// <summary> // This is my Main. Here one by one, I create objects circle, triangle, // rectangle and square. I set their dimensions and check their perimeter // and area. Also I have created a an exception error when dimension is changed, // but area and perimeter are not recalculated // </summary private static void Main() { Circle circle_1 = new Circle(); circle_1.Set_Radius = 3; circle_1.Set_Area_Perimeter(); Console.WriteLine("Circle radius is = {0}", circle_1.Get_Radius); Console.WriteLine("Circle area is = {0}", circle_1.GetArea); Console.WriteLine("Circle perimeter is = {0}", circle_1.GetPerimeter); Triangle triangle_1 = new Triangle(); triangle_1.Set_Sides = Tuple.Create(10, 20, 20); Console.WriteLine("Triangle sides are: {0}", triangle_1.Get_Sides); triangle_1.Set_Area_Perimeter(); Console.WriteLine("Triangle area is = {0}", triangle_1.GetArea); Console.WriteLine("Triangle perimeter is = {0}", triangle_1.GetPerimeter); Rectangle rectangle_1 = new Rectangle(); rectangle_1.Set_Sides = Tuple.Create(110, 231); Console.WriteLine("Rectangle sides are: {0}", rectangle_1.Get_Sides); rectangle_1.Set_Area_Perimeter(); Console.WriteLine("Rectangle area is = {0}", rectangle_1.GetArea); Console.WriteLine("Rectangle perimeter is = {0}", rectangle_1.GetPerimeter); Square square_1 = new Square(); square_1.Set_Side = 100; Console.WriteLine("Square sides are: {0}", square_1.Get_Sides); square_1.Set_Area_Perimeter(); Console.WriteLine("Square area is = {0}", square_1.GetArea); Console.WriteLine("Square perimeter is = {0}", square_1.GetPerimeter); // For testing the ShapeException square_1.Set_Side = 120; Console.WriteLine("Square area is = {0}", square_1.GetArea); }