public void OnEnable() { lobbyManager.topPanel.ToggleVisibility(true); ipInput.onEndEdit.RemoveAllListeners(); ipInput.onEndEdit.AddListener(onEndEditIP); matchNameInput.onEndEdit.RemoveAllListeners(); matchNameInput.onEndEdit.AddListener(onEndEditGameName); //mis metodos if (lobbyManager.IsClientConnected()) { Debug.Log("conectado"); lobbyManager.ChangeTo(lobbyPanel); //Debug.Log( lobbyManager._playerNumber); } else { Debug.Log("NO conectado"); } }