag.CallEventHandle(this.gameObject, eventData);
     }
 }
コード例 #7
0
 public void OnScroll(PointerEventData eventData)
 {
     if (null != onScroll)
     {
         onScroll.CallEventHandle(this.gameObject, eventData);
     }
 }
コード例 #8
0
 public void OnMove(AxisEventData eventData)
 {
     if (null != onMove)
     {
         onMove.CallEventHandle(this.gameObject, eventData);
     }
 }