public static void Initialize() { // TODO: Needs configuration Instance = new CannedEvilTimer(); Instance.Start(); Instance.OnTick(); }
public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); CannedEvilTimer.AddSpawn(this); }
public override void OnAfterDelete() { base.OnAfterDelete(); CannedEvilTimer.RemoveSpawn(this); }
public LLChampionSpawn() : base() { CannedEvilTimer.AddSpawn(this); }
public static void Initialize() { Instance = new CannedEvilTimer(); Instance.Start(); }
public DungeonChampionSpawn(Serial serial) : base(serial) { CannedEvilTimer.AddSpawn(this); }
public GraveyardChampionSpawn(Serial serial) : base(serial) { CannedEvilTimer.AddSpawn(this); }
public GraveyardChampionSpawn() : base() { CannedEvilTimer.AddSpawn(this); MaxLevel = 18; //Maximum max level Type = ChampionSpawnType.Graveyard; }