コード例 #1
0
ファイル: UIScript.cs プロジェクト: vanhapara/paradox-samples
        private void CreateMainMenuUI()
        {
            var paradoxLogo = new ImageElement { Source = uiImages["pdx_logo"] };

            paradoxLogo.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f));
            paradoxLogo.SetCanvasRelativeSize(new Vector3(0.5f, 0.5f, 1f));
            paradoxLogo.SetCanvasRelativePosition(new Vector3(0.5f, 0.3f, 1f));

            StartButton = new Button
            {
                Content = new TextBlock { Font = spriteFont, Text = "Touch to Start", TextColor = Color.Black,
                    HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center},
                NotPressedImage = buttonImage,
                PressedImage = buttonImage,
                MouseOverImage = buttonImage,
                Padding = new Thickness(80, 27, 25, 35),
                MinimumWidth = 250f,
            };

            StartButton.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f));
            StartButton.SetCanvasRelativePosition(new Vector3(0.5f, 0.7f, 0f));

            var mainMenuCanvas = new Canvas();
            mainMenuCanvas.Children.Add(paradoxLogo);
            mainMenuCanvas.Children.Add(StartButton);

            mainMenuRoot = new ModalElement
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch,
                Content = mainMenuCanvas
            };
        }
コード例 #2
0
ファイル: CanvasTests.cs プロジェクト: Powerino73/paradox
        public void TestComputeAvailableSize()
        {
            var child = new Button();
            child.SetCanvasPinOrigin(new Vector3(0, 0.5f, 1));

            // tests in the cases position is absolute
            var availableSize = new Vector3(100, 150, 200);
            child.SetCanvasAbsolutePosition(new Vector3(-1, -2, -3));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasAbsolutePosition(new Vector3(0, 0, 0));
            Utilities.AreExactlyEqual(new Vector3(100, 0, 0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasAbsolutePosition(new Vector3(1, 2, 3));
            Utilities.AreExactlyEqual(new Vector3(99, 4, 3), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasAbsolutePosition(availableSize);
            Utilities.AreExactlyEqual(new Vector3(0, 0, 200), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasAbsolutePosition(availableSize + new Vector3(1, 2, 3));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));

            // tests in the cases position is relative
            child.SetCanvasRelativePosition(new Vector3(-1, -2, -3));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(0, 0, 0));
            Utilities.AreExactlyEqual(new Vector3(100, 0, 0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(0.1f, 0.2f, 0.4f));
            Utilities.AreExactlyEqual(new Vector3(90, 60, 80), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(1f));
            Utilities.AreExactlyEqual(new Vector3(0, 0, 200), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(1.1f, 2f, 3f));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));

            // tests in the case available size are infinite
            availableSize = new Vector3(float.PositiveInfinity);
            child.SetCanvasAbsolutePosition(new Vector3(-1, -2, -3));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasAbsolutePosition(new Vector3(1, 2, 3));
            Utilities.AreExactlyEqual(new Vector3(float.PositiveInfinity, 4, 3), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(-1f, -2f, -3f));
            Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativePosition(new Vector3(1f, 2f, 3f));
            Utilities.AreExactlyEqual(new Vector3(float.PositiveInfinity), ComputeAvailableSize(child, availableSize, false));
            child.SetCanvasRelativeSize(new Vector3(0, 0.5f, 1.5f));
            Utilities.AreExactlyEqual(new Vector3(0, float.PositiveInfinity, float.PositiveInfinity), ComputeAvailableSize(child, availableSize, false));
        }
コード例 #3
0
ファイル: UIScript.cs プロジェクト: vanhapara/paradox-samples
        private void CreateGameOverUI()
        {
            MenuButton = new Button
            {
                Content = new TextBlock { Font = spriteFont, Text = "Menu", TextColor = Color.Black,
                    HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center},
                PressedImage = buttonImage,
                NotPressedImage = buttonImage,
                MouseOverImage = buttonImage,
                Padding = new Thickness(77, 29, 25, 35),
                MinimumWidth = 190f,
            };

            MenuButton.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f));
            MenuButton.SetCanvasRelativePosition(new Vector3(0.70f, 0.7f, 0f));

            RetryButton = new Button
            {
                Content = new TextBlock { Font = spriteFont, Text = "Retry", TextColor = Color.Black,
                    HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center},
                Padding = new Thickness(74, 29, 25, 35),
                MinimumWidth = 190f,
                PressedImage = buttonImage,
                MouseOverImage = buttonImage,
                NotPressedImage = buttonImage
            };

            RetryButton.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f));
            RetryButton.SetCanvasRelativePosition(new Vector3(0.3f, 0.7f, 0f));

            var gameOverCanvas = new Canvas();
            gameOverCanvas.Children.Add(MenuButton);
            gameOverCanvas.Children.Add(RetryButton);

            gameOverRoot = new ModalElement
            {
                HorizontalAlignment = HorizontalAlignment.Stretch,
                VerticalAlignment = VerticalAlignment.Stretch,
                Content = gameOverCanvas,
                MinimumWidth = 200f,
            };
        }
コード例 #4
0
        private Button CreateButton(string text, SpriteFont font, int offset)
        {
            var button = new Button
            {
                Name = text,
                Padding = Thickness.UniformRectangle(15),
                HorizontalAlignment = HorizontalAlignment.Left,
                Content = new TextBlock { Text = text, Font = font, TextSize = 35, TextColor = new Color(200, 200, 200, 255) },
            };
            button.Click += (sender, args) => ChangeConstraint(offset);
            button.SetCanvasPinOrigin(new Vector3(offset > 0 ? 1 : 0, 0.5f, 0));
            button.SetCanvasRelativePosition(new Vector3(offset > 0 ? 0.97f : 0.03f, 0.93f, 0));

            return button;
        }