private void OnDisable() { Undo.undoRedoPerformed -= OnUndoRedo; SceneView.duringSceneGui -= DuringSceneGUI; SavePrefs(); Tools.hidden = false; GCommon.UnregisterBeginRender(OnBeginRender); GCommon.UnregisterBeginRenderSRP(OnBeginRenderSRP); GTerrainTexturePainter.Internal_ReleaseRenderTextures(); }
private void OnDisable() { Undo.undoRedoPerformed -= OnUndoRedo; SavePrefs(); Tools.hidden = false; GCommon.UnregisterBeginRender(OnBeginRender); #if UNITY_2019 GCommon.UnregisterBeginRenderSRP(OnBeginRenderSRP); #endif GTerrainTexturePainter.Internal_ReleaseRenderTextures(); }