コード例 #1
0
ファイル: Game1.cs プロジェクト: kuolius/PlatformerGame
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            state            = State.mainMenuScreen;
            flashScreen      = new FlashScreen(Content, GraphicsDevice, Window);
            mainMenuScreen   = new MainMenuScreen(Content, GraphicsDevice, Window, graphics);
            resolutionScreen = new ResolutionScreen(Content, GraphicsDevice, Window, graphics);
            gameScreen       = new GameScreen(Content, GraphicsDevice, Window);


            flashScreen.Initialize();
            mainMenuScreen.Initialize();
            resolutionScreen.Initialize();
            mainMenuScreen.getGameScreen(gameScreen);

            base.Initialize();
        }