public static int GetOpFunction(IntPtr ptr, string f, string tip) { int err = PushTry(ptr); CheckLuaObject(ptr, 1); while (!LuaNativeMethods.lua_isnil(ptr, -1)) { LuaNativeMethods.lua_getfield(ptr, -1, f); if (!LuaNativeMethods.lua_isnil(ptr, -1)) { LuaNativeMethods.lua_remove(ptr, -2); break; } LuaNativeMethods.lua_pop(ptr, 1); // pop nil LuaNativeMethods.lua_getfield(ptr, -1, "__parent"); LuaNativeMethods.lua_remove(ptr, -2); // pop base } if (LuaNativeMethods.lua_isnil(ptr, -1)) { LuaNativeMethods.lua_pop(ptr, 1); throw new Exception(string.Format("No {0} operator", tip)); } return(err); }
public static void Open(IntPtr ptr) { List <string> typenames = Lua3rdMeta.Instance.TypesWithAttributes; Assembly[] assemblys = AppDomain.CurrentDomain.GetAssemblies(); Assembly assembly = null; foreach (Assembly ass in assemblys) { if (ass.GetName().Name == "Assembly-CSharp") { assembly = ass; break; } } if (assembly != null) { foreach (string typename in typenames) { Type type = assembly.GetType(typename); MethodInfo[] methods = type.GetMethods(BindingFlags.Static | BindingFlags.Public); foreach (MethodInfo method in methods) { LualibRegAttribute attr = System.Attribute.GetCustomAttribute(method, typeof(LualibRegAttribute)) as LualibRegAttribute; if (attr != null) { LuaCSFunction csfunc = Delegate.CreateDelegate(typeof(LuaCSFunction), method) as LuaCSFunction; DLLRegFuncs.Add(attr.LuaName, csfunc); } } } } if (DLLRegFuncs.Count == 0) { return; } LuaNativeMethods.lua_getglobal(ptr, "package"); LuaNativeMethods.lua_getfield(ptr, -1, "preload"); foreach (KeyValuePair <string, LuaCSFunction> pair in DLLRegFuncs) { LuaNativeMethods.lua_pushcfunction(ptr, pair.Value); LuaNativeMethods.lua_setfield(ptr, -2, pair.Key); } LuaNativeMethods.lua_settop(ptr, 0); }
public static int Import(IntPtr ptr) { try { LuaNativeMethods.luaL_checktype(ptr, 1, LuaTypes.TYPE_STRING); string str = LuaNativeMethods.lua_tostring(ptr, 1); string[] ns = str.Split('.'); LuaNativeMethods.lua_pushglobaltable(ptr); for (int n = 0; n < ns.Length; n++) { LuaNativeMethods.lua_getfield(ptr, -1, ns[n]); if (!LuaNativeMethods.lua_istable(ptr, -1)) { return(LuaObject.Error(ptr, "expect {0} is type table", ns)); } LuaNativeMethods.lua_remove(ptr, -2); } LuaNativeMethods.lua_pushnil(ptr); while (LuaNativeMethods.lua_next(ptr, -2) != 0) { string key = LuaNativeMethods.lua_tostring(ptr, -2); LuaNativeMethods.lua_getglobal(ptr, key); if (!LuaNativeMethods.lua_isnil(ptr, -1)) { LuaNativeMethods.lua_pop(ptr, 1); return(LuaObject.Error(ptr, "{0} had existed, import can't overload it.", key)); } LuaNativeMethods.lua_pop(ptr, 1); LuaNativeMethods.lua_setglobal(ptr, key); } LuaNativeMethods.lua_pop(ptr, 1); LuaObject.PushValue(ptr, true); return(1); } catch (Exception e) { return(LuaObject.Error(ptr, e)); } }
public static int PrintError(IntPtr ptr) { int n = LuaNativeMethods.lua_gettop(ptr); s.Length = 0; LuaNativeMethods.lua_getglobal(ptr, "tostring"); for (int i = 1; i <= n; i++) { if (i > 1) { s.Append(" "); } LuaNativeMethods.lua_pushvalue(ptr, -1); LuaNativeMethods.lua_pushvalue(ptr, i); LuaNativeMethods.lua_call(ptr, 1, 1); s.Append(LuaNativeMethods.lua_tostring(ptr, -1)); LuaNativeMethods.lua_pop(ptr, 1); } LuaNativeMethods.lua_settop(ptr, n); LuaNativeMethods.lua_getglobal(ptr, "debug"); LuaNativeMethods.lua_getfield(ptr, -1, "traceback"); LuaNativeMethods.lua_call(ptr, 0, 1); s.Append("\n"); s.Append(LuaNativeMethods.lua_tostring(ptr, -1)); LuaNativeMethods.lua_pop(ptr, 1); Logger.LogError(s.ToString(), true); if (ErrorEvent != null) { ErrorEvent(s.ToString()); } return(0); }
public static int ErrorReport(IntPtr ptr) { LuaNativeMethods.lua_getglobal(ptr, "debug"); LuaNativeMethods.lua_getfield(ptr, -1, "traceback"); LuaNativeMethods.lua_pushvalue(ptr, 1); LuaNativeMethods.lua_pushnumber(ptr, 2); LuaNativeMethods.lua_call(ptr, 2, 1); LuaNativeMethods.lua_remove(ptr, -2); string error = LuaNativeMethods.lua_tostring(ptr, -1); LuaNativeMethods.lua_pop(ptr, 1); Logger.LogError(error, true); if (ErrorEvent != null) { ErrorEvent(error); } LuaNativeMethods.lua_getglobal(ptr, "dumpstack"); LuaNativeMethods.lua_call(ptr, 0, 0); return(0); }
