public void RunTriangle() { Console.WriteLine(); Console.Write("Enter the height of the triangle: "); try { triangle1.Height = Convert.ToDouble(Console.ReadLine()); } catch (OverflowException) { Console.WriteLine("Must be a positive number"); } Console.WriteLine(); Console.Write("Enter the base length of the triangle: "); try { triangle1.BaseLength = Convert.ToDouble(Console.ReadLine()); } catch (OverflowException) { Console.WriteLine("Must be a positive number"); } Console.Write(Environment.NewLine + "The area of the triangle1 is: {0}", triangle1.GetArea()); Console.Write(Environment.NewLine + "The perimeter of triangle1 is {0}", triangle1.GetPerimeter()); }
private void btnResultTriang_Click(object sender, EventArgs e) { Shape triangle = new Triangle(float.Parse(tbSideATriang.Text), float.Parse(tbSideBTriang.Text), float.Parse(tbSideCTriang.Text)); lbPerymTriang.Text = "Perimetr is " + triangle.GetPerimeter(); lbAreaTriang.Text = "Area is " + triangle.GetArea(); }
static void Main(string[] args) { Circle circle = new Circle(8.08); Triangle triangle = new Triangle(17.2, 17.94, 14); Rectangle rectangle = new Rectangle(9.86, 15.11); Console.WriteLine("Enter number of shape, tnat need to calculate area and perimeter:\n1. Circle\n2. Triangle\n3. Rectangle"); int maxNumber = 3; int inputNumber = 0; while (true) { try { inputNumber = Convert.ToInt32(Console.ReadLine()); } catch (Exception e) { Console.WriteLine(e.Message); continue; } if (0 < inputNumber && inputNumber < (maxNumber + 1)) { break; } else { Console.WriteLine("Wrong number"); } } switch (inputNumber) { case 1: Console.WriteLine($"Perimetr of circle = {circle.GetPerimeter()}"); Console.WriteLine($"Area of circle = {circle.GetArea()}"); break; case 2: Console.WriteLine($"Perimetr of Triangle = {triangle.GetPerimeter()}"); Console.WriteLine($"Area of Triangle = {triangle.GetArea()}"); break; case 3: Console.WriteLine($"Perimetr of Rectangle = {rectangle.GetPerimeter()}"); Console.WriteLine($"Area of Rectangle = {rectangle.GetArea()}"); break; } Console.ReadKey(); }
static void Main(string[] args) { // Rectangle Rectangle rect1 = new Rectangle("Blue", 3, 5); Console.WriteLine("\nrect1 Area: " + rect1.GetArea()); Console.WriteLine("rect1 Perimeter: " + rect1.GetPerimeter()); Console.WriteLine("rect1 Length: " + rect1.GetLength()); rect1.SetColor("Magenta"); Console.WriteLine(rect1.GetColor()); rect1.SetWidth(5); // Circle Circle circ1 = new Circle("Red", 4); Console.WriteLine("\ncirc1 Area: " + circ1.GetArea()); Console.WriteLine("circ1 Circumference: " + circ1.GetPerimeter()); Console.WriteLine("circ1 Radius: " + circ1.GetRadius()); circ1.SetColor("Lime Green"); Console.WriteLine(circ1.GetColor()); circ1.SetRadius(8); // Square Square sqr1 = new Square("White", 2); Console.WriteLine("\nsqr1 Area: " + sqr1.GetArea()); Console.WriteLine("sqr1 Perimeter: " + sqr1.GetPerimeter()); Console.WriteLine("sqr1 Side: " + sqr1.GetSide()); sqr1.SetColor("Cyan"); Console.WriteLine(sqr1.GetColor()); sqr1.SetSide(5); // Triangle Triangle tri1 = new Triangle("Black", 3, 5, 7); Console.WriteLine("\ntri1 Area: " + tri1.GetArea()); Console.WriteLine("tri1 Perimeter: " + tri1.GetPerimeter()); Console.WriteLine("tri1 SideA: " + tri1.GetSideA()); tri1.SetColor("Lilac"); Console.WriteLine(tri1.GetColor()); tri1.SetSideC(5); // Hexagon Hexagon hex1 = new Hexagon(2); Console.WriteLine("\nhex1 Area: " + hex1.GetArea()); Console.Write("hex1 Perimeter: " + hex1.GetPerimeter()); }
static void Main(string[] args) { Square square1 = new Square(5); double area = square1.GetArea(); Console.WriteLine(area); double perimeter = square1.GetPerimeter(); Console.WriteLine(perimeter); square1.Setside(15); double sideValue = square1.GetSide(); Console.WriteLine(sideValue); Circle circle1 = new Circle(2); double areaCircle = circle1.GetArea(); Console.WriteLine(areaCircle); double circumferenceCircle = circle1.GetCircumference(); Console.WriteLine(circumferenceCircle); circle1.SetRadius(15); double radiusValue = circle1.GetRadius(); Console.WriteLine(radiusValue); Triangle triangle1 = new Triangle(2, 3, 5); double areatriangle = triangle1.GetArea(); Console.WriteLine(areatriangle); double perimetertriangle = triangle1.GetPerimeter(); Console.WriteLine(perimetertriangle); triangle1.SetSideA(10); Console.WriteLine(triangle1.GetSideA()); }
public void Run() { Triangle triangle1 = new Triangle(); Triangle triangle2 = new Triangle(3, 4); Console.WriteLine("Enter the height of the triangle: "); try { triangle1.Height = Convert.ToDouble(Console.ReadLine()); } catch (OverflowException) { Console.WriteLine("Must be a positive number "); } Console.WriteLine("Enter the base length of the triangle: "); try { triangle1.Baselength = Convert.ToDouble(Console.ReadLine()); } catch (OverflowException) { Console.WriteLine("Must be a positive number "); } Console.Write("The area of the triangle1 is "); Console.WriteLine(triangle1.GetArea()); Console.Write("The area of the triangle2 is "); Console.WriteLine(triangle2.GetArea()); Console.Write("The perimeter of the triangle1 is "); Console.WriteLine(triangle1.GetPerimeter()); Console.Write("The perimeter of the triangle2 is "); Console.WriteLine(triangle2.GetPerimeter()); }