public static bool CheckType(IntPtr ptr, int p, out LuaDelegate f) { LuaState state = LuaState.Get(ptr); p = LuaNativeMethods.lua_absindex(ptr, p); LuaNativeMethods.luaL_checktype(ptr, p, LuaTypes.TYPE_FUNCTION); LuaNativeMethods.lua_getglobal(ptr, DelgateTable); LuaNativeMethods.lua_pushvalue(ptr, p); LuaNativeMethods.lua_gettable(ptr, -2); // find function in __LuaDelegate table if (LuaNativeMethods.lua_isnil(ptr, -1)) { // not found LuaNativeMethods.lua_pop(ptr, 1); // pop nil f = NewDelegate(ptr, p); } else { int fref = LuaNativeMethods.lua_tointeger(ptr, -1); LuaNativeMethods.lua_pop(ptr, 1); // pop ref value; f = state.DelegateMap[fref]; if (f == null) { f = NewDelegate(ptr, p); } } LuaNativeMethods.lua_pop(ptr, 1); // pop DelgateTable return(true); }
public object GetObject(IntPtr ptr, int p) { p = LuaNativeMethods.lua_absindex(ptr, p); return(LuaObject.CheckVar(ptr, p)); }