public static int Init(IntPtr ptr) { LuaNativeMethods.lua_pushlightuserdata(ptr, ptr); LuaNativeMethods.lua_setglobal(ptr, "__main_state"); LuaNativeMethods.lua_pushcfunction(ptr, Print); LuaNativeMethods.lua_setglobal(ptr, "print"); LuaNativeMethods.lua_pushcfunction(ptr, PrintError); LuaNativeMethods.lua_setglobal(ptr, "printerror"); LuaNativeMethods.lua_pushcfunction(ptr, ProtectedCall); LuaNativeMethods.lua_setglobal(ptr, "pcall"); PushCSFunction(ptr, Import); LuaNativeMethods.lua_setglobal(ptr, "import"); string resumefunc = @" local resume = coroutine.resume local function check(co, ok, err, ...) if not ok then UnityEngine.Debug.LogError(debug.traceback(co,err)) end return ok, err, ... end coroutine.resume=function(co,...) return check(co, resume(co,...)) end "; // overload resume function for report error LuaState.Get(ptr).DoString(resumefunc); // https://github.com/pkulchenko/MobDebug/blob/master/src/mobdebug.lua#L290 // Dump only 3 stacks, or it will return null (I don't know why) string dumpstackfunc = @" local printerror=printerror dumpstack=function() function vars(f) local dump = string.Emptystring.Empty local func = debug.getinfo(f, string.Emptyfstring.Empty).func local i = 1 local locals = {} -- get locals while true do local name, value = debug.getlocal(f, i) if not name then break end if string.sub(name, 1, 1) ~= '(' then dump = dump .. string.Empty string.Empty .. name .. string.Empty=string.Empty .. tostring(value) .. string.Empty\nstring.Empty end i = i + 1 end -- get varargs (these use negative indices) i = 1 while true do local name, value = debug.getlocal(f, -i) -- `not name` should be enough, but LuaJIT 2.0.0 incorrectly reports `(*temporary)` names here if not name or name ~= string.Empty(*vararg)string.Empty then break end dump = dump .. string.Empty string.Empty .. name .. string.Empty=string.Empty .. tostring(value) .. string.Empty\nstring.Empty i = i + 1 end -- get upvalues i = 1 while func do -- check for func as it may be nil for tail calls local name, value = debug.getupvalue(func, i) if not name then break end dump = dump .. string.Empty string.Empty .. name .. string.Empty=string.Empty .. tostring(value) .. string.Empty\nstring.Empty i = i + 1 end return dump end local dump = string.Emptystring.Empty for i = 3, 100 do local source = debug.getinfo(i, string.EmptySstring.Empty) if not source then break end dump = dump .. string.Empty- stackstring.Empty .. tostring(i-2) .. string.Empty\nstring.Empty dump = dump .. vars(i+1) if source.what == 'main' then break end end printerror(dump) end "; LuaState.Get(ptr).DoString(dumpstackfunc); #if UNITY_ANDROID // fix android performance drop with JIT on according to luajit mailist post LuaState.get(ptr).doString("if jit then require('jit.opt').start('sizemcode=256','maxmcode=256') for i=1,1000 do end end"); #endif PushCSFunction(ptr, DoFile); LuaNativeMethods.lua_setglobal(ptr, "dofile"); PushCSFunction(ptr, LoadFile); LuaNativeMethods.lua_setglobal(ptr, "loadfile"); PushCSFunction(ptr, Loader); int loaderFunc = LuaNativeMethods.lua_gettop(ptr); LuaNativeMethods.lua_getglobal(ptr, "package"); #if LUA_5_3 LuaNativeMethods.lua_getfield(ptr, -1, "searchers"); #else LuaNativeMethods.lua_getfield(ptr, -1, "loaders"); #endif int loaderTable = LuaNativeMethods.lua_gettop(ptr); // Shift table elements right for (int e = LuaNativeMethods.lua_rawlen(ptr, loaderTable) + 1; e > 2; e--) { LuaNativeMethods.lua_rawgeti(ptr, loaderTable, e - 1); LuaNativeMethods.lua_rawseti(ptr, loaderTable, e); } LuaNativeMethods.lua_pushvalue(ptr, loaderFunc); LuaNativeMethods.lua_rawseti(ptr, loaderTable, 2); LuaNativeMethods.lua_settop(ptr, 0); return(0); }
public static void luaL_getmetatable(IntPtr luaState, string meta) { LuaNativeMethods.lua_getfield(luaState, LuaIndexes.LUARegistryIndex, meta); }