コード例 #1
0
ファイル: Game1.cs プロジェクト: faudeval/projet
        /// <summary>
        /// Allows the game to run logic such as updating the world,
        /// checking for collisions, gathering input, and playing audio.
        /// </summary>
        /// <param name="gameTime">Provides a snapshot of timing values.</param>
        protected override void Update(GameTime gameTime)
        {
            Globals.keyboardState = Keyboard.GetState();
            if (Globals.keyboardState.IsKeyDown(Keys.Escape))
            {
                this.Exit();
            }
            //VerifFenetre();

            b1.Update(gameTime, j1, j2);
            b2.Update(gameTime, j1, j2);
            j1.Update(gameTime, b1, b2);
            j2.Update(gameTime, b1, b2);

            foreach (Brique brique in briques)
            {
                brique.VerifCollision(b1);
                brique.VerifCollision(b2);
                brique.Update(gameTime);
            }

            PointMarqué();

            base.Update(gameTime);
        }