private void CreateMainMenuUI() { var paradoxLogo = new ImageElement { Source = uiImages["pdx_logo"] }; paradoxLogo.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f)); paradoxLogo.SetCanvasRelativeSize(new Vector3(0.5f, 0.5f, 1f)); paradoxLogo.SetCanvasRelativePosition(new Vector3(0.5f, 0.3f, 1f)); StartButton = new Button { Content = new TextBlock { Font = spriteFont, Text = "Touch to Start", TextColor = Color.Black, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center}, NotPressedImage = buttonImage, PressedImage = buttonImage, MouseOverImage = buttonImage, Padding = new Thickness(80, 27, 25, 35), MinimumWidth = 250f, }; StartButton.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f)); StartButton.SetCanvasRelativePosition(new Vector3(0.5f, 0.7f, 0f)); var mainMenuCanvas = new Canvas(); mainMenuCanvas.Children.Add(paradoxLogo); mainMenuCanvas.Children.Add(StartButton); mainMenuRoot = new ModalElement { HorizontalAlignment = HorizontalAlignment.Stretch, VerticalAlignment = VerticalAlignment.Stretch, Content = mainMenuCanvas }; }
public void TestComputeAvailableSize() { var child = new Button(); child.SetCanvasPinOrigin(new Vector3(0, 0.5f, 1)); // tests in the cases position is absolute var availableSize = new Vector3(100, 150, 200); child.SetCanvasAbsolutePosition(new Vector3(-1, -2, -3)); Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasAbsolutePosition(new Vector3(0, 0, 0)); Utilities.AreExactlyEqual(new Vector3(100, 0, 0), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasAbsolutePosition(new Vector3(1, 2, 3)); Utilities.AreExactlyEqual(new Vector3(99, 4, 3), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasAbsolutePosition(availableSize); Utilities.AreExactlyEqual(new Vector3(0, 0, 200), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasAbsolutePosition(availableSize + new Vector3(1, 2, 3)); Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false)); // tests in the cases position is relative child.SetCanvasRelativePosition(new Vector3(-1, -2, -3)); Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasRelativePosition(new Vector3(0, 0, 0)); Utilities.AreExactlyEqual(new Vector3(100, 0, 0), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasRelativePosition(new Vector3(0.1f, 0.2f, 0.4f)); Utilities.AreExactlyEqual(new Vector3(90, 60, 80), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasRelativePosition(new Vector3(1f)); Utilities.AreExactlyEqual(new Vector3(0, 0, 200), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasRelativePosition(new Vector3(1.1f, 2f, 3f)); Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false)); // tests in the case available size are infinite availableSize = new Vector3(float.PositiveInfinity); child.SetCanvasAbsolutePosition(new Vector3(-1, -2, -3)); Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasAbsolutePosition(new Vector3(1, 2, 3)); Utilities.AreExactlyEqual(new Vector3(float.PositiveInfinity, 4, 3), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasRelativePosition(new Vector3(-1f, -2f, -3f)); Utilities.AreExactlyEqual(new Vector3(0), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasRelativePosition(new Vector3(1f, 2f, 3f)); Utilities.AreExactlyEqual(new Vector3(float.PositiveInfinity), ComputeAvailableSize(child, availableSize, false)); child.SetCanvasRelativeSize(new Vector3(0, 0.5f, 1.5f)); Utilities.AreExactlyEqual(new Vector3(0, float.PositiveInfinity, float.PositiveInfinity), ComputeAvailableSize(child, availableSize, false)); }
private void CreateGameOverUI() { MenuButton = new Button { Content = new TextBlock { Font = spriteFont, Text = "Menu", TextColor = Color.Black, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center}, PressedImage = buttonImage, NotPressedImage = buttonImage, MouseOverImage = buttonImage, Padding = new Thickness(77, 29, 25, 35), MinimumWidth = 190f, }; MenuButton.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f)); MenuButton.SetCanvasRelativePosition(new Vector3(0.70f, 0.7f, 0f)); RetryButton = new Button { Content = new TextBlock { Font = spriteFont, Text = "Retry", TextColor = Color.Black, HorizontalAlignment = HorizontalAlignment.Center, VerticalAlignment = VerticalAlignment.Center}, Padding = new Thickness(74, 29, 25, 35), MinimumWidth = 190f, PressedImage = buttonImage, MouseOverImage = buttonImage, NotPressedImage = buttonImage }; RetryButton.SetCanvasPinOrigin(new Vector3(0.5f, 0.5f, 1f)); RetryButton.SetCanvasRelativePosition(new Vector3(0.3f, 0.7f, 0f)); var gameOverCanvas = new Canvas(); gameOverCanvas.Children.Add(MenuButton); gameOverCanvas.Children.Add(RetryButton); gameOverRoot = new ModalElement { HorizontalAlignment = HorizontalAlignment.Stretch, VerticalAlignment = VerticalAlignment.Stretch, Content = gameOverCanvas, MinimumWidth = 200f, }; }
private Button CreateButton(string text, SpriteFont font, int offset) { var button = new Button { Name = text, Padding = Thickness.UniformRectangle(15), HorizontalAlignment = HorizontalAlignment.Left, Content = new TextBlock { Text = text, Font = font, TextSize = 35, TextColor = new Color(200, 200, 200, 255) }, }; button.Click += (sender, args) => ChangeConstraint(offset); button.SetCanvasPinOrigin(new Vector3(offset > 0 ? 1 : 0, 0.5f, 0)); button.SetCanvasRelativePosition(new Vector3(offset > 0 ? 0.97f : 0.03f, 0.93f, 0)); return button; }