public override void Deserialize(GenericReader reader) { base.Deserialize(reader); int version = reader.ReadEncodedInt(); CannedEvilTimer.AddSpawn(this); }
public LLChampionSpawn() : base() { CannedEvilTimer.AddSpawn(this); }
public GraveyardChampionSpawn(Serial serial) : base(serial) { CannedEvilTimer.AddSpawn(this); }
public DungeonChampionSpawn(Serial serial) : base(serial) { CannedEvilTimer.AddSpawn(this); }
public GraveyardChampionSpawn() : base() { CannedEvilTimer.AddSpawn(this); MaxLevel = 18; //Maximum max level Type = ChampionSpawnType.Graveyard; }