static void Main() { //creates a Triangle and calculates surface var triangle = new Triangle(3.2, 4.5); var triangleSurface = triangle.CalculateSurface(); //creates a Rectangle and calculates surface var rectangle = new Rectangle(4, 12.3); var rectangleSurface = rectangle.CalculateSurface(); //creates a Square and calculates surface var square = new Square(5); var squareSurface = square.CalculateSurface(); //prints shapes and surfaces PrintShape(triangle); Console.WriteLine("Surface of the triangle is: {0}", triangleSurface); Console.WriteLine(new string('-', 30)); Console.WriteLine(); PrintShape(rectangle); Console.WriteLine("Surface of the rectangle is: {0}", rectangleSurface); Console.WriteLine(new string('-', 30)); Console.WriteLine(); PrintShape(square); Console.WriteLine("Surface of the square is: {0}", squareSurface); Console.WriteLine(new string('-', 30)); }
static void Main() { var triangle = new Triangle(5, 2); var result = triangle.CalculateSurface(); Console.WriteLine("Triangle surface = " + result); var rectangle = new Rectangle(5.4, 3); Console.WriteLine("Rectangle surface = " + rectangle.CalculateSurface()); var square = new Square(5); Console.WriteLine("Square surface = " + square.CalculateSurface()); Shape[] testShapes = { new Triangle(5, 2), new Rectangle(5.4, 3), new Square(5) }; foreach (var item in testShapes) { Console.WriteLine(item.GetType() + " = " + item.CalculateSurface()); } }
public static void Main() { Triangle triangle = new Triangle(4, 5); Console.WriteLine(triangle.CalculateSurface()); var rectangle = new Rectangle(3, 5); Console.WriteLine(rectangle.CalculateSurface()); var circle = new Circle(4); Console.WriteLine("{0:F2}", circle.CalculateSurface()); }
static void Main(string[] args) { Triangle tr = new Triangle(1, 3); Rectangle rect = new Rectangle(2, 2); Circle circle = new Circle(3); Console.WriteLine(tr.CalculateSurface()); Console.WriteLine(rect.CalculateSurface()); Console.WriteLine(circle.CalculateSurface()); }
static void Main() { var triangle = new Triangle(4, 3); var rectangle = new Rectangle(12, 10); var square = new Square(10); Console.WriteLine("The Area of Triangle is: {0}", triangle.CalculateSurface()); Console.WriteLine("The Area of Rectangle is: {0}", rectangle.CalculateSurface()); Console.WriteLine("The Area of Square is: {0}", square.CalculateSurface()); }
static void Main() { var rect = new Rectangle(12, 32.21); var square = new Square(12, 12); var tri = new Triangle(33, 12); Console.WriteLine(rect.CalculateSurface()); Console.WriteLine(square.CalculateSurface()); Console.WriteLine(tri.CalculateSurface()); var squareCheck = new Square(12, 13); }
public static void Main(string[] args) { var triangle = new Triangle(6, 7); Console.WriteLine(triangle.CalculateSurface()); var rectangle = new Rectangle(7, 6); Console.WriteLine(rectangle.CalculateSurface()); var square = new Square(6, 6); Console.WriteLine(square.CalculateSurface()); var squareTwo = new Square(6, 7); Console.WriteLine(squareTwo.CalculateSurface()); }
static void Main() { Triangle triangle = new Triangle(2, 3); Rectangle rectangle = new Rectangle(2, 3); Square square = new Square(2); Console.WriteLine("Triangle area is {0}", triangle.CalculateSurface()); Console.WriteLine("Rectangle area is {0}", rectangle.CalculateSurface()); Console.WriteLine("Square area is {0}", square.CalculateSurface()); //Write a program that tests the behaviour of the CalculateSurface() method //for different shapes (Square, Rectangle, Triangle) stored in an array Shape[] all = new Shape[] { new Triangle (2,3), new Rectangle(2,3), new Square (3) }; foreach (Shape shape in all) { Console.WriteLine("{0} is the area of the object {1}", shape.CalculateSurface(), shape.GetType()); } }