コード例 #1
0
ファイル: Game1.cs プロジェクト: faudeval/projet
 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     spriteBatch    = new SpriteBatch(GraphicsDevice);
     Globals.police = Content.Load <SpriteFont>("SpriteFont1");
     wall           = Content.Load <Texture2D>("wall");
     b1.LoadContent(Content, ball);
     b2.LoadContent(Content, ball);
     j1.LoadContent(Content, bat1);
     j2.LoadContent(Content, bat2);
     foreach (Brique brique in briques)
     {
         brique.LoadContent(Content, brick, briques);
     }
     b1.Placement(j1);
     b2.Placement(j2);
 }