Esempio n. 1
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 public static void Initialize()
 {
     // TODO: Needs configuration
     Instance = new CannedEvilTimer();
     Instance.Start();
     Instance.OnTick();
 }
Esempio n. 2
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        public override void Deserialize(GenericReader reader)
        {
            base.Deserialize(reader);

            int version = reader.ReadEncodedInt();

            CannedEvilTimer.AddSpawn(this);
        }
Esempio n. 3
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 public override void OnAfterDelete()
 {
     base.OnAfterDelete();
     CannedEvilTimer.RemoveSpawn(this);
 }
Esempio n. 4
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 public LLChampionSpawn() : base()
 {
     CannedEvilTimer.AddSpawn(this);
 }
 public static void Initialize()
 {
     Instance = new CannedEvilTimer();
     Instance.Start();
 }
 public DungeonChampionSpawn(Serial serial) : base(serial)
 {
     CannedEvilTimer.AddSpawn(this);
 }
Esempio n. 7
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 public GraveyardChampionSpawn(Serial serial) : base(serial)
 {
     CannedEvilTimer.AddSpawn(this);
 }
Esempio n. 8
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 public GraveyardChampionSpawn() : base()
 {
     CannedEvilTimer.AddSpawn(this);
     MaxLevel = 18;             //Maximum max level
     Type     = ChampionSpawnType.Graveyard;
 }
Esempio n. 9
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 public static void Initialize()
 {
     Instance = new CannedEvilTimer();
     Instance.Start();
 }