コード例 #1
0
 public OjamaQueueDisplay(SpriteBatch spriteBatch, Camera camera, GameMain gameMain, Field currentField)
     : base(spriteBatch, camera, gameMain, currentField)
 {
 }
コード例 #2
0
 public CrossParticle(SpriteBatch spriteBatch, Camera camera, GameMain gameMain, Field currentField)
     : base(spriteBatch, camera, gameMain, currentField)
 {
 }
コード例 #3
0
 public Ball(SpriteBatch spriteBatch, Camera camera, GameMain gameMain, Field currentField)
     : base(spriteBatch, camera, gameMain, currentField)
 {
 }